share/hedgewars/Data/Shaders/water.vs
author mikade <redgrinner@gmail.com>
Mon, 03 Aug 2015 17:07:38 +0900
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permissions -rw-r--r--
May He Improve Our Graphics Forevermore
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attribute vec2 vertex;
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attribute vec4 color;
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varying vec4 vcolor;
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uniform mat4 mvp;
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void main()
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{
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    vec4 p = mvp * vec4(vertex, 0.0, 1.0);
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    gl_Position = p;
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    vcolor = color;
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}