author | unc0rr |
Sun, 14 Jan 2007 21:17:35 +0000 | |
changeset 336 | 82d654db133d |
parent 334 | 85eacbd9827f |
child 338 | d1e75dcd285f |
permissions | -rw-r--r-- |
184 | 1 |
/* |
2 |
* Hedgewars, a worms-like game |
|
3 |
* Copyright (c) 2005, 2006 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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18 |
||
19 |
#include <QtGui> |
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20 |
#include <QStringList> |
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21 |
#include <QProcess> |
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#include <QDir> |
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23 |
#include <QPixmap> |
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24 |
#include <QRegExp> |
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#include <QIcon> |
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#include <QFile> |
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#include <QTextStream> |
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28 |
||
29 |
#include "hwform.h" |
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30 |
#include "game.h" |
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31 |
#include "team.h" |
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32 |
#include "netclient.h" |
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33 |
#include "teamselect.h" |
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34 |
#include "gameuiconfig.h" |
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#include "pages.h" |
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#include "hwconsts.h" |
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314 | 37 |
#include "newnetclient.h" |
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#include "gamecfgwidget.h" |
184 | 39 |
|
40 |
HWForm::HWForm(QWidget *parent) |
|
314 | 41 |
: QMainWindow(parent), pnetserver(0) |
184 | 42 |
{ |
43 |
ui.setupUi(this); |
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44 |
||
301 | 45 |
config = new GameUIConfig(this, cfgdir->absolutePath() + "/hedgewars.ini"); |
184 | 46 |
|
245 | 47 |
UpdateTeamsLists(); |
184 | 48 |
|
49 |
connect(ui.pageMain->BtnSinglePlayer, SIGNAL(clicked()), this, SLOT(GoToSinglePlayer())); |
|
50 |
connect(ui.pageMain->BtnSetup, SIGNAL(clicked()), this, SLOT(GoToSetup())); |
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51 |
connect(ui.pageMain->BtnMultiplayer, SIGNAL(clicked()), this, SLOT(GoToMultiplayer())); |
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52 |
connect(ui.pageMain->BtnDemos, SIGNAL(clicked()), this, SLOT(GoToDemos())); |
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53 |
connect(ui.pageMain->BtnNet, SIGNAL(clicked()), this, SLOT(GoToNet())); |
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187 | 54 |
connect(ui.pageMain->BtnInfo, SIGNAL(clicked()), this, SLOT(GoToInfo())); |
184 | 55 |
connect(ui.pageMain->BtnExit, SIGNAL(clicked()), this, SLOT(close())); |
56 |
||
289 | 57 |
connect(ui.pageLocalGame->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
184 | 58 |
connect(ui.pageLocalGame->BtnSimpleGame, SIGNAL(clicked()), this, SLOT(SimpleGame())); |
59 |
||
60 |
connect(ui.pageEditTeam->BtnTeamSave, SIGNAL(clicked()), this, SLOT(TeamSave())); |
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61 |
connect(ui.pageEditTeam->BtnTeamDiscard, SIGNAL(clicked()), this, SLOT(TeamDiscard())); |
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62 |
||
289 | 63 |
connect(ui.pageMultiplayer->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
184 | 64 |
connect(ui.pageMultiplayer->BtnStartMPGame, SIGNAL(clicked()), this, SLOT(StartMPGame())); |
65 |
||
289 | 66 |
connect(ui.pagePlayDemo->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
184 | 67 |
connect(ui.pagePlayDemo->BtnPlayDemo, SIGNAL(clicked()), this, SLOT(PlayDemo())); |
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68 |
connect(ui.pagePlayDemo->DemosList, SIGNAL(doubleClicked (const QModelIndex &)), this, SLOT(PlayDemo())); |
184 | 69 |
|
289 | 70 |
connect(ui.pageOptions->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
184 | 71 |
connect(ui.pageOptions->BtnNewTeam, SIGNAL(clicked()), this, SLOT(NewTeam())); |
72 |
connect(ui.pageOptions->BtnEditTeam, SIGNAL(clicked()), this, SLOT(EditTeam())); |
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connect(ui.pageOptions->BtnSaveOptions, SIGNAL(clicked()), config, SLOT(SaveOptions())); |
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312 | 74 |
connect(ui.pageOptions->BtnSaveOptions, SIGNAL(clicked()), this, SLOT(GoBack())); |
