QTfrontend/team.h
author nemo
Sun, 14 Aug 2011 23:52:45 -0400
changeset 5569 8313952b2811
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child 6015 daffc14a518a
permissions -rw-r--r--
suggestion of mikade's - delete old mines if the collision array shows signs of filling up. This is kind of an edge case, esp now that array is up to 1024, but should prevent (easiest) way to crash by collision array overflow (endless mines/minestrikes).
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2005-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 * Copyright (c) 2007 Igor Ulyanov <iulyanov@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#ifndef TEAM_H
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#define TEAM_H
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#include <QColor>
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#include <QString>
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#include "binds.h"
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#include "achievements.h"
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class HWForm;
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class GameUIConfig;
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class HWTeamConstructException
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{
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};
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struct HWHog
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{
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    QString Name;
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    QString Hat;
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    int Rounds, Kills, Deaths, Suicides;
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};
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class HWTeam
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{
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    public:
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        HWTeam(const QString & teamname);
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        HWTeam(const QStringList& strLst);
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        HWTeam();
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        bool isNetTeam() const;
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        QString TeamName;
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        QString Grave;
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        QString Fort;
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        QString Flag;
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        QString Voicepack;
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        QString Owner;
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        int Rounds;
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        int Wins;
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        int CampaignProgress;
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        HWHog Hedgehogs[8];
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        unsigned int AchievementProgress[MAX_ACHIEVEMENTS];
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        unsigned int difficulty;
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        BindAction binds[BINDS_NUMBER];
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        unsigned char numHedgehogs;
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        QColor teamColor;
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        bool LoadFromFile();
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        bool DeleteFile();
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        bool SaveToFile();
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        bool FileExists();
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        void SetToPage(HWForm * hwform);
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        void GetFromPage(HWForm * hwform);
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        QStringList TeamGameConfig(quint32 InitHealth) const;
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        bool operator==(const HWTeam& t1) const;
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        bool operator<(const HWTeam& t1) const;
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    private:
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        bool m_isNetTeam;
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        QString OldTeamName;
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};
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#endif