misc/libfreetype/Android.mk
author koda
Thu, 14 Jun 2012 00:10:06 +0200
changeset 7244 75197d981acb
parent 6043 9bd2d6b1ba52
permissions -rw-r--r--
ios: explain why setting a style disables schemes and/or weapons sometimes
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LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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# compile in ARM mode, since the glyph loader/renderer is a hotspot
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# when loading complex pages in the browser
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#
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LOCAL_ARM_MODE := arm
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LOCAL_SRC_FILES:= \
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	src/base/ftbbox.c \
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	src/base/ftbitmap.c \
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	src/base/ftglyph.c \
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	src/base/ftstroke.c \
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	src/base/ftxf86.c \
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	src/base/ftbase.c \
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	src/base/ftsystem.c \
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	src/base/ftinit.c \
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	src/base/ftgasp.c \
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	src/raster/raster.c \
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	src/sfnt/sfnt.c \
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	src/smooth/smooth.c \
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	src/autofit/autofit.c \
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	src/truetype/truetype.c \
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	src/cff/cff.c \
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	src/psnames/psnames.c \
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	src/pshinter/pshinter.c
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LOCAL_C_INCLUDES += \
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	$(LOCAL_PATH)/builds \
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	$(LOCAL_PATH)/include
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LOCAL_CFLAGS += -W -Wall
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LOCAL_CFLAGS += -fPIC -DPIC
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LOCAL_CFLAGS += "-DDARWIN_NO_CARBON"
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LOCAL_CFLAGS += "-DFT2_BUILD_LIBRARY"
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# the following is for testing only, and should not be used in final builds
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# of the product
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#LOCAL_CFLAGS += "-DTT_CONFIG_OPTION_BYTECODE_INTERPRETER"
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LOCAL_CFLAGS += -O2
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LOCAL_MODULE:= freetype
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include $(BUILD_STATIC_LIBRARY)