184 | 75 |
|
289 | 76 |
connect(ui.pageNet->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
184 | 77 |
connect(ui.pageNet->BtnNetConnect, SIGNAL(clicked()), this, SLOT(NetConnect())); |
314 | 78 |
connect(ui.pageNet->BtnNetSvrStart, SIGNAL(clicked()), this, SLOT(NetStartServer())); |
184 | 79 |
|
289 | 80 |
connect(ui.pageNetGame->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
184 | 81 |
connect(ui.pageNetGame->BtnGo, SIGNAL(clicked()), this, SLOT(NetStartGame())); |
82 |
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83 |
connect(ui.pageNetChat->BtnDisconnect, SIGNAL(clicked()), this, SLOT(NetDisconnect())); |
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connect(ui.pageNetChat->BtnJoin, SIGNAL(clicked()), this, SLOT(NetJoin())); |
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connect(ui.pageNetChat->BtnCreate, SIGNAL(clicked()), this, SLOT(NetCreate())); |
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||
289 | 87 |
connect(ui.pageInfo->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
187 | 88 |
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306 | 89 |
connect(ui.pageGameStats->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack())); |
90 |
||
311 | 91 |
connect(ui.pageMultiplayer->teamsSelect, SIGNAL(NewTeam()), this, SLOT(NewTeam())); |
92 |
||
290 | 93 |
GoToPage(ID_PAGE_MAIN); |
184 | 94 |
} |
95 |
||
245 | 96 |
void HWForm::UpdateTeamsLists() |
97 |
{ |
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98 |
QStringList teamslist = config->GetTeamsList(); |
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99 |
||
100 |
if(teamslist.empty()) { |
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HWTeam defaultTeam("DefaultTeam"); |
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defaultTeam.SaveToFile(); |
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teamslist.push_back("DefaultTeam"); |
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} |
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105 |
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ui.pageOptions->CBTeamName->clear(); |
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ui.pageOptions->CBTeamName->addItems(teamslist); |
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} |
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109 |
||
184 | 110 |
void HWForm::GoToMain() |
111 |
{ |
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289 | 112 |
GoToPage(ID_PAGE_MAIN); |
184 | 113 |
} |
114 |
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115 |
void HWForm::GoToSinglePlayer() |
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116 |
{ |
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289 | 117 |
GoToPage(ID_PAGE_SINGLEPLAYER); |
184 | 118 |
} |
119 |
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void HWForm::GoToSetup() |
|
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{ |
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289 | 122 |
GoToPage(ID_PAGE_SETUP); |
184 | 123 |
} |
124 |
||
187 | 125 |
void HWForm::GoToInfo() |
126 |
{ |
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289 | 127 |
GoToPage(ID_PAGE_INFO); |
187 | 128 |
} |
129 |
||
184 | 130 |
void HWForm::GoToMultiplayer() |
131 |
{ |
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290 | 132 |
GoToPage(ID_PAGE_MULTIPLAYER); |
184 | 133 |
} |
134 |
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135 |
void HWForm::GoToDemos() |
|
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{ |
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137 |
QDir tmpdir; |
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138 |
tmpdir.cd(cfgdir->absolutePath()); |
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tmpdir.cd("Demos"); |
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tmpdir.setFilter(QDir::Files); |
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ui.pagePlayDemo->DemosList->clear(); |
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271 | 142 |
ui.pagePlayDemo->DemosList->addItems(tmpdir.entryList(QStringList("*.hwd_" + cProtoVer)) |
143 |
.replaceInStrings(QRegExp("^(.*).hwd_" + cProtoVer), "\\1")); |
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290 | 144 |
GoToPage(ID_PAGE_DEMOS); |
184 | 145 |
} |
146 |
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147 |
void HWForm::GoToNet() |
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{ |
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289 | 149 |
GoToPage(ID_PAGE_NET); |
184 | 150 |
} |
151 |
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152 |
