author | unc0rr |
Mon, 16 May 2011 22:03:14 +0400 | |
changeset 5211 | 8ebf92014447 |
parent 5210 | a5329e52a71b |
child 5212 | eaffb02f0053 |
permissions | -rw-r--r-- |
5184 | 1 |
{-# LANGUAGE OverloadedStrings #-} |
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module Actions where |
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import Control.Concurrent |
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import qualified Data.Set as Set |
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import qualified Data.Sequence as Seq |
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import qualified Data.List as L |
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import qualified Control.Exception as Exception |
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import System.Log.Logger |
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import Control.Monad |
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import Data.Time |
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import Data.Maybe |
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import Control.Monad.Reader |
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import Control.Monad.State.Strict |
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import qualified Data.ByteString.Char8 as B |
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import Control.DeepSeq |
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import Data.Unique |
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import Control.Arrow |
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import Control.Exception |
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import OfficialServer.GameReplayStore |
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On restart command close server socket and spawn new server, keep running until last client quits
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parents:
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import System.Process |
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import Network.Socket |
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----------------------------- |
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import CoreTypes |
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import Utils |
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import ClientIO |
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import ServerState |
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import Consts |
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import ConfigFile |
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data Action = |
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AnswerClients ![ClientChan] ![B.ByteString] |
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| SendServerMessage |
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| SendServerVars |
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| MoveToRoom RoomIndex |
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| MoveToLobby B.ByteString |
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| RemoveTeam B.ByteString |
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| RemoveRoom |
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| UnreadyRoomClients |
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| JoinLobby |
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| ProtocolError B.ByteString |
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| Warning B.ByteString |
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| NoticeMessage Notice |
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| ByeClient B.ByteString |
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| KickClient ClientIndex |
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| KickRoomClient ClientIndex |
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| BanClient NominalDiffTime B.ByteString ClientIndex |
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| ChangeMaster |
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| RemoveClientTeams ClientIndex |
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| ModifyClient (ClientInfo -> ClientInfo) |
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| ModifyClient2 ClientIndex (ClientInfo -> ClientInfo) |
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| ModifyRoom (RoomInfo -> RoomInfo) |
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| ModifyServerInfo (ServerInfo -> ServerInfo) |
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| AddRoom B.ByteString B.ByteString |
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| CheckRegistered |
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| ClearAccountsCache |
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| ProcessAccountInfo AccountInfo |
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| AddClient ClientInfo |
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| DeleteClient ClientIndex |
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| PingAll |
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| StatsAction |
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| RestartServer |
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| AddNick2Bans B.ByteString B.ByteString UTCTime |
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| AddIP2Bans B.ByteString B.ByteString UTCTime |
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| CheckBanned |
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| SaveReplay |
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type CmdHandler = [B.ByteString] -> Reader (ClientIndex, IRnC) [Action] |
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instance NFData Action where |
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rnf (AnswerClients chans msg) = chans `deepseq` msg `deepseq` () |
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rnf a = a `seq` () |
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instance NFData B.ByteString |
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instance NFData (Chan a) |
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othersChans :: StateT ServerState IO [ClientChan] |
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othersChans = do |
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cl <- client's id |
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ri <- clientRoomA |
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liftM (map sendChan . filter (/= cl)) $ roomClientsS ri |
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processAction :: Action -> StateT ServerState IO () |
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processAction (AnswerClients chans msg) = |
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io $ mapM_ (`writeChan` (msg `deepseq` msg)) (chans `deepseq` chans) |
