QTfrontend/model/HatModel.cpp
author unc0rr
Sun, 02 Dec 2012 01:25:11 +0400
changeset 8178 8bd087478b48
parent 8049 133e22b5c410
child 8374 3a1708759c4f
permissions -rw-r--r--
Fix QSettings problems: - Reopen file in ReadOnly mode if it was open in ReadWrite mode and is being read. This is needed for stupid QSettings which opens file in ReadWrite mode just to call readAll() on it. - Implement setSize(0)
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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/**
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 * @file
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 * @brief HatModel class implementation
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 */
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#include "HatModel.h"
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#include <QDir>
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#include <QPixmap>
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#include <QPainter>
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#include "hwform.h" // player hash
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#include "DataManager.h"
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HatModel::HatModel(QObject* parent) :
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    QAbstractListModel(parent)
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{
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    hats = QVector<QPair<QString, QIcon> >();
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}
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void HatModel::loadHats()
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{
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    // this method resets the contents of this model (important to know for views).
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    beginResetModel();
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    // prepare hats Vector
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    hats.clear();
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    DataManager & dataMgr = DataManager::instance();
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    QPixmap hhpix = QPixmap("physfs://Graphics/Hedgehog/Idle.png").copy(0, 0, 32, 32);
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    // my reserved hats
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    QStringList hatsList = dataMgr.entryList(
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                               "Graphics/Hats/Reserved",
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                               QDir::Files,
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                               QStringList(playerHash+"*.png")
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                           );
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    int nReserved = hatsList.size();
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    // regular hats
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    hatsList.append(dataMgr.entryList(
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                        "Graphics/Hats",
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                        QDir::Files,
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                        QStringList("*.png")
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                    )
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                   );
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    int nHats = hatsList.size();
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    for (int i = 0; i < nHats; i++)
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    {
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        bool isReserved = (i < nReserved);
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        QString str = hatsList.at(i);
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        str = str.remove(QRegExp("\\.png$"));
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        QPixmap pix(            
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                "physfs://Graphics/Hats/" + QString(isReserved?"Reserved/":"") + str +
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                ".png"           
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        );
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        // rename properly
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        if (isReserved)
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            str = "Reserved "+str.remove(0,32);
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        QPixmap tmppix(32, 37);
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        tmppix.fill(QColor(Qt::transparent));
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        QPainter painter(&tmppix);
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        painter.drawPixmap(QPoint(0, 5), hhpix);
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        painter.drawPixmap(QPoint(0, 0), pix.copy(0, 0, 32, 32));
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        if(pix.width() > 32)
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            painter.drawPixmap(QPoint(0, 0), pix.copy(32, 0, 32, 32));
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        painter.end();
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        if (str == "NoHat")
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            hats.prepend(qMakePair(str, QIcon(tmppix)));
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        else
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            hats.append(qMakePair(str, QIcon(tmppix)));
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    }
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    endResetModel();
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}
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QVariant HatModel::headerData(int section,
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                               Qt::Orientation orientation, int role) const
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{
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    Q_UNUSED(section);
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    Q_UNUSED(orientation);
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    Q_UNUSED(role);
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    return QVariant();
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}
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int HatModel::rowCount(const QModelIndex &parent) const
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{
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    if (parent.isValid())
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        return 0;
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    else
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        return hats.size();
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}
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/*int HatModel::columnCount(const QModelIndex & parent) const
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{
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    if (parent.isValid())
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        return 0;
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    else
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        return 2;
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}
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*/
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QVariant HatModel::data(const QModelIndex &index,
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                         int role) const
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{
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    if (!index.isValid() || index.row() < 0
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            || index.row() >= hats.size()
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            || (role != Qt::DisplayRole && role != Qt::DecorationRole))
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        return QVariant();
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    if (role == Qt::DisplayRole)
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        return hats.at(index.row()).first;
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    else // role == Qt::DecorationRole
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        return hats.at(index.row()).second;
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}