project_files/HedgewarsMobile/HedgewarsMobile_Prefix.pch
author nemo
Tue, 30 Mar 2010 13:33:01 +0000
changeset 3173 909b28b1b61a
parent 3025 01682ec58eb0
permissions -rw-r--r--
This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.
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//
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// Prefix header for all source files of the 'OpenGL ES app' target in the 'OpenGL ES app' project
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//
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#ifdef __OBJC__
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#import <Foundation/Foundation.h>
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#import <CoreGraphics/CoreGraphics.h>
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#import <UIKit/UIKit.h>
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#endif