gameServer/HWProtoLobbyState.hs
author martin_bede
Tue, 08 Jan 2013 00:40:20 +0400
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permissions -rw-r--r--
lua API functions to enable or disable game flags
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{-# LANGUAGE OverloadedStrings #-}
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module HWProtoLobbyState where
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import qualified Data.Map as Map
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import qualified Data.Foldable as Foldable
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import Data.Maybe
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import Data.List
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import Control.Monad.Reader
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import qualified Data.ByteString.Char8 as B
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--------------------------------------
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import CoreTypes
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import Actions
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import Utils
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import HandlerUtils
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import RoomsAndClients
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import EngineInteraction
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answerAllTeams :: ClientInfo -> [TeamInfo] -> [Action]
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answerAllTeams cl = concatMap toAnswer
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    where
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        clChan = sendChan cl
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        toAnswer team =
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            [AnswerClients [clChan] $ teamToNet team,
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            AnswerClients [clChan] ["TEAM_COLOR", teamname team, teamcolor team],
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            AnswerClients [clChan] ["HH_NUM", teamname team, showB $ hhnum team]]
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handleCmd_lobby :: CmdHandler
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handleCmd_lobby ["LIST"] = do
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    (ci, irnc) <- ask
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    let cl = irnc `client` ci
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    rooms <- allRoomInfos
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    let roomsInfoList = concatMap (\r -> roomInfo (nick $ irnc `client` masterID r) r) . filter (\r -> (roomProto r == clientProto cl))
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    return [AnswerClients [sendChan cl] ("ROOMS" : roomsInfoList rooms)]
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handleCmd_lobby ["CHAT", msg] = do
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    n <- clientNick
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    s <- roomOthersChans
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    return [AnswerClients s ["CHAT", n, msg]]
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handleCmd_lobby ["CREATE_ROOM", rName, roomPassword]
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    | illegalName rName = return [Warning "Illegal room name"]
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    | otherwise = do
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        rs <- allRoomInfos
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        cl <- thisClient
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        return $ if isJust $ find (\r -> rName == name r) rs then
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            [Warning "Room exists"]
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            else
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            [
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                AddRoom rName roomPassword
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                , AnswerClients [sendChan cl] ["CLIENT_FLAGS", "+hr", nick cl]
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                , ModifyClient (\c -> c{isMaster = True, isReady = True})
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                , ModifyRoom (\r -> r{readyPlayers = 1})
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            ]
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handleCmd_lobby ["CREATE_ROOM", rName] =
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    handleCmd_lobby ["CREATE_ROOM", rName, ""]
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handleCmd_lobby ["JOIN_ROOM", roomName, roomPassword] = do
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    (_, irnc) <- ask
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    let ris = allRooms irnc
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    cl <- thisClient
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    let maybeRI = find (\ri -> roomName == name (irnc `room` ri)) ris
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    let jRI = fromJust maybeRI
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    let jRoom = irnc `room` jRI
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    let sameProto = clientProto cl == roomProto jRoom
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    let jRoomClients = map (client irnc) $ roomClients irnc jRI
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    let nicks = map nick jRoomClients
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    let ownerNick = nick . fromJust $ find isMaster jRoomClients
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    let chans = map sendChan (cl : jRoomClients)
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    let isBanned = host cl `elem` roomBansList jRoom
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    return $
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        if isNothing maybeRI || not sameProto then
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            [Warning "No such room"]
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            else if isRestrictedJoins jRoom then
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            [Warning "Joining restricted"]
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            else if isRegisteredOnly jRoom then
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            [Warning "Registered users only"]
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            else if isBanned then
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            [Warning "You are banned in this room"]
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            else if roomPassword /= password jRoom then
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            [NoticeMessage WrongPassword]
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            else
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            [
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                MoveToRoom jRI
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                , AnswerClients [sendChan cl] $ "JOINED" : nicks
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                , AnswerClients chans ["CLIENT_FLAGS", "-r", nick cl]
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                , AnswerClients [sendChan cl] $ ["CLIENT_FLAGS", "+h", ownerNick]
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            ]
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            ++ (if clientProto cl < 38 then map (readynessMessage cl) jRoomClients else [sendStateFlags cl jRoomClients])
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            ++ answerFullConfig cl (mapParams jRoom) (params jRoom)
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            ++ answerTeams cl jRoom
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            ++ watchRound cl jRoom chans
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        where
