author | koda |
Fri, 21 Sep 2012 00:50:04 +0200 | |
changeset 7697 | 767d3c4153a1 |
parent 6045 | 9a7cc0f29430 |
child 7849 | a12155461b34 |
permissions | -rw-r--r-- |
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/******************************************************************** |
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* * |
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* THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. * |
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* * |
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* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * |
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* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * |
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* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * |
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* * |
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* THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002 * |
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* BY THE Xiph.Org FOUNDATION http://www.xiph.org/ * |
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* * |
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******************************************************************** |
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function: basic codebook pack/unpack/code/decode operations |
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********************************************************************/ |
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#include <stdlib.h> |
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#include <string.h> |
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#include <math.h> |
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#include "ogg.h" |
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#include "ivorbiscodec.h" |
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#include "codebook.h" |
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#include "misc.h" |
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#include "os.h" |
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/**** pack/unpack helpers ******************************************/ |
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int _ilog(unsigned int v){ |
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int ret=0; |
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while(v){ |
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ret++; |
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v>>=1; |
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} |
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return(ret); |
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} |
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static ogg_uint32_t decpack(long entry,long used_entry,long quantvals, |
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codebook *b,oggpack_buffer *opb,int maptype){ |
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ogg_uint32_t ret=0; |
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int j; |
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switch(b->dec_type){ |
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case 0: |
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return (ogg_uint32_t)entry; |
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case 1: |
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if(maptype==1){ |
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/* vals are already read into temporary colum vector here */ |
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for(j=0;j<b->dim;j++){ |
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ogg_uint32_t off=entry%quantvals; |
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entry/=quantvals; |
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ret|=((ogg_uint16_t *)(b->q_val))[off]<<(b->q_bits*j); |
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} |
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}else{ |
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for(j=0;j<b->dim;j++) |
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ret|=oggpack_read(opb,b->q_bits)<<(b->q_bits*j); |
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} |
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return ret; |
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case 2: |
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for(j=0;j<b->dim;j++){ |
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ogg_uint32_t off=entry%quantvals; |
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entry/=quantvals; |
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ret|=off<<(b->q_pack*j); |
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} |
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return ret; |
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case 3: |
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return (ogg_uint32_t)used_entry; |
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} |
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} |
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/* 32 bit float (not IEEE; nonnormalized mantissa + |
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biased exponent) : neeeeeee eeemmmmm mmmmmmmm mmmmmmmm |
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Why not IEEE? It's just not that important here. */ |
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static ogg_int32_t _float32_unpack(long val,int *point){ |
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long mant=val&0x1fffff; |
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int sign=val&0x80000000; |
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*point=((val&0x7fe00000L)>>21)-788; |
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if(mant){ |
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while(!(mant&0x40000000)){ |
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mant<<=1; |
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*point-=1; |
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} |
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if(sign)mant= -mant; |
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}else{ |
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*point=-9999; |
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} |
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return mant; |
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} |
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/* choose the smallest supported node size that fits our decode table. |
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Legal bytewidths are 1/1 1/2 2/2 2/4 4/4 */ |
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static int _determine_node_bytes(long used, int leafwidth){ |
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/* special case small books to size 4 to avoid multiple special |
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cases in repack */ |
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if(used<2) |
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return 4; |
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if(leafwidth==3)leafwidth=4; |
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if(_ilog(3*used-6)+1 <= leafwidth*4) |
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return leafwidth/2?leafwidth/2:1; |
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110 |
return leafwidth; |
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111 |
} |
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112 |
|
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113 |
/* convenience/clarity; leaves are specified as multiple of node word |
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114 |
size (1 or 2) */ |
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115 |
static int _determine_leaf_words(int nodeb, int leafwidth){ |