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processAction SendServerMessage = do |
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chan <- client's sendChan |
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protonum <- client's clientProto |
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si <- liftM serverInfo get |
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let message = if protonum < latestReleaseVersion si then |
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serverMessageForOldVersions si |
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else |
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serverMessage si |
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processAction $ AnswerClients [chan] ["SERVER_MESSAGE", message] |
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processAction SendServerVars = do |
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chan <- client's sendChan |
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si <- gets serverInfo |
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io $ writeChan chan ("SERVER_VARS" : vars si) |
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where |
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vars si = [ |
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"MOTD_NEW", serverMessage si, |
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"MOTD_OLD", serverMessageForOldVersions si, |
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"LATEST_PROTO", showB $ latestReleaseVersion si |
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] |
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processAction (ProtocolError msg) = do |
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chan <- client's sendChan |
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processAction $ AnswerClients [chan] ["ERROR", msg] |
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processAction (Warning msg) = do |
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chan <- client's sendChan |
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processAction $ AnswerClients [chan] ["WARNING", msg] |
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processAction (NoticeMessage n) = do |
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chan <- client's sendChan |
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processAction $ AnswerClients [chan] ["NOTICE", showB . fromEnum $ n] |
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processAction (ByeClient msg) = do |
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(Just ci) <- gets clientIndex |
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ri <- clientRoomA |
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chan <- client's sendChan |
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clNick <- client's nick |
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loggedIn <- client's logonPassed |
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when (ri /= lobbyId) $ do |
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processAction $ MoveToLobby ("quit: " `B.append` msg) |
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return () |
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clientsChans <- liftM (Prelude.map sendChan . Prelude.filter logonPassed) $! allClientsS |
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io $ |
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infoM "Clients" (show ci ++ " quits: " ++ B.unpack msg) |
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processAction $ AnswerClients [chan] ["BYE", msg] |
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when loggedIn $ processAction $ AnswerClients clientsChans ["LOBBY:LEFT", clNick, msg] |
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s <- get |
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put $! s{removedClients = ci `Set.insert` removedClients s} |
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processAction (DeleteClient ci) = do |
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io $ debugM "Clients" $ "DeleteClient: " ++ show ci |
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rnc <- gets roomsClients |
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io $ removeClient rnc ci |
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s <- get |
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put $! s{removedClients = ci `Set.delete` removedClients s} |
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5209
f7a610e2ef5f
On restart command close server socket and spawn new server, keep running until last client quits
unc0rr
parents:
5184
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changeset
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f7a610e2ef5f
On restart command close server socket and spawn new server, keep running until last client quits
unc0rr
parents:
5184
diff
changeset
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sp <- gets (shutdownPending . serverInfo) |
f7a610e2ef5f
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unc0rr
parents:
5184
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changeset
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cls <- allClientsS |
f7a610e2ef5f
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unc0rr
parents:
5184
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changeset
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io $ when (sp && null cls) $ throwIO ShutdownException |
5184 | 162 |
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processAction (ModifyClient f) = do |
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(Just ci) <- gets clientIndex |
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rnc <- gets roomsClients |
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io $ modifyClient rnc f ci |
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return () |
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processAction (ModifyClient2 ci f) = do |
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rnc <- gets roomsClients |
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io $ modifyClient rnc f ci |
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return () |
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processAction (ModifyRoom f) = do |
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rnc <- gets roomsClients |
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ri <- clientRoomA |
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io $ modifyRoom rnc f ri |
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return () |
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processAction (ModifyServerInfo f) = do |