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        readynessMessage cl c = AnswerClients [sendChan cl] [if isReady c then "READY" else "NOT_READY", nick c]
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        sendStateFlags cl clients = AnswerClients [sendChan cl] . concat . intersperse [""] . filter (not . null) . concat $
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                [f "+r" ready, f "-r" unready, f "+g" ingame, f "-g" inroomlobby]
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            where
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            (ready, unready) = partition isReady clients
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            (ingame, inroomlobby) = partition isInGame clients
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            f fl lst = ["CLIENT_FLAGS" : fl : map nick lst | not $ null lst]
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        toAnswer cl (paramName, paramStrs) = AnswerClients [sendChan cl] $ "CFG" : paramName : paramStrs
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        answerFullConfig cl mpr pr
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            | clientProto cl < 38 = map (toAnswer cl) $
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                 (reverse . map (\(a, b) -> (a, [b])) $ Map.toList mpr)
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                 ++ (("SCHEME", pr Map.! "SCHEME")
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                 : (filter (\(p, _) -> p /= "SCHEME") $ Map.toList pr))
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            | otherwise = map (toAnswer cl) $
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                 ("FULLMAPCONFIG", Map.elems mpr)
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                 : ("SCHEME", pr Map.! "SCHEME")
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                 : (filter (\(p, _) -> p /= "SCHEME") $ Map.toList pr)
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        answerTeams cl jRoom = let f = if isJust $ gameInfo jRoom then teamsAtStart . fromJust . gameInfo else teams in answerAllTeams cl $ f jRoom
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        watchRound cl jRoom chans = if isNothing $ gameInfo jRoom then
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                    []
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                else
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                    [AnswerClients [sendChan cl]  ["RUN_GAME"]
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                    , AnswerClients chans ["CLIENT_FLAGS", "+g", nick cl]
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                    , ModifyClient (\c -> c{isInGame = True})
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                    , AnswerClients [sendChan cl] $ "EM" : toEngineMsg "e$spectate 1" : Foldable.toList (roundMsgs . fromJust . gameInfo $ jRoom)]
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handleCmd_lobby ["JOIN_ROOM", roomName] =
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    handleCmd_lobby ["JOIN_ROOM", roomName, ""]
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handleCmd_lobby ["FOLLOW", asknick] = do
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    (_, rnc) <- ask
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    ci <- clientByNick asknick
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    let ri = clientRoom rnc $ fromJust ci
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    let clRoom = room rnc ri
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    if isNothing ci || ri == lobbyId then
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        return []
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        else
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        handleCmd_lobby ["JOIN_ROOM", name clRoom]
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    ---------------------------
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    -- Administrator's stuff --
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handleCmd_lobby ["KICK", kickNick] = do
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    (ci, _) <- ask
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    cl <- thisClient
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    kickId <- clientByNick kickNick
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    return [KickClient $ fromJust kickId | isAdministrator cl && isJust kickId && fromJust kickId /= ci]
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handleCmd_lobby ["BAN", banNick, reason, duration] = do
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    (ci, _) <- ask
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    cl <- thisClient
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    banId <- clientByNick banNick
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    return [BanClient (readInt_ duration) reason (fromJust banId) | isAdministrator cl && isJust banId && fromJust banId /= ci]
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handleCmd_lobby ["BANIP", ip, reason, duration] = do
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    cl <- thisClient
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    return [BanIP ip (readInt_ duration) reason | isAdministrator cl]
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handleCmd_lobby ["BANNICK", n, reason, duration] = do
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    cl <- thisClient
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    return [BanNick n (readInt_ duration) reason | isAdministrator cl]
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handleCmd_lobby ["BANLIST"] = do
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    cl <- thisClient
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    return [BanList | isAdministrator cl]
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handleCmd_lobby ["UNBAN", entry] = do
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    cl <- thisClient
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    return [Unban entry | isAdministrator cl]
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handleCmd_lobby ["SET_SERVER_VAR", "MOTD_NEW", newMessage] = do
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    cl <- thisClient
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    return [ModifyServerInfo (\si -> si{serverMessage = newMessage}) | isAdministrator cl]
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handleCmd_lobby ["SET_SERVER_VAR", "MOTD_OLD", newMessage] = do
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    cl <- thisClient
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    return [ModifyServerInfo (\si -> si{serverMessageForOldVersions = newMessage}) | isAdministrator cl]
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handleCmd_lobby ["SET_SERVER_VAR", "LATEST_PROTO", protoNum] = do
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    cl <- thisClient
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    return [ModifyServerInfo (\si -> si{latestReleaseVersion = readNum}) | isAdministrator cl && readNum > 0]
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    where
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        readNum = readInt_ protoNum
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handleCmd_lobby ["GET_SERVER_VAR"] = do
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    cl <- thisClient
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    return [SendServerVars | isAdministrator cl]
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handleCmd_lobby ["CLEAR_ACCOUNTS_CACHE"] = do
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    cl <- thisClient
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    return [ClearAccountsCache | isAdministrator cl]
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handleCmd_lobby ["RESTART_SERVER"] = do
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    cl <- thisClient
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    return [RestartServer | isAdministrator cl]
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handleCmd_lobby _ = return [ProtocolError "Incorrect command (state: in lobby)"]