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116 |
if(leafwidth>nodeb)return 2; |
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117 |
return 1; |
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118 |
} |
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119 |
|
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120 |
/* given a list of word lengths, number of used entries, and byte |
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121 |
width of a leaf, generate the decode table */ |
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122 |
static int _make_words(char *l,long n,ogg_uint32_t *r,long quantvals, |
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123 |
codebook *b, oggpack_buffer *opb,int maptype){ |
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124 |
long i,j,count=0; |
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125 |
long top=0; |
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126 |
ogg_uint32_t marker[33]; |
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127 |
|
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128 |
if(n<2){ |
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129 |
r[0]=0x80000000; |
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130 |
}else{ |
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131 |
memset(marker,0,sizeof(marker)); |
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132 |
|
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133 |
for(i=0;i<n;i++){ |
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134 |
long length=l[i]; |
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135 |
if(length){ |
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136 |
ogg_uint32_t entry=marker[length]; |
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137 |
long chase=0; |
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138 |
if(count && !entry)return -1; /* overpopulated tree! */ |
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139 |
|
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140 |
/* chase the tree as far as it's already populated, fill in past */ |
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141 |
for(j=0;j<length-1;j++){ |
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142 |
int bit=(entry>>(length-j-1))&1; |
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143 |
if(chase>=top){ |
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144 |
top++; |
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145 |
r[chase*2]=top; |
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146 |
r[chase*2+1]=0; |
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147 |
}else |
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148 |
if(!r[chase*2+bit]) |
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149 |
r[chase*2+bit]=top; |
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150 |
chase=r[chase*2+bit]; |
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151 |
} |
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152 |
{ |
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153 |
int bit=(entry>>(length-j-1))&1; |
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154 |
if(chase>=top){ |
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155 |
top++; |
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156 |
r[chase*2+1]=0; |
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157 |
} |
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158 |
r[chase*2+bit]= decpack(i,count++,quantvals,b,opb,maptype) | |
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159 |
0x80000000; |
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160 |
} |
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161 |
|
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162 |
/* Look to see if the next shorter marker points to the node |
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163 |
above. if so, update it and repeat. */ |
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164 |
for(j=length;j>0;j--){ |
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165 |
if(marker[j]&1){ |
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166 |
marker[j]=marker[j-1]<<1; |
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167 |
break; |
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168 |
} |
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169 |
marker[j]++; |
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170 |
} |
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171 |
|
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172 |
/* prune the tree; the implicit invariant says all the longer |
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173 |
markers were dangling from our just-taken node. Dangle them |
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174 |
from our *new* node. */ |
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175 |
for(j=length+1;j<33;j++) |
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176 |
if((marker[j]>>1) == entry){ |
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177 |
entry=marker[j]; |
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178 |
marker[j]=marker[j-1]<<1; |
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179 |
}else |
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180 |
break; |
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181 |
} |
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182 |
} |
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183 |
} |
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|
184 |
|
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185 |
return 0; |
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186 |
} |
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187 |
|
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188 |
static int _make_decode_table(codebook *s,char *lengthlist,long quantvals, |
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189 |
oggpack_buffer *opb,int maptype){ |
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190 |
int i; |
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191 |
ogg_uint32_t *work; |
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192 |
|
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193 |
if(s->dec_nodeb==4){ |
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194 |
s->dec_table=_ogg_malloc((s->used_entries*2+1)*sizeof(*work)); |
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195 |
/* +1 (rather than -2) is to accommodate 0 and 1 sized books, |
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196 |
which are specialcased to nodeb==4 */ |
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197 |
if(_make_words(lengthlist,s->entries, |
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198 |
s->dec_table,quantvals,s,opb,maptype))return 1; |
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199 |
|
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200 |
return 0; |
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201 |
} |
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|
202 |
|
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203 |
work=alloca((s->used_entries*2-2)*sizeof(*work)); |
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204 |
if(_make_words(lengthlist,s->entries,work,quantvals,s,opb,maptype))return 1; |
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205 |
s->dec_table=_ogg_malloc((s->used_entries*(s->dec_leafw+1)-2)* |
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206 |
s->dec_nodeb); |
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207 |
|
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208 |
if(s->dec_leafw==1){ |
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209 |
switch(s->dec_nodeb){ |
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210 |
case 1: |
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211 |
for(i=0;i<s->used_entries*2-2;i++) |
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212 |