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modify (\s -> s{serverInfo = f $ serverInfo s}) |
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si <- gets serverInfo |
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io $ writeServerConfig si |
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processAction (MoveToRoom ri) = do |
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(Just ci) <- gets clientIndex |
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rnc <- gets roomsClients |
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io $ do |
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modifyClient rnc (\cl -> cl{teamsInGame = 0, isReady = False, isMaster = False}) ci |
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modifyRoom rnc (\r -> r{playersIn = playersIn r + 1}) ri |
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moveClientToRoom rnc ri ci |
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chans <- liftM (map sendChan) $ roomClientsS ri |
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clNick <- client's nick |
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processAction $ AnswerClients chans ["JOINED", clNick] |
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processAction (MoveToLobby msg) = do |
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(Just ci) <- gets clientIndex |
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ri <- clientRoomA |
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rnc <- gets roomsClients |
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(gameProgress, playersNum) <- io $ room'sM rnc (gameinprogress &&& playersIn) ri |
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ready <- client's isReady |
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master <- client's isMaster |
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-- client <- client's id |
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clNick <- client's nick |
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chans <- othersChans |
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if master then |
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if gameProgress && playersNum > 1 then |
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mapM_ processAction [ChangeMaster, AnswerClients chans ["LEFT", clNick, msg], NoticeMessage AdminLeft, RemoveClientTeams ci] |
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else |
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processAction RemoveRoom |
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else |
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mapM_ processAction [AnswerClients chans ["LEFT", clNick, msg], RemoveClientTeams ci] |
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-- when not removing room |
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when (not master || (gameProgress && playersNum > 1)) . io $ do |
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modifyRoom rnc (\r -> r{ |
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playersIn = playersIn r - 1, |
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readyPlayers = if ready then readyPlayers r - 1 else readyPlayers r |
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}) ri |
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moveClientToLobby rnc ci |
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processAction ChangeMaster = do |
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(Just ci) <- gets clientIndex |
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ri <- clientRoomA |
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rnc <- gets roomsClients |
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newMasterId <- liftM (head . filter (/= ci)) . io $ roomClientsIndicesM rnc ri |
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newMaster <- io $ client'sM rnc id newMasterId |
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let newRoomName = nick newMaster |
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mapM_ processAction [ |
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ModifyRoom (\r -> r{masterID = newMasterId, name = newRoomName}), |
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ModifyClient2 newMasterId (\c -> c{isMaster = True}), |
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AnswerClients [sendChan newMaster] ["ROOM_CONTROL_ACCESS", "1"] |
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] |
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processAction (AddRoom roomName roomPassword) = do |
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Just clId <- gets clientIndex |
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rnc <- gets roomsClients |
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proto <- io $ client'sM rnc clientProto clId |
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let rm = newRoom{ |
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masterID = clId, |
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name = roomName, |
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password = roomPassword, |
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roomProto = proto |
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} |
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rId <- io $ addRoom rnc rm |
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processAction $ MoveToRoom rId |
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chans <- liftM (map sendChan) $! roomClientsS lobbyId |
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mapM_ processAction [ |
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AnswerClients chans ["ROOM", "ADD", roomName] |
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, ModifyClient (\cl -> cl{isMaster = True}) |
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] |
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processAction RemoveRoom = do |
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Just clId <- gets clientIndex |
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rnc <- gets roomsClients |
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ri <- io $ clientRoomM rnc clId |
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roomName <- io $ room'sM rnc name ri |
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others <- othersChans |
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lobbyChans <- liftM (map sendChan) $! roomClientsS lobbyId |
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mapM_ processAction [ |
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AnswerClients lobbyChans ["ROOM", "DEL", roomName], |
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AnswerClients others ["ROOMABANDONED", roomName] |
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] |
