QTfrontend/net/tcpBase.h
author sheepluva
Tue, 03 Dec 2013 18:09:54 +0100
changeset 9743 6e505ea936ad
parent 9080 9b42757d7e71
child 9800 169fbb968bb3
permissions -rw-r--r--
make all objects depend on .inc files (which are not correctly positioned in list, because cmake can't deal with that
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
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 * Copyright (c) 2004-2013 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#ifndef _TCPBASE_INCLUDED
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#define _TCPBASE_INCLUDED
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#include <QObject>
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#include <QTcpServer>
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#include <QTcpSocket>
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#include <QByteArray>
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#include <QString>
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#include <QDir>
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#include <QProcess>
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#include <QPointer>
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#include <QImage>
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#define MAXMSGCHARS 255
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class TCPBase : public QObject
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{
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        Q_OBJECT
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    public:
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        TCPBase(bool demoMode, QObject * parent = 0);
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        virtual ~TCPBase();
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        virtual bool couldBeRemoved();
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    signals:
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        void isReadyNow();
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    protected:
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        bool m_hasStarted;
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        quint16 ipc_port;
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        void Start(bool couldCancelPreviousRequest);
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        QByteArray readbuffer;
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        QByteArray toSendBuf;
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        QByteArray demo;
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        void SendIPC(const QByteArray & buf);
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        void RawSendIPC(const QByteArray & buf);
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        virtual QStringList getArguments()=0;
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        virtual void onClientRead();
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        virtual void onClientDisconnect();
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        virtual void SendToClientFirst();
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    private:
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        static QPointer<QTcpServer> IPCServer;
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        bool m_isDemoMode;
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        void RealStart();
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        QPointer<QTcpSocket> IPCSocket;
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    private slots:
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        void NewConnection();
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        void ClientDisconnect();
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        void ClientRead();
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        void StartProcessError(QProcess::ProcessError error);
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        void tcpServerReady();
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};
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#ifdef HWLIBRARY
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class EngineInstance : public QObject
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{
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    Q_OBJECT
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public:
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    EngineInstance(QObject *parent = 0);
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    ~EngineInstance();
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    int port;
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public slots:
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    void start(void);
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signals:
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    void finished(void);
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private:
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};
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#endif
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#endif // _TCPBASE_INCLUDED