((unsigned char *)s->dec_table)[i]= |
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213 |
((work[i] & 0x80000000UL) >> 24) | work[i]; |
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214 |
break; |
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|
215 |
case 2: |
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|
216 |
for(i=0;i<s->used_entries*2-2;i++) |
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|
217 |
((ogg_uint16_t *)s->dec_table)[i]= |
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|
218 |
((work[i] & 0x80000000UL) >> 16) | work[i]; |
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|
219 |
break; |
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|
220 |
} |
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|
221 |
|
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|
222 |
}else{ |
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|
223 |
/* more complex; we have to do a two-pass repack that updates the |
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|
224 |
node indexing. */ |
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|
225 |
long top=s->used_entries*3-2; |
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|
226 |
if(s->dec_nodeb==1){ |
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|
227 |
unsigned char *out=(unsigned char *)s->dec_table; |
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|
228 |
|
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|
229 |
for(i=s->used_entries*2-4;i>=0;i-=2){ |
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|
230 |
if(work[i]&0x80000000UL){ |
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|
231 |
if(work[i+1]&0x80000000UL){ |
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|
232 |
top-=4; |
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233 |
out[top]=(work[i]>>8 & 0x7f)|0x80; |
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|
234 |
out[top+1]=(work[i+1]>>8 & 0x7f)|0x80; |
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|
235 |
out[top+2]=work[i] & 0xff; |
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|
236 |
out[top+3]=work[i+1] & 0xff; |
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|
237 |
}else{ |
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|
238 |
top-=3; |
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|
239 |
out[top]=(work[i]>>8 & 0x7f)|0x80; |
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240 |
out[top+1]=work[work[i+1]*2]; |
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|
241 |
out[top+2]=work[i] & 0xff; |
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|
242 |
} |
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|
243 |
}else{ |
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|
244 |
if(work[i+1]&0x80000000UL){ |
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|
245 |
top-=3; |
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|
246 |
out[top]=work[work[i]*2]; |
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247 |
out[top+1]=(work[i+1]>>8 & 0x7f)|0x80; |
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|
248 |
out[top+2]=work[i+1] & 0xff; |
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|
249 |
}else{ |
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|
250 |
top-=2; |
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251 |
out[top]=work[work[i]*2]; |
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252 |
out[top+1]=work[work[i+1]*2]; |
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|
253 |
} |
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|
254 |
} |
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|
255 |
work[i]=top; |
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|
256 |
} |
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|
257 |
}else{ |
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|
258 |
ogg_uint16_t *out=(ogg_uint16_t *)s->dec_table; |
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|
259 |
for(i=s->used_entries*2-4;i>=0;i-=2){ |
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|
260 |
if(work[i]&0x80000000UL){ |
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|
261 |
if(work[i+1]&0x80000000UL){ |
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|
262 |
top-=4; |
767d3c4153a1
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changeset
|
263 |
out[top]=(work[i]>>16 & 0x7fff)|0x8000; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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changeset
|
264 |
out[top+1]=(work[i+1]>>16 & 0x7fff)|0x8000; |
767d3c4153a1
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changeset
|
265 |
out[top+2]=work[i] & 0xffff; |
767d3c4153a1
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|
266 |
out[top+3]=work[i+1] & 0xffff; |
767d3c4153a1
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changeset
|
267 |
}else{ |
767d3c4153a1
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changeset
|
268 |
top-=3; |
767d3c4153a1
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changeset
|
269 |
out[top]=(work[i]>>16 & 0x7fff)|0x8000; |
767d3c4153a1
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changeset
|
270 |
out[top+1]=work[work[i+1]*2]; |
767d3c4153a1
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|
271 |
out[top+2]=work[i] & 0xffff; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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changeset
|
272 |
} |
767d3c4153a1
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changeset
|
273 |
}else{ |
767d3c4153a1
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changeset
|
274 |
if(work[i+1]&0x80000000UL){ |
767d3c4153a1
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changeset
|
275 |
top-=3; |
767d3c4153a1
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|
276 |
out[top]=work[work[i]*2]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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|
277 |
out[top+1]=(work[i+1]>>16 & 0x7fff)|0x8000; |
767d3c4153a1
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changeset
|
278 |
out[top+2]=work[i+1] & 0xffff; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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changeset
|
279 |
}else{ |
767d3c4153a1
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changeset
|
280 |
top-=2; |
767d3c4153a1
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changeset
|
281 |
out[top]=work[work[i]*2]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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changeset
|
282 |
out[top+1]=work[work[i+1]*2]; |
767d3c4153a1
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changeset
|
283 |
} |
767d3c4153a1
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changeset
|
284 |
} |
767d3c4153a1
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changeset
|
285 |
work[i]=top; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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changeset
|
286 |
} |
767d3c4153a1
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changeset
|
287 |
} |
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changeset
|
288 |
} |
767d3c4153a1
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changeset
|
289 |
|
767d3c4153a1
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|
290 |
return 0; |
767d3c4153a1
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changeset
|
291 |
} |
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switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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changeset
|
292 |
|
767d3c4153a1
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changeset
|
293 |
/* most of the time, entries%dimensions == 0, but we need to be |
767d3c4153a1
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|
294 |
well defined. We define that the possible vales at each |
767d3c4153a1
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|
295 |
scalar is values == entries/dim. If entries%dim != 0, we'll |
767d3c4153a1
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|