void HWForm::GoToNetChat() |
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{ |
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289 | 154 |
GoToPage(ID_PAGE_NETCHAT); |
155 |
} |
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156 |
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311 | 157 |
void HWForm::OnPageShown(quint8 id) |
158 |
{ |
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322 | 159 |
if (id == ID_PAGE_MULTIPLAYER || id == ID_PAGE_NETCFG) { |
311 | 160 |
QStringList tmNames=config->GetTeamsList(); |
322 | 161 |
TeamSelWidget* curTeamSelWidget; |
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id == ID_PAGE_MULTIPLAYER ? curTeamSelWidget=ui.pageMultiplayer->teamsSelect : |
322 | 163 |
curTeamSelWidget=ui.pageNetGame->pNetTeamsWidget; |
311 | 164 |
QList<HWTeam> teamsList; |
165 |
for(QStringList::iterator it=tmNames.begin(); it!=tmNames.end(); it++) { |
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166 |
HWTeam team(*it); |
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team.LoadFromFile(); |
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teamsList.push_back(team); |
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} |
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322 | 170 |
curTeamSelWidget->resetPlayingTeams(teamsList); |
311 | 171 |
} |
172 |
} |
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173 |
||
289 | 174 |
void HWForm::GoToPage(quint8 id) |
175 |
{ |
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176 |
PagesStack.push(ui.Pages->currentIndex()); |
|
311 | 177 |
OnPageShown(id); |
289 | 178 |
ui.Pages->setCurrentIndex(id); |
179 |
} |
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180 |
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181 |
void HWForm::GoBack() |
|
182 |
{ |
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quint8 id = PagesStack.isEmpty() ? ID_PAGE_MAIN : PagesStack.pop(); |
|
311 | 184 |
OnPageShown(id); |
289 | 185 |
ui.Pages->setCurrentIndex(id); |
184 | 186 |
} |
187 |
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188 |
void HWForm::NewTeam() |
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189 |
{ |
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245 | 190 |
editedTeam = new HWTeam("unnamed"); |
191 |
editedTeam->SetToPage(this); |
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290 | 192 |
GoToPage(ID_PAGE_SETUP_TEAM); |
184 | 193 |
} |
194 |
||
195 |
void HWForm::EditTeam() |
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196 |
{ |
|
245 | 197 |
editedTeam = new HWTeam(ui.pageOptions->CBTeamName->currentText()); |
198 |
editedTeam->LoadFromFile(); |
|
199 |
editedTeam->SetToPage(this); |
|
290 | 200 |
GoToPage(ID_PAGE_SETUP_TEAM); |
184 | 201 |
} |
202 |
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203 |
void HWForm::TeamSave() |
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204 |
{ |
|
245 | 205 |
editedTeam->GetFromPage(this); |
206 |
editedTeam->SaveToFile(); |
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207 |
delete editedTeam; |
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208 |
UpdateTeamsLists(); |
|
290 | 209 |
GoBack(); |
184 | 210 |
} |
211 |
||
212 |
void HWForm::TeamDiscard() |
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213 |
{ |
|
245 | 214 |
delete editedTeam; |
290 | 215 |
GoBack(); |
184 | 216 |
} |
217 |
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218 |
void HWForm::SimpleGame() |
|
219 |
{ |
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306 | 220 |
CreateGame(ui.pageLocalGame->gameCFG); |
184 | 221 |
game->StartQuick(); |
222 |
} |
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223 |
||
224 |
void HWForm::PlayDemo() |
|
225 |
{ |
|
226 |
QListWidgetItem * curritem = ui.pagePlayDemo->DemosList->currentItem(); |
|
227 |
if (!curritem) |
|
228 |
{ |
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229 |
QMessageBox::critical(this, |
|
230 |
tr("Error"), |
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231 |
tr("Please, select demo from the list above"), |
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232 |
tr("OK")); |
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233 |
return ; |
|
234 |
} |
|
306 | 235 |
CreateGame(0); |
271 | 236 |
game->PlayDemo(cfgdir->absolutePath() + "/Demos/" + curritem->text() + ".hwd_" + cProtoVer); |
184 | 237 |
} |
238 |
||
314 | 239 |
void HWForm::_NetConnect(const QString & hostName, quint16 port, const QString & nick) |
184 | 240 |
{ |
334 | 241 |
hwnet = new HWNewNet(config, ui.pageNetGame->pGameCFG); |
