author | unc0rr |
Mon, 10 Apr 2023 20:53:42 +0200 | |
changeset 15950 | 77f1973611ec |
parent 15828 | 44b49f255e31 |
child 15903 | 230dc46487ea |
permissions | -rw-r--r-- |
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pub mod theme; |
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use self::theme::Theme; |
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use integral_geometry::{Point, Rect, Size}; |
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use land2d::Land2D; |
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use landgen::outline_template::OutlineTemplate; |
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use rand::{thread_rng, Rng}; |
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use serde_derive::Deserialize; |
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use serde_yaml; |
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use std::{borrow::Borrow, collections::hash_map::HashMap, mem::replace}; |
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use vec2d::Vec2D; |
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#[derive(Deserialize)] |
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struct PointDesc { |
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x: u32, |
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y: u32, |
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} |
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#[derive(Deserialize)] |
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struct RectDesc { |
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x: u32, |
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y: u32, |
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w: u32, |
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h: u32, |
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} |
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#[derive(Deserialize)] |
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struct TemplateDesc { |
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width: usize, |
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height: usize, |
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can_flip: bool, |
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can_invert: bool, |
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can_mirror: bool, |
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is_negative: bool, |
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put_girders: bool, |
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max_hedgehogs: u8, |
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outline_points: Vec<Vec<RectDesc>>, |
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fill_points: Vec<PointDesc>, |
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} |
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#[derive(Deserialize)] |
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struct TemplateCollectionDesc { |
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templates: Vec<TemplateDesc>, |
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template_types: HashMap<String, Vec<usize>>, |
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} |
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impl From<&TemplateDesc> for OutlineTemplate { |
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fn from(desc: &TemplateDesc) -> Self { |
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OutlineTemplate { |
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islands: desc |
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.outline_points |
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.iter() |
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.map(|v| { |
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v.iter() |
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.map(|r| { |
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Rect::from_size( |
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Point::new(r.x as i32, r.y as i32), |
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Size::new(r.w as usize, r.h as usize), |
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) |
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}) |
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.collect() |
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}) |
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.collect(), |
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fill_points: desc |
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.fill_points |
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.iter() |
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.map(|p| Point::new(p.x as i32, p.y as i32)) |
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.collect(), |
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size: Size::new(desc.width, desc.height), |
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can_flip: desc.can_flip, |
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can_invert: desc.can_invert, |
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can_mirror: desc.can_mirror, |
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is_negative: desc.is_negative, |
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} |
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} |
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} |
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#[derive(PartialEq, Eq, Hash, Clone, Debug)] |
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struct TemplateType(String); |
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impl Borrow<str> for TemplateType { |
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fn borrow(&self) -> &str { |
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self.0.as_str() |
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} |
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} |
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#[derive(Debug)] |
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pub struct MapGenerator { |
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pub(crate) templates: HashMap<TemplateType, Vec<OutlineTemplate>>, |
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} |
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impl MapGenerator { |
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pub fn new() -> Self { |
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Self { |
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templates: HashMap::new(), |
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} |
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} |
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pub fn import_yaml_templates(&mut self, text: &str) { |
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let mut desc: TemplateCollectionDesc = serde_yaml::from_str(text).unwrap(); |
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let templates = replace(&mut desc.templates, vec![]); |
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self.templates = desc |
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.template_types |
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.into_iter() |
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.map(|(size, indices)| { |
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( |
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TemplateType(size), |
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indices.iter().map(|i| (&templates[*i]).into()).collect(), |
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) |
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}) |
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.collect(); |
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} |
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pub fn get_template(&self, template_type: &str) -> Option<&OutlineTemplate> { |
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self.templates |
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.get(template_type) |
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.and_then(|t| thread_rng().choose(t)) |
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} |
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pub fn make_texture<LandT>(&self, land: &Land2D<LandT>, theme: &Theme) -> Vec2D<u32> |
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where |
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LandT: Copy + Default + PartialEq, |
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{ |
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let mut texture = Vec2D::new(land.size().size(), 0); |
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if let Some(land_sprite) = theme.land_texture() { |
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for (row_index, (land_row, tex_row)) in land.rows().zip(texture.rows_mut()).enumerate() |
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{ |
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let sprite_row = land_sprite.get_row(row_index % land_sprite.height()); |
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let mut x_offset = 0; |
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while sprite_row.len() < land.width() - x_offset { |
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let copy_range = x_offset..x_offset + sprite_row.len(); |
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tex_row_copy( |
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&land_row[copy_range.clone()], |
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&mut tex_row[copy_range], |
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sprite_row, |
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); |
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x_offset += land_sprite.width() |
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} |
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if x_offset < land.width() { |
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let final_range = x_offset..land.width(); |
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tex_row_copy( |
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&land_row[final_range.clone()], |
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&mut tex_row[final_range], |
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&sprite_row[..land.width() - x_offset], |
