misc/libphyslayer/CMakeLists.txt
author koda
Thu, 21 Apr 2016 14:16:47 -0400
changeset 11661 7d483d400f8d
parent 11659 71bdf987e41f
child 12124 ffc7bb9fde01
permissions -rw-r--r--
Correctly set WEBGL macro during pas2c conversion
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find_package(SDL2 REQUIRED)
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include_directories(${SDL2_INCLUDE_DIR})
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include_directories(${PHYSFS_INCLUDE_DIR})
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include_directories(${LUA_INCLUDE_DIR})
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set(PHYSLAYER_SRCS
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    physfscompat.c
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    physfsrwops.c
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    physfslualoader.c
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    hwpacksmounter.c
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)
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#compiles and links actual library
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add_library (physlayer ${PHYSLAYER_SRCS})
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#TODO: find good VERSION and SOVERSION values
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target_link_libraries(physlayer ${SDL2_LIBRARY} lua physfs)
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install(TARGETS physlayer RUNTIME DESTINATION ${target_binary_install_dir}
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                          LIBRARY DESTINATION ${target_library_install_dir}
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                          ARCHIVE DESTINATION ${target_library_install_dir})
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get_target_property(physlayer_fullpath physlayer LOCATION)
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## added standard variables (FORCE or cmake won't pick 'em)
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set(PHYSLAYER_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE STRING "Physlayer include dir" FORCE)
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set(PHYSLAYER_LIBRARY ${physlayer_fullpath} CACHE STRING "Physlayer library" FORCE)
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if(BUILD_ENGINE_JS)
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    set_target_properties(physlayer PROPERTIES SUFFIX ".bc")
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endif()
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