hedgewars/uMobile.pas
author Stepan777 <stepik-777@mail.ru>
Fri, 08 Jun 2012 02:52:35 +0400
changeset 7198 5debd5fe526e
parent 7048 0a4c88935902
child 7237 1bbe31e0d707
permissions -rw-r--r--
1. Add IFDEFs for video recording 2. Options for video recording were hardcoded in engine, now they are hardcoded in frontend and passed to engine thru command line (later it will be possible to change them in frontend)
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
     1
(*
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
     2
 * Hedgewars, a free turn based strategy game
6700
e04da46ee43c the most important commit of the year
koda
parents: 6624
diff changeset
     3
 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
     4
 *
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
     8
 *
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    12
 * GNU General Public License for more details.
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    13
 *
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    14
 * You should have received a copy of the GNU General Public License
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    15
 * along with this program; if not, write to the Free Software
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    17
 *)
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    18
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    19
{$INCLUDE "options.inc"}
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    20
7048
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    21
(*
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    22
 * This unit contains a lot of useful functions when hw is running on mobile
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    23
 * Unlike HwLibrary when you declare functions that you will call from your code,
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    24
 * here you need to provide functions that Pascall code will call.
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    25
 *)
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    26
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    27
unit uMobile;
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    28
interface
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    29
7048
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    30
function  isPhone: Boolean; inline;
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    31
procedure performRumble; inline;
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    32
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    33
procedure GameLoading; inline;
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    34
procedure GameLoaded; inline;
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    35
procedure SaveLoadingEnded; inline;
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    36
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    37
implementation
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    38
uses uVariables, uConsole;
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    39
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    40
// add here any external call that you need
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    41
{$IFDEF IPHONEOS}
4034
634a8c8682de add some phone rumbling to big explosions, airbomb and sinegun
koda
parents: 3952
diff changeset
    42
(*  iOS calls written in ObjcExports.m  *)
6247
6dfad55fd71c unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
koda
parents: 5994
diff changeset
    43
procedure startLoadingIndicator; cdecl; external;
6dfad55fd71c unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
koda
parents: 5994
diff changeset
    44
procedure stopLoadingIndicator; cdecl; external;
5180
a881cd3d3163 small cosmetics
koda
parents: 5178
diff changeset
    45
procedure saveFinishedSynching; cdecl; external;
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    46
function  isApplePhone: Boolean; cdecl; external;
4034
634a8c8682de add some phone rumbling to big explosions, airbomb and sinegun
koda
parents: 3952
diff changeset
    47
procedure AudioServicesPlaySystemSound(num: LongInt); cdecl; external;
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    48
{$ENDIF}
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    49
5994
3c578f531cc1 don't rumble while synchronising a demo/save
koda
parents: 5180
diff changeset
    50
// this function is just to determine whether we are running on a limited screen device
3948
24daa33a3114 some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents: 3940
diff changeset
    51
function isPhone: Boolean; inline;
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    52
begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6822
diff changeset
    53
    isPhone:= false;
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    54
{$IFDEF IPHONEOS}
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6822
diff changeset
    55
    isPhone:= isApplePhone();
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    56
{$ENDIF}
6601
5965e2927b3d fixed the ammo menu on android, on tablets all weapons are 'choosable' and on phones I've moved the ammomenu up a bit
Xeli
parents: 6580
diff changeset
    57
{$IFDEF ANDROID}
5965e2927b3d fixed the ammo menu on android, on tablets all weapons are 'choosable' and on phones I've moved the ammomenu up a bit
Xeli
parents: 6580
diff changeset
    58
    //nasty nasty hack. TODO: implement callback to java to have a unified way of determining if it is a tablet
5965e2927b3d fixed the ammo menu on android, on tablets all weapons are 'choosable' and on phones I've moved the ammomenu up a bit
Xeli
parents: 6580
diff changeset
    59
    if (cScreenWidth < 1000) and (cScreenHeight < 500) then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6822
diff changeset
    60
        isPhone:= true;
6822
206db098f8c5 ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
koda
parents: 6700
diff changeset
    61
{$ENDIF}
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    62
end;
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    63
5994
3c578f531cc1 don't rumble while synchronising a demo/save
koda
parents: 5180
diff changeset
    64
// this function should make the device vibrate in some way
7048
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    65
procedure PerformRumble; inline;
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    66
{$IFDEF IPHONEOS}const kSystemSoundID_Vibrate = $00000FFF;{$ENDIF}
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    67
begin
5994
3c578f531cc1 don't rumble while synchronising a demo/save
koda
parents: 5180
diff changeset
    68
    // do not vibrate while synchronising a demo/save
3c578f531cc1 don't rumble while synchronising a demo/save
koda
parents: 5180
diff changeset
    69
    if not fastUntilLag then
7048
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    70
    begin
4034
634a8c8682de add some phone rumbling to big explosions, airbomb and sinegun
koda
parents: 3952
diff changeset
    71
{$IFDEF IPHONEOS}
5994
3c578f531cc1 don't rumble while synchronising a demo/save
koda
parents: 5180
diff changeset
    72
        AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);
4034
634a8c8682de add some phone rumbling to big explosions, airbomb and sinegun
koda
parents: 3952
diff changeset
    73
{$ENDIF}
7048
0a4c88935902 the ios port runs again, although with a few things to sort out
koda
parents: 6990
diff changeset
    74
    end;
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    75
end;
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    76
5174
f5294509783e initial refactoring of ObjcExports and OverlayViewController
koda
parents: 5168
diff changeset
    77
procedure GameLoading; inline;
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    78
begin
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    79
{$IFDEF IPHONEOS}
6247
6dfad55fd71c unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
koda
parents: 5994
diff changeset
    80
    startLoadingIndicator();
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    81
{$ENDIF}
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    82
end;
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    83
5174
f5294509783e initial refactoring of ObjcExports and OverlayViewController
koda
parents: 5168
diff changeset
    84
procedure GameLoaded; inline;
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    85
begin
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    86
{$IFDEF IPHONEOS}
6247
6dfad55fd71c unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
koda
parents: 5994
diff changeset
    87
    stopLoadingIndicator();
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    88
{$ENDIF}
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    89
end;
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    90
6247
6dfad55fd71c unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
koda
parents: 5994
diff changeset
    91
procedure SaveLoadingEnded; inline;
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    92
begin
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    93
{$IFDEF IPHONEOS}
5174
f5294509783e initial refactoring of ObjcExports and OverlayViewController
koda
parents: 5168
diff changeset
    94
    saveFinishedSynching();
3928
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    95
{$ENDIF}
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    96
end;
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    97
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    98
2560731c860d move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
diff changeset
    99
end.