296 |
have 'too few' values (values*dim<entries), which means that |
767d3c4153a1
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|
297 |
we'll have 'left over' entries; left over entries use zeroed |
767d3c4153a1
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|
298 |
values (and are wasted). So don't generate codebooks like |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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|
299 |
that */ |
767d3c4153a1
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|
300 |
/* there might be a straightforward one-line way to do the below |
767d3c4153a1
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|
301 |
that's portable and totally safe against roundoff, but I haven't |
767d3c4153a1
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|
302 |
thought of it. Therefore, we opt on the side of caution */ |
767d3c4153a1
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|
303 |
long _book_maptype1_quantvals(codebook *b){ |
767d3c4153a1
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|
304 |
/* get us a starting hint, we'll polish it below */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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|
305 |
int bits=_ilog(b->entries); |
767d3c4153a1
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|
306 |
int vals=b->entries>>((bits-1)*(b->dim-1)/b->dim); |
767d3c4153a1
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changeset
|
307 |
|
767d3c4153a1
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|
308 |
while(1){ |
767d3c4153a1
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|
309 |
long acc=1; |
767d3c4153a1
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|
310 |
long acc1=1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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|
311 |
int i; |
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|
312 |
for(i=0;i<b->dim;i++){ |
767d3c4153a1
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|
313 |
acc*=vals; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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|
314 |
acc1*=vals+1; |
767d3c4153a1
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changeset
|
315 |
} |
767d3c4153a1
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changeset
|
316 |
if(acc<=b->entries && acc1>b->entries){ |
767d3c4153a1
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|
317 |
return(vals); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
318 |
}else{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
319 |
if(acc>b->entries){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
320 |
vals--; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
321 |
}else{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
322 |
vals++; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
323 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
324 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
325 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
326 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
327 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
328 |
void vorbis_book_clear(codebook *b){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
329 |
/* static book is not cleared; we're likely called on the lookup and |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
330 |
the static codebook belongs to the info struct */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
331 |
if(b->q_val)_ogg_free(b->q_val); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
332 |
if(b->dec_table)_ogg_free(b->dec_table); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
333 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
334 |
memset(b,0,sizeof(*b)); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
335 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
336 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
337 |
int vorbis_book_unpack(oggpack_buffer *opb,codebook *s){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
338 |
char *lengthlist=NULL; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
339 |
int quantvals=0; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
340 |
long i,j,k; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
341 |
int maptype; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
342 |
|
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
343 |
memset(s,0,sizeof(*s)); |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
344 |
|
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
345 |
/* make sure alignment is correct */ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
346 |
if(oggpack_read(opb,24)!=0x564342)goto _eofout; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
347 |
|
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
348 |
/* first the basic parameters */ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
349 |
s->dim=oggpack_read(opb,16); |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
350 |
s->entries=oggpack_read(opb,24); |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
351 |
if(s->entries==-1)goto _eofout; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
352 |
|
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
353 |
/* codeword ordering.... length ordered or unordered? */ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
354 |
switch((int)oggpack_read(opb,1)){ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
355 |
case 0: |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
356 |
/* unordered */ |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
357 |
lengthlist=(char *)alloca(sizeof(*lengthlist)*s->entries); |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
358 |
|
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
359 |
/* allocated but unused entries? */ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
360 |
if(oggpack_read(opb,1)){ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
361 |
/* yes, unused entries */ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
362 |
|
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
363 |
for(i=0;i<s->entries;i++){ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
364 |
if(oggpack_read(opb,1)){ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
365 |
long num=oggpack_read(opb,5); |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
366 |
if(num==-1)goto _eofout; |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
367 |
lengthlist[i]=num+1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
368 |
s->used_entries++; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
369 |
if(num+1>s->dec_maxlength)s->dec_maxlength=num+1; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
370 |
}else |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
371 |
lengthlist[i]=0; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
372 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
373 |
}else{ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
374 |
/* all entries used; no tagging */ |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
375 |
s->used_entries=s->entries; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
376 |
for(i=0;i<s->entries;i++){ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
377 |
long num=oggpack_read(opb,5); |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
378 |
if(num==-1)goto _eofout; |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
379 |
lengthlist[i]=num+1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
380 |
if(num+1>s->dec_maxlength)s->dec_maxlength=num+1; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
381 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
382 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
383 |
|
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
384 |
break; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
385 |
case 1: |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
386 |
/* ordered */ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
387 |
{ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
388 |
long length=oggpack_read(opb,5)+1; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
389 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
390 |
s->used_entries=s->entries; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
391 |
lengthlist=(char *)alloca(sizeof(*lengthlist)*s->entries); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
392 |
|
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
393 |
for(i=0;i<s->entries;){ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
394 |
long num=oggpack_read(opb,_ilog(s->entries-i)); |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
395 |
if(num==-1)goto _eofout; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
396 |
for(j=0;j<num && i<s->entries;j++,i++) |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
397 |
lengthlist[i]=length; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
398 |
s->dec_maxlength=length; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
399 |
length++; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
400 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
401 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
402 |
break; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
403 |
default: |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
404 |
/* EOF */ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
405 |
return(-1); |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
406 |
} |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
407 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
408 |
|
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
409 |
/* Do we have a mapping to unpack? */ |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
410 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
411 |
if((maptype=oggpack_read(opb,4))>0){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
412 |
s->q_min=_float32_unpack(oggpack_read(opb,32),&s->q_minp); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
413 |
s->q_del=_float32_unpack(oggpack_read(opb,32),&s->q_delp); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
414 |
s->q_bits=oggpack_read(opb,4)+1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
415 |
s->q_seq=oggpack_read(opb,1); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
416 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
417 |
s->q_del>>=s->q_bits; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
418 |
s->q_delp+=s->q_bits; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
419 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
420 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
421 |
switch(maptype){ |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
422 |
case 0: |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
423 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
424 |
/* no mapping; decode type 0 */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
425 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
426 |
/* how many bytes for the indexing? */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
427 |
/* this is the correct boundary here; we lose one bit to |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
428 |
node/leaf mark */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
429 |
s->dec_nodeb=_determine_node_bytes(s->used_entries,_ilog(s->entries)/8+1); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
430 |
s->dec_leafw=_determine_leaf_words(s->dec_nodeb,_ilog(s->entries)/8+1); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
431 |
s->dec_type=0; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
432 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
433 |
if(_make_decode_table(s,lengthlist,quantvals,opb,maptype)) goto _errout; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
434 |
break; |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
435 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
436 |
case 1: |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
437 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
438 |
/* mapping type 1; implicit values by lattice position */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
439 |
quantvals=_book_maptype1_quantvals(s); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
440 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
441 |
/* dec_type choices here are 1,2; 3 doesn't make sense */ |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
442 |
{ |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
443 |
/* packed values */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
444 |
long total1=(s->q_bits*s->dim+8)/8; /* remember flag bit */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
445 |
/* vector of column offsets; remember flag bit */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
446 |
long total2=(_ilog(quantvals-1)*s->dim+8)/8+(s->q_bits+7)/8; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
447 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
448 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
449 |
if(total1<=4 && total1<=total2){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
450 |
/* use dec_type 1: vector of packed values */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
451 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
452 |
/* need quantized values before */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
453 |
s->q_val=alloca(sizeof(ogg_uint16_t)*quantvals); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
454 |
for(i=0;i<quantvals;i++) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
455 |
((ogg_uint16_t *)s->q_val)[i]=oggpack_read(opb,s->q_bits); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
456 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
457 |
if(oggpack_eop(opb)){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
458 |
s->q_val=0; /* cleanup must not free alloca memory */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
459 |
goto _eofout; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
460 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
461 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
462 |
s->dec_type=1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
463 |
s->dec_nodeb=_determine_node_bytes(s->used_entries, |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
464 |
(s->q_bits*s->dim+8)/8); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
465 |
s->dec_leafw=_determine_leaf_words(s->dec_nodeb, |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
466 |
(s->q_bits*s->dim+8)/8); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
467 |
if(_make_decode_table(s,lengthlist,quantvals,opb,maptype)){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
468 |
s->q_val=0; /* cleanup must not free alloca memory */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
469 |
goto _errout; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
470 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
471 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
472 |
s->q_val=0; /* about to go out of scope; _make_decode_table |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
473 |
was using it */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
474 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
475 |
}else{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
476 |
/* use dec_type 2: packed vector of column offsets */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
477 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
478 |
/* need quantized values before */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
479 |
if(s->q_bits<=8){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
480 |
s->q_val=_ogg_malloc(quantvals); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
481 |
for(i=0;i<quantvals;i++) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
482 |
((unsigned char *)s->q_val)[i]=oggpack_read(opb,s->q_bits); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
483 |
}else{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