184 | 242 |
connect(hwnet, SIGNAL(AddGame(const QString &)), this, SLOT(AddGame(const QString &))); |
243 |
connect(hwnet, SIGNAL(EnteredGame()), this, SLOT(NetGameEnter())); |
|
244 |
connect(hwnet, SIGNAL(ChangeInTeams(const QStringList &)), this, SLOT(ChangeInNetTeams(const QStringList &))); |
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245 |
|
327 | 246 |
connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamWillPlay(HWTeam)), hwnet, SLOT(AddTeam(HWTeam))); |
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247 |
|
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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248 |
connect(ui.pageNetGame->pGameCFG, SIGNAL(seedChanged(const QString &)), hwnet, SLOT(onSeedChanged(const QString &))); |
4c3aad46baa5
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unc0rr
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|
249 |
connect(ui.pageNetGame->pGameCFG, SIGNAL(mapChanged(const QString &)), hwnet, SLOT(onMapChanged(const QString &))); |
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250 |
connect(ui.pageNetGame->pGameCFG, SIGNAL(themeChanged(const QString &)), hwnet, SLOT(onThemeChanged(const QString &))); |
4c3aad46baa5
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diff
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251 |
connect(ui.pageNetGame->pGameCFG, SIGNAL(initHealthChanged(quint32)), hwnet, SLOT(onInitHealthChanged(quint32))); |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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252 |
connect(ui.pageNetGame->pGameCFG, SIGNAL(turnTimeChanged(quint32)), hwnet, SLOT(onTurnTimeChanged(quint32))); |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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|
253 |
connect(ui.pageNetGame->pGameCFG, SIGNAL(fortsModeChanged(bool)), hwnet, SLOT(onFortsModeChanged(bool))); |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
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changeset
|
254 |
|
330 | 255 |
connect(hwnet, SIGNAL(seedChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setSeed(const QString &))); |
256 |
connect(hwnet, SIGNAL(mapChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setMap(const QString &))); |
|
257 |
connect(hwnet, SIGNAL(themeChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setTheme(const QString &))); |
|
258 |
connect(hwnet, SIGNAL(initHealthChanged(quint32)), ui.pageNetGame->pGameCFG, SLOT(setInitHealth(quint32))); |
|
259 |
connect(hwnet, SIGNAL(turnTimeChanged(quint32)), ui.pageNetGame->pGameCFG, SLOT(setTurnTime(quint32))); |
|
260 |
connect(hwnet, SIGNAL(fortsModeChanged(bool)), ui.pageNetGame->pGameCFG, SLOT(setFortsMode(bool))); |
|
329
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261 |
|
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diff
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|
262 |
|
314 | 263 |
hwnet->Connect(hostName, port, nick); |
184 | 264 |
config->SaveOptions(); |
265 |
} |
|
266 |
||
314 | 267 |
void HWForm::NetConnect() |
268 |
{ |
|
269 |
_NetConnect(ui.pageNet->editIP->text(), 46631, ui.pageNet->editNetNick->text()); |
|
270 |
} |
|
271 |
||
272 |
void HWForm::NetStartServer() |
|
273 |
{ |
|
274 |
pnetserver = new HWNetServer; |
|
275 |
pnetserver->StartServer(); |
|
276 |
_NetConnect(pnetserver->getRunningHostName(), pnetserver->getRunningPort(), ui.pageNet->editNetNick->text()); |
|
277 |
} |
|
278 |
||
184 | 279 |
void HWForm::NetDisconnect() |
280 |
{ |
|
314 | 281 |
hwnet->Disconnect(); |
282 |
GoBack(); |
|
283 |
delete hwnet; |
|
284 |
hwnet=0; |
|
285 |
if(pnetserver) { |
|
286 |
pnetserver->StopServer(); |
|
287 |
delete pnetserver; |
|
288 |
pnetserver=0; |
|
289 |
} |
|
184 | 290 |
} |
291 |
||
292 |
void HWForm::AddGame(const QString & chan) |
|
293 |
{ |
|
294 |
ui.pageNetChat->ChannelsList->addItem(chan); |
|
295 |
} |
|
296 |
||
297 |
void HWForm::NetGameEnter() |
|
298 |
{ |
|
290 | 299 |
GoToPage(ID_PAGE_NETCFG); |
184 | 300 |
} |
301 |
||
302 |
void HWForm::NetJoin() |
|
303 |
{ |
|
304 |
hwnet->JoinGame("#hw"); |
|
305 |
} |
|
306 |
||
307 |
void HWForm::NetCreate() |
|
308 |
{ |
|
309 |
hwnet->JoinGame("#hw"); |
|
310 |
} |
|
311 |
||
312 |
void HWForm::NetStartGame() |
|
313 |
{ |
|
314 |
hwnet->StartGame(); |
|
315 |
} |
|
316 |
||
317 |
void HWForm::ChangeInNetTeams(const QStringList & teams) |
|
318 |
{ |
|
322 | 319 |
QStringList addedTeams=teams; |
320 |
list<HWTeam> lstPlaying=ui.pageNetGame->pNetTeamsWidget->getPlayingTeams(); |
|
321 |
for(list<HWTeam>::iterator it=lstPlaying.begin(); it!=lstPlaying.end(); ++it) { |