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); |
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} |
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} |
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} |
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if let Some(border_sprite) = theme.border_texture() { |
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assert!(border_sprite.height() <= 512); |
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let border_width = (border_sprite.height() / 2) as u8; |
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let border_sprite = border_sprite.to_tiled(); |
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let mut offsets = vec![255u8; land.width()]; |
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land_border_pass( |
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land.rows().rev().zip(texture.rows_mut().rev()), |
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&mut offsets, |
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border_width, |
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|x, y| { |
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border_sprite |
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.get_pixel(x % border_sprite.width(), border_sprite.height() - 1 - y) |
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}, |
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); |
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offsets.iter_mut().for_each(|v| *v = 255); |
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land_border_pass( |
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land.rows().zip(texture.rows_mut()), |
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&mut offsets, |
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border_width, |
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|x, y| border_sprite.get_pixel(x % border_sprite.width(), y), |
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); |
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} |
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texture |
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} |
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} |
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#[derive(Debug, Clone, Copy, PartialEq, Eq)] |
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struct Color(u32); |
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impl Color { |
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#[inline] |
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fn red(self) -> u8 { |
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(self.0 >> 0 & 0xFF) as u8 |
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} |
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#[inline] |
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fn green(self) -> u8 { |
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(self.0 >> 8 & 0xFF) as u8 |
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} |
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#[inline] |
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fn blue(self) -> u8 { |
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(self.0 >> 16 & 0xFF) as u8 |
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} |
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#[inline] |
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fn alpha(self) -> u8 { |
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(self.0 >> 24 & 0xFF) as u8 |
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} |
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} |
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#[inline] |
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fn lerp(from: u8, to: u8, coef: u8) -> u8 { |
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((from as u16 * (256 - coef as u16) + to as u16 * coef as u16) / 256) as u8 |
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} |
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#[inline] |
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fn blend(source: u32, target: u32) -> u32 { |
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let source = Color(source); |
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let target = Color(target); |
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let alpha = lerp(target.alpha(), 255, source.alpha()); |
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let red = lerp(target.red(), source.red(), source.alpha()); |
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let green = lerp(target.green(), source.green(), source.alpha()); |
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let blue = lerp(target.blue(), source.blue(), source.alpha()); |
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(red as u32) << 0 | (green as u32) << 8 | (blue as u32) << 16 | (alpha as u32) << 24 |
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} |
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fn land_border_pass<'a, LandT, T, F>(rows: T, offsets: &mut [u8], border_width: u8, pixel_getter: F) |
226 |
where |
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LandT: Default + PartialEq + 'a, |
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228 |
T: Iterator<Item = (&'a [LandT], &'a mut [u32])>, |
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229 |
F: (Fn(usize, usize) -> u32), |
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14170 | 230 |
{ |
231 |
for (land_row, tex_row) in rows { |
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14710 | 232 |
for (x, ((land_v, tex_v), offset_v)) in land_row |
233 |
.iter() |
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14170 | 234 |
.zip(tex_row.iter_mut()) |
235 |
.zip(offsets.iter_mut()) |
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.enumerate() |
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237 |
{ |
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14710 | 238 |
*offset_v = if *land_v == LandT::default() { |
14170 | 239 |
if *offset_v < border_width { |
14710 | 240 |
*tex_v = blend(pixel_getter(x, *offset_v as usize), *tex_v) |
14170 | 241 |
} |
242 |
offset_v.saturating_add(1) |
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243 |
} else { |
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244 |
0 |
|
245 |
} |
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246 |
} |
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247 |
} |
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248 |
} |
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249 |
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fn tex_row_copy<LandT>(land_row: &[LandT], tex_row: &mut [u32], sprite_row: &[u32]) |
251 |
where |
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252 |
LandT: Default + PartialEq, |
|
14702 | 253 |
{ |
14710 | 254 |
for ((land_v, tex_v), sprite_v) in land_row.iter().zip(tex_row.iter_mut()).zip(sprite_row) { |
255 |
*tex_v = if *land_v == LandT::default() { |
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14702 | 256 |
*sprite_v |
257 |
} else { |
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258 |
0 |
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259 |
} |
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260 |
} |
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} |
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#[cfg(test)] |
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mod tests { |
14710 | 265 |
use crate::{MapGenerator, TemplateType}; |
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#[test] |
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fn simple_load() { |
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let text = r#" |
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# comment |
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templates: |
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- |
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width: 3072 |
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height: 1424 |
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can_flip: false |
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can_invert: false |
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can_mirror: true |
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is_negative: false |
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put_girders: true |
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max_hedgehogs: 18 |
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outline_points: |
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- |
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- {x: 748, y: 1424, w: 1, h: 1} |
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- {x: 636, y: 1252, w: 208, h: 72} |
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- {x: 898, y: 1110, w: 308, h: 60} |
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- {x: 1128, y: 1252, w: 434, h: 40} |
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- {x: 1574, y: 1112, w: 332, h: 40} |
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- {x: 1802, y: 1238, w: 226, h: 36} |
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- {x: 1930, y: 1424, w: 1, h: 1} |
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fill_points: |
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- {x: 1023, y: 0} |
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- {x: 1023, y: 0} |
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template_types: |
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test: [0] |
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"#; |
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let mut generator = MapGenerator::new(); |
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generator.import_yaml_templates(&text); |
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assert!(generator |
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.templates |
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.contains_key(&TemplateType("test".to_string()))); |
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let template = generator.get_template("test").unwrap(); |
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assert_eq!(template.islands[0].len(), 7); |
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} |
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} |