484 |
s->q_val=_ogg_malloc(quantvals*2); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
485 |
for(i=0;i<quantvals;i++) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
486 |
((ogg_uint16_t *)s->q_val)[i]=oggpack_read(opb,s->q_bits); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
487 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
488 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
489 |
if(oggpack_eop(opb))goto _eofout; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
490 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
491 |
s->q_pack=_ilog(quantvals-1); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
492 |
s->dec_type=2; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
493 |
s->dec_nodeb=_determine_node_bytes(s->used_entries, |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
494 |
(_ilog(quantvals-1)*s->dim+8)/8); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
495 |
s->dec_leafw=_determine_leaf_words(s->dec_nodeb, |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
496 |
(_ilog(quantvals-1)*s->dim+8)/8); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
497 |
if(_make_decode_table(s,lengthlist,quantvals,opb,maptype))goto _errout; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
498 |
|
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
499 |
} |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
500 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
501 |
break; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
502 |
case 2: |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
503 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
504 |
/* mapping type 2; explicit array of values */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
505 |
quantvals=s->entries*s->dim; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
506 |
/* dec_type choices here are 1,3; 2 is not possible */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
507 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
508 |
if( (s->q_bits*s->dim+8)/8 <=4){ /* remember flag bit */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
509 |
/* use dec_type 1: vector of packed values */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
510 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
511 |
s->dec_type=1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
512 |
s->dec_nodeb=_determine_node_bytes(s->used_entries,(s->q_bits*s->dim+8)/8); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
513 |
s->dec_leafw=_determine_leaf_words(s->dec_nodeb,(s->q_bits*s->dim+8)/8); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
514 |
if(_make_decode_table(s,lengthlist,quantvals,opb,maptype))goto _errout; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
515 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
516 |
}else{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
517 |
/* use dec_type 3: scalar offset into packed value array */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
518 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
519 |
s->dec_type=3; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
520 |
s->dec_nodeb=_determine_node_bytes(s->used_entries,_ilog(s->used_entries-1)/8+1); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
521 |
s->dec_leafw=_determine_leaf_words(s->dec_nodeb,_ilog(s->used_entries-1)/8+1); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
522 |
if(_make_decode_table(s,lengthlist,quantvals,opb,maptype))goto _errout; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
523 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
524 |
/* get the vals & pack them */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
525 |
s->q_pack=(s->q_bits+7)/8*s->dim; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
526 |
s->q_val=_ogg_malloc(s->q_pack*s->used_entries); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
527 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
528 |
if(s->q_bits<=8){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
529 |
for(i=0;i<s->used_entries*s->dim;i++) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
530 |
((unsigned char *)(s->q_val))[i]=oggpack_read(opb,s->q_bits); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
531 |
}else{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
532 |
for(i=0;i<s->used_entries*s->dim;i++) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
533 |
((ogg_uint16_t *)(s->q_val))[i]=oggpack_read(opb,s->q_bits); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
534 |
} |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
535 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
536 |
break; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
537 |
default: |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
538 |
goto _errout; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
539 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
540 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
541 |
if(oggpack_eop(opb))goto _eofout; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
542 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
543 |
return 0; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
544 |
_errout: |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
545 |
_eofout: |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
546 |
vorbis_book_clear(s); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
547 |
return -1; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
548 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
549 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
550 |
static inline ogg_uint32_t decode_packed_entry_number(codebook *book, |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
551 |
oggpack_buffer *b){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
552 |
ogg_uint32_t chase=0; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
553 |
int read=book->dec_maxlength; |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
554 |
long lok = oggpack_look(b,read),i; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
555 |
|
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
556 |
while(lok<0 && read>1) |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
557 |
lok = oggpack_look(b, --read); |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
558 |
|
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
559 |
if(lok<0){ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
560 |
oggpack_adv(b,1); /* force eop */ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
561 |
return -1; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
562 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
563 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
564 |
/* chase the tree with the bits we got */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
565 |
if(book->dec_nodeb==1){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
566 |
if(book->dec_leafw==1){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
567 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
568 |
/* 8/8 */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
569 |
unsigned char *t=(unsigned char *)book->dec_table; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
570 |
for(i=0;i<read;i++){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
571 |
chase=t[chase*2+((lok>>i)&1)]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
572 |
if(chase&0x80UL)break; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
573 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
574 |
chase&=0x7fUL; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
575 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
576 |
}else{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
577 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
578 |
/* 8/16 */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
579 |
unsigned char *t=(unsigned char *)book->dec_table; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
580 |
for(i=0;i<read;i++){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