|
322 |
QString nm=it->TeamName; |
|
323 |
QStringList::iterator itt=std::find(addedTeams.begin(), addedTeams.end(), nm); |
|
324 |
if(itt!=addedTeams.end()) addedTeams.erase(itt); |
|
325 |
} |
|
326 |
for(QStringList::iterator it=addedTeams.begin(); it!=addedTeams.end(); ++it) { |
|
327 |
ui.pageNetGame->pNetTeamsWidget->addTeam(*it, true); |
|
328 |
} |
|
323 | 329 |
|
330 |
/* |
|
331 |
QStringList lstQSPlaying; |
|
332 |
std::for_each(lstPlaying.begin(), lstPlaying.end(), lstQSPlaying.push_back); |
|
333 |
QStringList removedTeams=teams; |
|
334 |
for(QStringList::iterator it=teams.begin() |
|
335 |
list<HWTeam>::iterator removedItem=std::find(addedTeams.begin(), addedTeams.end(), nm); |
|
336 |
*/ |
|
184 | 337 |
} |
338 |
||
339 |
void HWForm::StartMPGame() |
|
340 |
{ |
|
306 | 341 |
CreateGame(ui.pageMultiplayer->gameCFG); |
342 |
||
184 | 343 |
list<HWTeam> teamslist=ui.pageMultiplayer->teamsSelect->getPlayingTeams(); |
344 |
for (list<HWTeam>::const_iterator it = teamslist.begin(); it != teamslist.end(); ++it ) { |
|
207 | 345 |
HWTeamTempParams params=ui.pageMultiplayer->teamsSelect->getTeamParams(it->TeamName); |
213 | 346 |
game->AddTeam(it->TeamName, params); |
184 | 347 |
} |
348 |
game->StartLocal(); |
|
349 |
} |
|
306 | 350 |
|
351 |
void HWForm::GameStateChanged(GameState gameState) |
|
352 |
{ |
|
324
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|
353 |
switch(gameState) { |
f4c109c82a0c
Don't show game stats in case of interrupted by command '/quit' game
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|
354 |
case gsStarted: { |
f4c109c82a0c
Don't show game stats in case of interrupted by command '/quit' game
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diff
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|
355 |
ui.pageGameStats->labelGameStats->setText(""); |
f4c109c82a0c
Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents:
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diff
changeset
|
356 |
break; |
f4c109c82a0c
Don't show game stats in case of interrupted by command '/quit' game
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323
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|
357 |
} |
f4c109c82a0c
Don't show game stats in case of interrupted by command '/quit' game
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|
358 |
case gsFinished: { |
f4c109c82a0c
Don't show game stats in case of interrupted by command '/quit' game
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|
359 |
GoToPage(ID_PAGE_GAMESTATS); |
f4c109c82a0c
Don't show game stats in case of interrupted by command '/quit' game
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323
diff
changeset
|
360 |
break; |
f4c109c82a0c
Don't show game stats in case of interrupted by command '/quit' game
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323
diff
changeset
|
361 |
} |
f4c109c82a0c
Don't show game stats in case of interrupted by command '/quit' game
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diff
changeset
|
362 |
default: ; |
307 | 363 |
} |
324
f4c109c82a0c
Don't show game stats in case of interrupted by command '/quit' game
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323
diff
changeset
|
364 |
|
307 | 365 |
} |
366 |
||
367 |
void HWForm::AddStatText(const QString & msg) |
|
368 |
{ |
|
369 |
ui.pageGameStats->labelGameStats->setText( |
|
370 |
ui.pageGameStats->labelGameStats->text() + msg); |
|
306 | 371 |
} |
372 |
||
373 |
void HWForm::GameStats(char type, const QString & info) |
|
374 |
{ |
|
375 |
switch(type) { |
|
307 | 376 |
case 'r' : { |
377 |
AddStatText(QString("<h1 align=\"center\">%1</h1>").arg(info)); |
|
378 |
break; |
|
379 |
} |
|
380 |
case 'D' : { |
|
381 |
int i = info.indexOf(' '); |
|
382 |
QString message = QLabel::tr("<p>The best shot award was won by <b>%1</b> with <b>%2</b> pts.</p>") |
|
383 |
.arg(info.mid(i + 1), info.left(i)); |
|
384 |
AddStatText(message); |
|
385 |
break; |
|
386 |
} |
|
387 |
case 'K' : { |
|
388 |
QString message = QLabel::tr("<p>A total of <b>%1</b> Hedgehog(s) were killed during this round.</p>").arg(info); |
|
389 |
AddStatText(message); |
|
390 |
break; |
|
391 |
} |
|
306 | 392 |
} |
393 |
} |
|
394 |
||
395 |
void HWForm::CreateGame(GameCFGWidget * gamecfg) |
|
396 |
{ |
|
397 |
game = new HWGame(config, gamecfg); |
|
398 |
connect(game, SIGNAL(GameStateChanged(GameState)), this, SLOT(GameStateChanged(GameState))); |
|
399 |
connect(game, SIGNAL(GameStats(char, const QString &)), this, SLOT(GameStats(char, const QString &))); |
|
400 |
} |