gameServer/ClientIO.hs
author nemo
Tue, 30 Mar 2010 13:33:01 +0000
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child 3435 4e4f88a7bdf2
permissions -rw-r--r--
This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.
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{-# LANGUAGE ScopedTypeVariables #-}
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module ClientIO where
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import qualified Control.Exception as Exception
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import Control.Concurrent.Chan
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import Control.Concurrent
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import Control.Monad
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import System.IO
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import qualified Data.ByteString.UTF8 as BUTF8
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import qualified Data.ByteString as B
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----------------
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import CoreTypes
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listenLoop :: Handle -> Int -> [String] -> Chan CoreMessage -> Int -> IO ()
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listenLoop handle linesNumber buf chan clientID = do
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    str <- liftM BUTF8.toString $ B.hGetLine handle
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    if (linesNumber > 50) || (length str > 450) then
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        writeChan chan $ ClientMessage (clientID, ["QUIT", "Protocol violation"])
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        else
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        if str == "" then do
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            writeChan chan $ ClientMessage (clientID, buf)
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            yield
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            listenLoop handle 0 [] chan clientID
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            else
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            listenLoop handle (linesNumber + 1) (buf ++ [str]) chan clientID
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clientRecvLoop :: Handle -> Chan CoreMessage -> Int -> IO ()
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clientRecvLoop handle chan clientID =
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    listenLoop handle 0 [] chan clientID
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        `catch` (\e -> clientOff (show e) >> return ())
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    where clientOff msg = writeChan chan $ ClientMessage (clientID, ["QUIT", msg]) -- if the client disconnects, we perform as if it sent QUIT message
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clientSendLoop :: Handle -> Chan CoreMessage -> Chan [String] -> Int -> IO()
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clientSendLoop handle coreChan chan clientID = do
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    answer <- readChan chan
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    doClose <- Exception.handle
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        (\(e :: Exception.IOException) -> if isQuit answer then return True else sendQuit e >> return False) $ do
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            B.hPutStrLn handle $ BUTF8.fromString $ unlines answer
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            hFlush handle
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            return $ isQuit answer
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    if doClose then
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        Exception.handle (\(_ :: Exception.IOException) -> putStrLn "error on hClose") $ hClose handle
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        else
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        clientSendLoop handle coreChan chan clientID
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    where
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        sendQuit e = writeChan coreChan $ ClientMessage (clientID, ["QUIT", show e])
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        isQuit ("BYE":xs) = True
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        isQuit _ = False