author | nemo |
Fri, 11 Jan 2019 08:42:15 -0500 | |
branch | 0.9.25 |
changeset 14555 | 945bf1d4d1a4 |
parent 13805 | 0463a4221327 |
permissions | -rw-r--r-- |
13478 | 1 |
use super::coretypes::ClientId; |
13805 | 2 |
use bitflags::*; |
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bitflags!{ |
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pub struct ClientFlags: u8 { |
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const IS_ADMIN = 0b0000_0001; |
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const IS_MASTER = 0b0000_0010; |
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const IS_READY = 0b0000_0100; |
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const IS_IN_GAME = 0b0000_1000; |
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const IS_JOINED_MID_GAME = 0b0001_0000; |
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const IS_CHECKER = 0b0010_0000; |
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const NONE = 0b0000_0000; |
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const DEFAULT = Self::NONE.bits; |
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} |
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} |
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pub struct HWClient { |
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pub id: ClientId, |
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pub room_id: Option<usize>, |
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pub nick: String, |
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pub web_password: String, |
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pub server_salt: String, |
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pub protocol_number: u16, |
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pub flags: ClientFlags, |
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pub teams_in_game: u8, |
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pub team_indices: Vec<u8>, |
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pub clan: Option<u8> |
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} |
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impl HWClient { |
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pub fn new(id: ClientId, salt: String) -> HWClient { |
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HWClient { |
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id, |
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SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
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room_id: None, |
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nick: String::new(), |
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web_password: String::new(), |
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server_salt: salt, |
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protocol_number: 0, |
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flags: ClientFlags::DEFAULT, |
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teams_in_game: 0, |
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team_indices: Vec::new(), |
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clan: None, |
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} |
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} |
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fn contains(& self, mask: ClientFlags) -> bool { |
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self.flags.contains(mask) |
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} |
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fn set(&mut self, mask: ClientFlags, value: bool) { |
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self.flags.set(mask, value); |
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} |
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pub fn is_admin(&self)-> bool { self.contains(ClientFlags::IS_ADMIN) } |
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pub fn is_master(&self)-> bool { self.contains(ClientFlags::IS_MASTER) } |
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pub fn is_ready(&self)-> bool { self.contains(ClientFlags::IS_READY) } |
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pub fn is_in_game(&self)-> bool { self.contains(ClientFlags::IS_IN_GAME) } |
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pub fn is_joined_mid_game(&self)-> bool { self.contains(ClientFlags::IS_JOINED_MID_GAME) } |
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pub fn is_checker(&self)-> bool { self.contains(ClientFlags::IS_CHECKER) } |
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pub fn set_is_admin(&mut self, value: bool) { self.set(ClientFlags::IS_ADMIN, value) } |
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pub fn set_is_master(&mut self, value: bool) { self.set(ClientFlags::IS_MASTER, value) } |
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pub fn set_is_ready(&mut self, value: bool) { self.set(ClientFlags::IS_READY, value) } |
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pub fn set_is_in_game(&mut self, value: bool) { self.set(ClientFlags::IS_IN_GAME, value) } |
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pub fn set_is_joined_mid_game(&mut self, value: bool) { self.set(ClientFlags::IS_JOINED_MID_GAME, value) } |
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pub fn set_is_checker(&mut self, value: bool) { self.set(ClientFlags::IS_CHECKER, value) } |
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} |