misc/liblua/ldo.h
author sheepluva
Wed, 04 Dec 2013 10:47:15 +0100
changeset 9751 7a6038c3faa2
parent 2812 0a24853de796
child 10017 de822cd3df3a
permissions -rw-r--r--
lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
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/*
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** $Id: ldo.h,v 2.7.1.1 2007/12/27 13:02:25 roberto Exp $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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#ifndef ldo_h
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#define ldo_h
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#include "lobject.h"
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#include "lstate.h"
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#include "lzio.h"
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#define luaD_checkstack(L,n)	\
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  if ((char *)L->stack_last - (char *)L->top <= (n)*(int)sizeof(TValue)) \
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    luaD_growstack(L, n); \
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  else condhardstacktests(luaD_reallocstack(L, L->stacksize - EXTRA_STACK - 1));
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#define incr_top(L) {luaD_checkstack(L,1); L->top++;}
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#define savestack(L,p)		((char *)(p) - (char *)L->stack)
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#define restorestack(L,n)	((TValue *)((char *)L->stack + (n)))
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#define saveci(L,p)		((char *)(p) - (char *)L->base_ci)
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#define restoreci(L,n)		((CallInfo *)((char *)L->base_ci + (n)))
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/* results from luaD_precall */
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#define PCRLUA		0	/* initiated a call to a Lua function */
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#define PCRC		1	/* did a call to a C function */
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#define PCRYIELD	2	/* C funtion yielded */
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/* type of protected functions, to be ran by `runprotected' */
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typedef void (*Pfunc) (lua_State *L, void *ud);
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LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name);
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LUAI_FUNC void luaD_callhook (lua_State *L, int event, int line);
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LUAI_FUNC int luaD_precall (lua_State *L, StkId func, int nresults);
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LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
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LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
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                                        ptrdiff_t oldtop, ptrdiff_t ef);
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LUAI_FUNC int luaD_poscall (lua_State *L, StkId firstResult);
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LUAI_FUNC void luaD_reallocCI (lua_State *L, int newsize);
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LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize);
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LUAI_FUNC void luaD_growstack (lua_State *L, int n);
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LUAI_FUNC void luaD_throw (lua_State *L, int errcode);
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LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
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LUAI_FUNC void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop);
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#endif
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