misc/libphysfs/lzma/CPP/7zip/Common/LimitedStreams.cpp
author Wuzzy <Wuzzy2@mail.ru>
Sun, 22 Oct 2017 00:48:38 +0200
changeset 12736 7cbb0241d31c
parent 12213 bb5522e88ab2
permissions -rw-r--r--
Wrap around target coordinates when clicking on other side of wrap-around world edge This fixes girder placement failure on other side (not across).
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// LimitedStreams.cpp
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#include "StdAfx.h"
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#include "LimitedStreams.h"
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#include "../../Common/Defs.h"
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STDMETHODIMP CLimitedSequentialInStream::Read(void *data, UInt32 size, UInt32 *processedSize)
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{
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  UInt32 realProcessedSize = 0;
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  UInt32 sizeToRead = (UInt32)MyMin((_size - _pos), (UInt64)size);
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  HRESULT result = S_OK;
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  if (sizeToRead > 0)
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  {
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    result = _stream->Read(data, sizeToRead, &realProcessedSize);
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    _pos += realProcessedSize;
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    if (realProcessedSize == 0)
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      _wasFinished = true;
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  }
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  if(processedSize != NULL)
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    *processedSize = realProcessedSize;
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  return result;
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}
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