author | nemo |
Fri, 07 Oct 2011 17:29:00 -0400 | |
changeset 6091 | 77b826a8f996 |
parent 6078 | 8c0cc07731e5 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
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* Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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* |
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* File created on 10/01/2010. |
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*/ |
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#import "ServerSetup.h" |
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#import <netinet/in.h> |
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#import <SystemConfiguration/SCNetworkReachability.h> |
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#import "hwconsts.h" |
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#define BUFFER_SIZE 256 |
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@implementation ServerSetup |
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@synthesize systemSettings; |
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+(NSInteger) randomPort { |
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srandom(time(NULL)); |
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NSInteger res = (random() % 64511) + 1024; |
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return (res == NETGAME_DEFAULT_PORT) ? [ServerSetup randomPort] : res; |
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} |
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+(BOOL) isNetworkReachable { |
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// Create zero addy |
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struct sockaddr_in zeroAddress; |
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bzero(&zeroAddress, sizeof(zeroAddress)); |
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zeroAddress.sin_len = sizeof(zeroAddress); |
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zeroAddress.sin_family = AF_INET; |
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// Recover reachability flags |
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SCNetworkReachabilityRef defaultRouteReachability = SCNetworkReachabilityCreateWithAddress(NULL, (struct sockaddr *)&zeroAddress); |
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SCNetworkReachabilityFlags flags; |
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BOOL didRetrieveFlags = SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags); |
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CFRelease(defaultRouteReachability); |
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if (!didRetrieveFlags) { |
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NSLog(@"Error. Could not recover network reachability flags"); |
8c0cc07731e5
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return NO; |
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} |
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BOOL isReachable = flags & kSCNetworkFlagsReachable; |
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BOOL needsConnection = flags & kSCNetworkFlagsConnectionRequired; |
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BOOL nonWiFi = flags & kSCNetworkReachabilityFlagsTransientConnection; |
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NSURL *testURL = [NSURL URLWithString:@"http://www.apple.com/"]; |
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NSURLRequest *testRequest = [NSURLRequest requestWithURL:testURL |
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cachePolicy:NSURLRequestReloadIgnoringLocalCacheData |
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timeoutInterval:20.0]; |
8c0cc07731e5
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NSURLConnection *testConnection = [[NSURLConnection alloc] initWithRequest:testRequest delegate:nil]; |
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BOOL testResult = testConnection ? YES : NO; |
8c0cc07731e5
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[testConnection release]; |
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return ((isReachable && !needsConnection) || nonWiFi) ? testResult : NO; |
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} |
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-(id) init { |
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if (self = [super init]) { |
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self.systemSettings = nil; //nsuserdefault |
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} |
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return self; |
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} |
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-(void) dealloc { |
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[super dealloc]; |
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} |
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-(int) sendToServer:(NSString *)command { |
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NSString *message = [[NSString alloc] initWithFormat:@"%@\n\n",command]; |
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int result = SDLNet_TCP_Send(sd, [message UTF8String], [message length]); |
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[message release]; |
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return result; |
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} |
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-(int) sendToServer:(NSString *)command withArgument:(NSString *)argument { |
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NSString *message = [[NSString alloc] initWithFormat:@"%@\n%@\n\n",command,argument]; |
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int result = SDLNet_TCP_Send(sd, [message UTF8String], [message length]); |
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[message release]; |
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return result; |
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} |
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-(void) serverProtocol { |
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; |
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IPaddress ip; |
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BOOL clientQuit = NO; |
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char *buffer = (char *)malloc(sizeof(char)*BUFFER_SIZE); |
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int dim = BUFFER_SIZE; |
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uint8_t msgSize; |
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if (SDLNet_Init() < 0) { |
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DLog(@"SDLNet_Init: %s", SDLNet_GetError()); |
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clientQuit = YES; |
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} |
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// Resolving the host using NULL make network interface to listen |
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if (SDLNet_ResolveHost(&ip, "netserver.hedgewars.org", NETGAME_DEFAULT_PORT) < 0 && !clientQuit) { |
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DLog(@"SDLNet_ResolveHost: %s\n", SDLNet_GetError()); |
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clientQuit = YES; |
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} |
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// Open a connection with the IP provided (listen on the host's port) |
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if (!(sd = SDLNet_TCP_Open(&ip)) && !clientQuit) { |
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DLog(@"SDLNet_TCP_Open: %s %\n", SDLNet_GetError(), NETGAME_DEFAULT_PORT); |
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clientQuit = YES; |
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} |