581 |
int bit=(lok>>i)&1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
582 |
int next=t[chase+bit]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
583 |
if(next&0x80){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
584 |
chase= (next<<8) | t[chase+bit+1+(!bit || t[chase]&0x80)]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
585 |
break; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
586 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
587 |
chase=next; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
588 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
589 |
chase&=0x7fffUL; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
590 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
591 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
592 |
}else{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
593 |
if(book->dec_nodeb==2){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
594 |
if(book->dec_leafw==1){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
595 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
596 |
/* 16/16 */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
597 |
for(i=0;i<read;i++){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
598 |
chase=((ogg_uint16_t *)(book->dec_table))[chase*2+((lok>>i)&1)]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
599 |
if(chase&0x8000UL)break; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
600 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
601 |
chase&=0x7fffUL; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
602 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
603 |
}else{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
604 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
605 |
/* 16/32 */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
606 |
ogg_uint16_t *t=(ogg_uint16_t *)book->dec_table; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
607 |
for(i=0;i<read;i++){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
608 |
int bit=(lok>>i)&1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
609 |
int next=t[chase+bit]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
610 |
if(next&0x8000){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
611 |
chase= (next<<16) | t[chase+bit+1+(!bit || t[chase]&0x8000)]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
612 |
break; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
613 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
614 |
chase=next; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
615 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
616 |
chase&=0x7fffffffUL; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
617 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
618 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
619 |
}else{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
620 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
621 |
for(i=0;i<read;i++){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
622 |
chase=((ogg_uint32_t *)(book->dec_table))[chase*2+((lok>>i)&1)]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
623 |
if(chase&0x80000000UL)break; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
624 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
625 |
chase&=0x7fffffffUL; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
626 |
|
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
627 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
628 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
629 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
630 |
if(i<read){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
631 |
oggpack_adv(b,i+1); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
632 |
return chase; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
633 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
634 |
oggpack_adv(b,read+1); |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
635 |
return(-1); |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
636 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
637 |
|
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
638 |
/* returns the [original, not compacted] entry number or -1 on eof *********/ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
639 |
long vorbis_book_decode(codebook *book, oggpack_buffer *b){ |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
640 |
if(book->dec_type)return -1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
641 |
return decode_packed_entry_number(book,b); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
642 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
643 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
644 |
int decode_map(codebook *s, oggpack_buffer *b, ogg_int32_t *v, int point){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
645 |
ogg_uint32_t entry = decode_packed_entry_number(s,b); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
646 |
int i; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
647 |
if(oggpack_eop(b))return(-1); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
648 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
649 |
/* according to decode type */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
650 |
switch(s->dec_type){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
651 |
case 1:{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
652 |
/* packed vector of values */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
653 |
int mask=(1<<s->q_bits)-1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
654 |
for(i=0;i<s->dim;i++){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
655 |
v[i]=entry&mask; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
656 |
entry>>=s->q_bits; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
657 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
658 |
break; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
659 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
660 |
case 2:{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
661 |
/* packed vector of column offsets */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
662 |
int mask=(1<<s->q_pack)-1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
663 |
for(i=0;i<s->dim;i++){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
664 |
if(s->q_bits<=8) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
665 |
v[i]=((unsigned char *)(s->q_val))[entry&mask]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
666 |
else |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
667 |
v[i]=((ogg_uint16_t *)(s->q_val))[entry&mask]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
668 |
entry>>=s->q_pack; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
669 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
670 |
break; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
671 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
672 |
case 3:{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
673 |
/* offset into array */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
674 |
void *ptr=s->q_val+entry*s->q_pack; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
675 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
676 |
if(s->q_bits<=8){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
677 |
for(i=0;i<s->dim;i++) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
678 |
v[i]=((unsigned char *)ptr)[i]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
679 |
}else{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
680 |
for(i=0;i<s->dim;i++) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
681 |
v[i]=((ogg_uint16_t *)ptr)[i]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
682 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
683 |
break; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
684 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
685 |
default: |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
686 |
