hedgewars/SDLMain.h
author nemo
Sun, 14 Aug 2011 23:52:45 -0400
changeset 5569 8313952b2811
parent 2565 54296af65fe9
permissions -rw-r--r--
suggestion of mikade's - delete old mines if the collision array shows signs of filling up. This is kind of an edge case, esp now that array is up to 1024, but should prevent (easiest) way to crash by collision array overflow (endless mines/minestrikes).
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/*   SDLMain.m - main entry point for our Cocoa-ized SDL app
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       Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
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       Non-NIB-Code & other changes: Max Horn <max@quendi.de>
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    Feel free to customize this file to suit your needs
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*/
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#ifndef _SDLMain_h_
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#define _SDLMain_h_
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#import <Cocoa/Cocoa.h>
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@interface SDLMain : NSObject
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@end
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#endif /* _SDLMain_h_ */