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io $ removeRoom rnc ri |
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processAction (UnreadyRoomClients) = do |
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rnc <- gets roomsClients |
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ri <- clientRoomA |
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roomPlayers <- roomClientsS ri |
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roomClIDs <- io $ roomClientsIndicesM rnc ri |
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pr <- client's clientProto |
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processAction $ AnswerClients (map sendChan roomPlayers) $ notReadyMessage pr (map nick roomPlayers) |
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io $ mapM_ (modifyClient rnc (\cl -> cl{isReady = False})) roomClIDs |
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processAction $ ModifyRoom (\r -> r{readyPlayers = 0}) |
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where |
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notReadyMessage p nicks = if p < 38 then "NOT_READY" : nicks else "CLIENT_FLAGS" : "-r" : nicks |
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295 |
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296 |
processAction (RemoveTeam teamName) = do |
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rnc <- gets roomsClients |
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ri <- clientRoomA |
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inGame <- io $ room'sM rnc gameinprogress ri |
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chans <- othersChans |
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if not $ inGame then |
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mapM_ processAction [ |
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AnswerClients chans ["REMOVE_TEAM", teamName], |
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ModifyRoom (\r -> r{teams = Prelude.filter (\t -> teamName /= teamname t) $ teams r}) |
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] |
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else |
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mapM_ processAction [ |
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AnswerClients chans ["EM", rmTeamMsg], |
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ModifyRoom (\r -> r{ |
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310 |
teams = Prelude.filter (\t -> teamName /= teamname t) $ teams r, |
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leftTeams = teamName : leftTeams r, |
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roundMsgs = roundMsgs r Seq.|> rmTeamMsg |
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}) |
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] |
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315 |
where |
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rmTeamMsg = toEngineMsg $ 'F' `B.cons` teamName |
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317 |
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318 |
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processAction (RemoveClientTeams clId) = do |
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rnc <- gets roomsClients |
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removeTeamActions <- io $ do |
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clNick <- client'sM rnc nick clId |
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rId <- clientRoomM rnc clId |
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roomTeams <- room'sM rnc teams rId |
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return . Prelude.map (RemoveTeam . teamname) . Prelude.filter (\t -> teamowner t == clNick) $ roomTeams |
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328 |
mapM_ processAction removeTeamActions |
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329 |
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330 |
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331 |
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processAction CheckRegistered = do |
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(Just ci) <- gets clientIndex |
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n <- client's nick |
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h <- client's host |
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p <- client's clientProto |
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uid <- client's clUID |
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338 |
haveSameNick <- liftM (not . null . tail . filter (\c -> nick c == n)) allClientsS |
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339 |
if haveSameNick then |
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340 |
if p < 38 then |
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mapM_ processAction [ByeClient "Nickname is already in use", removeNick] |
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else |
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mapM_ processAction [NoticeMessage NickAlreadyInUse, removeNick] |
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else |
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do |
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346 |
db <- gets (dbQueries . serverInfo) |
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io $ writeChan db $ CheckAccount ci (hashUnique uid) n h |
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return () |
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where |
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removeNick = ModifyClient (\c -> c{nick = ""}) |
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351 |
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352 |
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processAction ClearAccountsCache = do |
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354 |
dbq <- gets (dbQueries . serverInfo) |
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io $ writeChan dbq ClearCache |
|
356 |
return () |
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357 |
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358 |
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359 |
processAction (ProcessAccountInfo info) = |
|
360 |
case info of |
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361 |
HasAccount passwd isAdmin -> do |
|
362 |
chan <- client's sendChan |
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363 |
mapM_ processAction [AnswerClients [chan] ["ASKPASSWORD"], ModifyClient (\c -> c{webPassword = passwd, isAdministrator = isAdmin})] |
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Guest -> |
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365 |
