QTfrontend/res/ammopic@2x.png
author sheepluva
Thu, 11 Dec 2014 01:24:27 +0100
changeset 10650 7f23971bd9db
parent 5980 6d83e735f7bc
permissions -rw-r--r--
fix some old code that assumes that a bullet under water is always outside land array - which is wrong (e.g. during sudden-death in previous releases, also weSea now) also removed usage of Gear^.Damage after "if Gear^.Damage > 0 then Gear^.Damage:= 0;"
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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koda
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