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DLog(@"Found server on port %d", NETGAME_DEFAULT_PORT); |
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while (!clientQuit) { |
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int index = 0; |
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BOOL exitBufferLoop = NO; |
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memset(buffer, '\0', dim); |
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while (exitBufferLoop != YES) { |
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msgSize = SDLNet_TCP_Recv(sd, &buffer[index], 2); |
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// exit in case of error |
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if (msgSize <= 0) { |
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DLog(@"SDLNet_TCP_Recv: %s", SDLNet_GetError()); |
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clientQuit = YES; |
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break; |
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} |
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// update index position and check for End-Of-Message |
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index += msgSize; |
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if (strncmp(&buffer[index-2], "\n\n", 2) == 0) { |
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exitBufferLoop = YES; |
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} |
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// if message is too big allocate new space |
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if (index >= dim) { |
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dim += BUFFER_SIZE; |
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buffer = (char *)realloc(buffer, dim); |
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if (buffer == NULL) { |
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clientQuit = YES; |
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break; |
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} |
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} |
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} |
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NSString *bufferedMessage = [[NSString alloc] initWithBytes:buffer length:index-2 encoding:NSASCIIStringEncoding]; |
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NSArray *listOfCommands = [bufferedMessage componentsSeparatedByString:@"\n"]; |
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[bufferedMessage release]; |
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NSString *command = [listOfCommands objectAtIndex:0]; |
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DLog(@"size = %d, %@", index-2, listOfCommands); |
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if ([command isEqualToString:@"PING"]) { |
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if ([listOfCommands count] > 1) |
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[self sendToServer:@"PONG" withArgument:[listOfCommands objectAtIndex:1]]; |
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else |
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[self sendToServer:@"PONG"]; |
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DLog(@"PONG"); |
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} |
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else if ([command isEqualToString:@"NICK"]) { |
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//what is this for? |
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} |
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else if ([command isEqualToString:@"PROTO"]) { |
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//what is this for? |
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} |
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else if ([command isEqualToString:@"ROOM"]) { |
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//TODO: stub |
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} |
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else if ([command isEqualToString:@"LOBBY:LEFT"]) { |
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//TODO: stub |
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} |
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else if ([command isEqualToString:@"LOBBY:JOINED"]) { |
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//TODO: stub |
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} |
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else if ([command isEqualToString:@"ASKPASSWORD"]) { |
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NSString *pwd = [self.systemSettings objectForKey:@"password"]; |
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[self sendToServer:@"PASSWORD" withArgument:pwd]; |
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} |
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else if ([command isEqualToString:@"CONNECTED"]) { |
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int netProto; |
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char *versionStr; |
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HW_versionInfo(&netProto, &versionStr); |
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NSString *nick = [self.systemSettings objectForKey:@"username"]; |
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[self sendToServer:@"NICK" withArgument:nick]; |
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[self sendToServer:@"PROTO" withArgument:[NSString stringWithFormat:@"%d",netProto]]; |
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} |
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else if ([command isEqualToString:@"SERVER_MESSAGE"]) { |
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DLog(@"%@", [listOfCommands objectAtIndex:1]); |
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} |
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else if ([command isEqualToString:@"WARNING"]) { |
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if ([listOfCommands count] > 1) |
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DLog(@"Server warning - %@", [listOfCommands objectAtIndex:1]); |
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else |
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DLog(@"Server warning - unknown"); |
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} |
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else if ([command isEqualToString:@"ERROR"]) { |
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DLog(@"Server error - %@", [listOfCommands objectAtIndex:1]); |
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} |
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else if ([command isEqualToString:@"BYE"]) { |
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//TODO: handle "Reconnected too fast" |
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DLog(@"Server disconnected, reason: %@", [listOfCommands objectAtIndex:1]); |
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clientQuit = YES; |
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} |
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else { |
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DLog(@"Unknown/Unsupported message received: %@", command); |
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} |
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} |
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DLog(@"Server closed connection, ending thread"); |
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free(buffer); |
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SDLNet_TCP_Close(sd); |
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SDLNet_Quit(); |
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[pool release]; |
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} |
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@end |