processAction JoinLobby |
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366 |
Admin -> do |
|
367 |
mapM_ processAction [ModifyClient (\cl -> cl{isAdministrator = True}), JoinLobby] |
|
368 |
chan <- client's sendChan |
|
369 |
processAction $ AnswerClients [chan] ["ADMIN_ACCESS"] |
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370 |
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371 |
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372 |
processAction JoinLobby = do |
|
373 |
chan <- client's sendChan |
|
374 |
clientNick <- client's nick |
|
375 |
(lobbyNicks, clientsChans) <- liftM (unzip . Prelude.map (nick &&& sendChan) . Prelude.filter logonPassed) $! allClientsS |
|
376 |
mapM_ processAction $ |
|
377 |
AnswerClients clientsChans ["LOBBY:JOINED", clientNick] |
|
378 |
: AnswerClients [chan] ("LOBBY:JOINED" : clientNick : lobbyNicks) |
|
379 |
: [ModifyClient (\cl -> cl{logonPassed = True}), SendServerMessage] |
|
380 |
||
381 |
||
382 |
processAction (KickClient kickId) = do |
|
383 |
modify (\s -> s{clientIndex = Just kickId}) |
|
384 |
processAction $ ByeClient "Kicked" |
|
385 |
||
386 |
||
387 |
processAction (BanClient seconds reason banId) = do |
|
388 |
modify (\s -> s{clientIndex = Just banId}) |
|
389 |
clHost <- client's host |
|
390 |
currentTime <- io getCurrentTime |
|
391 |
let msg = B.concat ["Ban for ", B.pack . show $ seconds, "seconds (", reason, ")"] |
|
392 |
mapM_ processAction [ |
|
393 |
AddIP2Bans clHost msg (addUTCTime seconds currentTime) |
|
394 |
, KickClient banId |
|
395 |
] |
|
396 |
||
397 |
||
398 |
processAction (KickRoomClient kickId) = do |
|
399 |
modify (\s -> s{clientIndex = Just kickId}) |
|
400 |
ch <- client's sendChan |
|
401 |
mapM_ processAction [AnswerClients [ch] ["KICKED"], MoveToLobby "kicked"] |
|
402 |
||
403 |
||
404 |
processAction (AddClient cl) = do |
|
405 |
rnc <- gets roomsClients |
|
406 |
si <- gets serverInfo |
|
407 |
newClId <- io $ do |
|
408 |
ci <- addClient rnc cl |
|
409 |
_ <- Exception.mask (forkIO . clientRecvLoop (clientSocket cl) (coreChan si) (sendChan cl) ci) |
|
410 |
||
411 |
infoM "Clients" (show ci ++ ": New client. Time: " ++ show (connectTime cl)) |
|
412 |
||
413 |
return ci |
|
414 |
||
415 |
modify (\s -> s{clientIndex = Just newClId}) |
|
416 |
mapM_ processAction |
|
417 |
[ |
|
418 |
AnswerClients [sendChan cl] ["CONNECTED", "Hedgewars server http://www.hedgewars.org/", serverVersion] |
|
419 |
, CheckBanned |
|
420 |
, AddIP2Bans (host cl) "Reconnected too fast" (addUTCTime 10 $ connectTime cl) |
|
421 |
] |
|
422 |
||
423 |
||
424 |
processAction (AddNick2Bans n reason expiring) = do |
|
425 |
processAction $ ModifyServerInfo (\s -> s{bans = BanByNick n reason expiring : bans s}) |
|
426 |
||
427 |
processAction (AddIP2Bans ip reason expiring) = do |
|
428 |
(Just ci) <- gets clientIndex |
|
429 |
rc <- gets removedClients |
|
430 |
when (not $ ci `Set.member` rc) |
|
431 |
$ processAction $ ModifyServerInfo (\s -> s{bans = BanByIP ip reason expiring : bans s}) |
|
432 |
||
433 |
processAction CheckBanned = do |
|
434 |
clTime <- client's connectTime |
|
435 |
clNick <- client's nick |
|
436 |
clHost <- client's host |
|
437 |
si <- gets serverInfo |
|
438 |
let validBans = filter (checkNotExpired clTime) $ bans si |
|
439 |
let ban = L.find (checkBan clHost clNick) $ validBans |
|
440 |
when (isJust ban) $ |
|
441 |
mapM_ processAction [ |
|
442 |
ModifyServerInfo (\s -> s{bans = validBans}) |
|
443 |
, ByeClient (getBanReason $ fromJust ban) |
|
444 |
] |
|
445 |
where |
|
446 |
checkNotExpired testTime (BanByIP _ _ time) = testTime `diffUTCTime` time <= 0 |
|
447 |
checkNotExpired testTime (BanByNick _ _ time) = testTime `diffUTCTime` time <= 0 |
|
448 |
checkBan ip _ (BanByIP bip _ _) = bip == ip |
|
449 |
checkBan _ n (BanByNick bn _ _) = bn == n |
|
450 |
getBanReason (BanByIP _ msg _) = msg |
|
451 |
getBanReason (BanByNick _ msg _) = msg |
|
452 |
||
453 |
processAction PingAll = do |
|
454 |
rnc <- gets roomsClients |
|
455 |
io (allClientsM rnc) >>= mapM_ (kickTimeouted rnc) |
|
456 |
cis <- io $ allClientsM rnc |
|
457 |
chans <- io $ mapM (client'sM rnc sendChan) cis |
|
458 |
io $ mapM_ (modifyClient rnc (\cl -> cl{pingsQueue = pingsQueue cl + 1})) cis |
|
459 |
processAction $ AnswerClients chans ["PING"] |
|
460 |
where |
|
461 |
kickTimeouted rnc ci = do |
|
462 |
pq <- io $ client'sM rnc pingsQueue ci |
|
463 |
when (pq > 0) $ |
|
464 |
withStateT (\as -> as{clientIndex = Just ci}) $ |
|
465 |
processAction (ByeClient "Ping timeout") |
|
466 |
||
467 |
||
468 |
processAction StatsAction = do |
|
5211 | 469 |
si <- gets serverInfo |
470 |
when (not $ shutdownPending si) $ do |
|
5184 | 471 |
rnc <- gets roomsClients |
472 |
(roomsNum, clientsNum) <- io $ withRoomsAndClients rnc st |
|
473 |
io $ writeChan (dbQueries si) $ SendStats clientsNum (roomsNum - 1) |
|
474 |
where |
|
475 |
st irnc = (length $ allRooms irnc, length $ allClients irnc) |
|
476 |
||
5209
f7a610e2ef5f
On restart command close server socket and spawn new server, keep running until last client quits
unc0rr
parents:
5184
diff
changeset
|
477 |
processAction RestartServer = do |
f7a610e2ef5f
On restart command close server socket and spawn new server, keep running until last client quits
unc0rr
parents:
5184
diff
changeset
|
478 |
sock <- gets (fromJust . serverSocket . serverInfo) |
5210 | 479 |
args <- gets (runArgs . serverInfo) |
5209
f7a610e2ef5f
On restart command close server socket and spawn new server, keep running until last client quits
unc0rr
parents:
5184
diff
changeset
|
480 |
io $ do |
f7a610e2ef5f
On restart command close server socket and spawn new server, keep running until last client quits
unc0rr
parents:
5184
diff
changeset
|
481 |
noticeM "Core" "Closing listening socket" |
f7a610e2ef5f
On restart command close server socket and spawn new server, keep running until last client quits
unc0rr
parents:
5184
diff
changeset
|
482 |
sClose sock |
f7a610e2ef5f
On restart command close server socket and spawn new server, keep running until last client quits
unc0rr
parents:
5184
diff
changeset
|
483 |
noticeM "Core" "Spawning new server" |
5210 | 484 |
_ <- createProcess (proc "./hedgewars-server" args) |
5209
f7a610e2ef5f
On restart command close server socket and spawn new server, keep running until last client quits
unc0rr
parents:
5184
diff
changeset
|
485 |
return () |
f7a610e2ef5f
On restart command close server socket and spawn new server, keep running until last client quits
unc0rr
parents:
5184
diff
changeset
|
486 |
processAction $ ModifyServerInfo (\s -> s{shutdownPending=True}) |
5184 | 487 |
|
488 |
processAction SaveReplay = do |
|
489 |
ri <- clientRoomA |
|
490 |
rnc <- gets roomsClients |
|
491 |
io $ do |
|
492 |
r <- room'sM rnc id ri |
|
493 |
saveReplay r |