return -1; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
687 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
688 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
689 |
/* we have the unpacked multiplicands; compute final vals */ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
690 |
{ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
691 |
int shiftM=point-s->q_delp; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
692 |
ogg_int32_t add=point-s->q_minp; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
693 |
if(add>0) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
694 |
add= s->q_min >> add; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
695 |
else |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
696 |
add= s->q_min << -add; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
697 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
698 |
if(shiftM>0) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
699 |
for(i=0;i<s->dim;i++) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
700 |
v[i]= add + ((v[i] * s->q_del) >> shiftM); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
701 |
else |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
702 |
for(i=0;i<s->dim;i++) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
703 |
v[i]= add + ((v[i] * s->q_del) << -shiftM); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
704 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
705 |
if(s->q_seq) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
706 |
for(i=1;i<s->dim;i++) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
707 |
v[i]+=v[i-1]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
708 |
} |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
709 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
710 |
return 0; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
711 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
712 |
|
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
713 |
/* returns 0 on OK or -1 on eof *************************************/ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
714 |
long vorbis_book_decodevs_add(codebook *book,ogg_int32_t *a, |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
715 |
oggpack_buffer *b,int n,int point){ |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
716 |
if(book->used_entries>0){ |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
717 |
int step=n/book->dim; |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
718 |
ogg_int32_t *v = (ogg_int32_t *)alloca(sizeof(*v)*book->dim); |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
719 |
int i,j,o; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
720 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
721 |
for (j=0;j<step;j++){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
722 |
if(decode_map(book,b,v,point))return -1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
723 |
for(i=0,o=j;i<book->dim;i++,o+=step) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
724 |
a[o]+=v[i]; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
725 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
726 |
} |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
727 |
return 0; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
728 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
729 |
|
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
730 |
long vorbis_book_decodev_add(codebook *book,ogg_int32_t *a, |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
731 |
oggpack_buffer *b,int n,int point){ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
732 |
if(book->used_entries>0){ |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
733 |
ogg_int32_t *v = (ogg_int32_t *)alloca(sizeof(*v)*book->dim); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
734 |
int i,j; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
735 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
736 |
for(i=0;i<n;){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
737 |
if(decode_map(book,b,v,point))return -1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
738 |
for (j=0;j<book->dim;j++) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
739 |
a[i++]+=v[j]; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
740 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
741 |
} |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
742 |
return 0; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
743 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
744 |
|
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
745 |
long vorbis_book_decodev_set(codebook *book,ogg_int32_t *a, |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
746 |
oggpack_buffer *b,int n,int point){ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
747 |
if(book->used_entries>0){ |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
748 |
ogg_int32_t *v = (ogg_int32_t *)alloca(sizeof(*v)*book->dim); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
749 |
int i,j; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
750 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
751 |
for(i=0;i<n;){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
752 |
if(decode_map(book,b,v,point))return -1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
753 |
for (j=0;j<book->dim;j++) |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
754 |
a[i++]=v[j]; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
755 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
756 |
}else{ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
757 |
int i,j; |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
758 |
|
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
759 |
for(i=0;i<n;){ |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
760 |
for (j=0;j<book->dim;j++) |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
761 |
a[i++]=0; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
762 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
763 |
} |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
764 |
|
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
765 |
return 0; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
766 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
767 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
768 |
long vorbis_book_decodevv_add(codebook *book,ogg_int32_t **a, |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
769 |
long offset,int ch, |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
770 |
oggpack_buffer *b,int n,int point){ |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
771 |
|
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
772 |
if(book->used_entries>0){ |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
773 |
ogg_int32_t *v = (ogg_int32_t *)alloca(sizeof(*v)*book->dim); |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
774 |
long i,j; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
775 |
int chptr=0; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
776 |
|
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
777 |
for(i=offset;i<offset+n;){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
778 |
if(decode_map(book,b,v,point))return -1; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
779 |
for (j=0;j<book->dim;j++){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
780 |
a[chptr++][i]+=v[j]; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
781 |
if(chptr==ch){ |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
782 |
chptr=0; |
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
783 |
i++; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
784 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
785 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
786 |
} |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
787 |
} |
7697
767d3c4153a1
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
koda
parents:
6045
diff
changeset
|
788 |
return 0; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
diff
changeset
|
789 |
} |