QTfrontend/hwform.cpp
author unc0rr
Mon, 20 Aug 2007 17:49:39 +0000
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parent 541 bc7be7f6d3e8
child 580 d3ebf84e9fad
permissions -rw-r--r--
- Some changes to make build process clear - There could be 1-8 hedgehogs (was 3-8) in team - Start implementing 'Load' page
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/*
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 * Hedgewars, a worms-like game
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 * Copyright (c) 2005-2007 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QStringList>
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#include <QProcess>
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#include <QDir>
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#include <QPixmap>
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#include <QRegExp>
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#include <QIcon>
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#include <QFile>
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#include <QTextStream>
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#include <QMessageBox>
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#include <QPushButton>
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#include <QListWidget>
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#include <QStackedLayout>
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#include <QLineEdit>
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#include <QLabel>
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#include "hwform.h"
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#include "game.h"
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#include "team.h"
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#include "teamselect.h"
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#include "gameuiconfig.h"
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#include "pages.h"
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#include "hwconsts.h"
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#include "newnetclient.h"
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#include "gamecfgwidget.h"
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#include "netudpserver.h"
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#include "netudpwidget.h"
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#include "chatwidget.h"
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#include "playrecordpage.h"
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HWForm::HWForm(QWidget *parent)
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  : QMainWindow(parent), pnetserver(0), pUdpServer(0), editedTeam(0)
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{
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	ui.setupUi(this);
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	config = new GameUIConfig(this, cfgdir->absolutePath() + "/hedgewars.ini");
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	UpdateTeamsLists();
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	connect(ui.pageMain->BtnSinglePlayer,	SIGNAL(clicked()),	this, SLOT(GoToSinglePlayer()));
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	connect(ui.pageMain->BtnSetup,	SIGNAL(clicked()),	this, SLOT(GoToSetup()));
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	connect(ui.pageMain->BtnMultiplayer,	SIGNAL(clicked()),	this, SLOT(GoToMultiplayer()));
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	connect(ui.pageMain->BtnLoad,	SIGNAL(clicked()),	this, SLOT(GoToSaves()));
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	connect(ui.pageMain->BtnDemos,	SIGNAL(clicked()),	this, SLOT(GoToDemos()));
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	connect(ui.pageMain->BtnNet,	SIGNAL(clicked()),	this, SLOT(GoToNet()));
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	connect(ui.pageMain->BtnInfo,	SIGNAL(clicked()),	this, SLOT(GoToInfo()));
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	connect(ui.pageMain->BtnExit, SIGNAL(pressed()), this, SLOT(btnExitPressed()));
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	connect(ui.pageMain->BtnExit, SIGNAL(clicked()), this, SLOT(btnExitClicked()));
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	connect(ui.pageLocalGame->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageLocalGame->BtnSimpleGame,	SIGNAL(clicked()),	this, SLOT(SimpleGame()));
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	connect(ui.pageEditTeam->BtnTeamSave,	SIGNAL(clicked()),	this, SLOT(TeamSave()));
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	connect(ui.pageEditTeam->BtnTeamDiscard,	SIGNAL(clicked()),	this, SLOT(TeamDiscard()));
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	connect(ui.pageMultiplayer->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageMultiplayer->BtnStartMPGame,	SIGNAL(clicked()),	this, SLOT(StartMPGame()));
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	connect(ui.pageMultiplayer->teamsSelect, SIGNAL(setEnabledGameStart(bool)),
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		ui.pageMultiplayer->BtnStartMPGame, SLOT(setEnabled(bool)));
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	connect(ui.pagePlayDemo->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pagePlayDemo->BtnPlayDemo,	SIGNAL(clicked()),	this, SLOT(PlayDemo()));
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	connect(ui.pagePlayDemo->DemosList,	SIGNAL(doubleClicked (const QModelIndex &)),	this, SLOT(PlayDemo()));
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	connect(ui.pageOptions->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageOptions->BtnNewTeam,	SIGNAL(clicked()),	this, SLOT(NewTeam()));
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	connect(ui.pageOptions->BtnEditTeam,	SIGNAL(clicked()),	this, SLOT(EditTeam()));
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	connect(ui.pageOptions->BtnSaveOptions,	SIGNAL(clicked()),	config, SLOT(SaveOptions()));
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	connect(ui.pageOptions->BtnSaveOptions,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageNet->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageNet->BtnNetConnect,	SIGNAL(clicked()),	this, SLOT(NetConnect()));
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	connect(ui.pageNet->BtnNetSvrStart, SIGNAL(clicked()), this, SLOT(NetStartServer()));
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	connect(ui.pageMain->BtnNet,	SIGNAL(clicked()), ui.pageNet->pUdpClient, SLOT(updateList()));
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	connect(ui.pageNet->pUpdateUdpButt, SIGNAL(clicked()), ui.pageNet->pUdpClient, SLOT(updateList()));
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	connect(ui.pageNet->pUdpClient->serversList,	SIGNAL(doubleClicked (const QModelIndex &)),	this, SLOT(NetConnectServer()));
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	connect(ui.pageNetGame->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageNetGame->BtnGo,	SIGNAL(clicked()),	this, SLOT(NetStartGame()));
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	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(setEnabledGameStart(bool)),
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		ui.pageNetGame->BtnGo, SLOT(setEnabled(bool)));
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	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(SetupClicked()), this, SLOT(IntermediateSetup()));
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	connect(ui.pageInfo->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageGameStats->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
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	connect(ui.pageMultiplayer->teamsSelect, SIGNAL(SetupClicked()), this, SLOT(IntermediateSetup()));
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	GoToPage(ID_PAGE_MAIN);
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}
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void HWForm::UpdateTeamsLists(const QStringList* editable_teams)
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{
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	QStringList teamslist;
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	if(editable_teams) {
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	  teamslist=*editable_teams;
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	} else {
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	  teamslist = config->GetTeamsList();
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	}
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	if(teamslist.empty()) {
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		HWTeam defaultTeam("DefaultTeam");
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		defaultTeam.SaveToFile();
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		teamslist.push_back("DefaultTeam");
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	}
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	ui.pageOptions->CBTeamName->clear();
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	ui.pageOptions->CBTeamName->addItems(teamslist);
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}
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void HWForm::GoToMain()
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{
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	GoToPage(ID_PAGE_MAIN);
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}
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void HWForm::GoToSinglePlayer()
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{
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	GoToPage(ID_PAGE_SINGLEPLAYER);
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}
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void HWForm::GoToSetup()
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{
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	GoToPage(ID_PAGE_SETUP);
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}
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void HWForm::GoToInfo()
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{
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	GoToPage(ID_PAGE_INFO);
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}
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void HWForm::GoToMultiplayer()
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{
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	GoToPage(ID_PAGE_MULTIPLAYER);
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}
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void HWForm::GoToSaves()
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{
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	QDir tmpdir;
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	tmpdir.cd(cfgdir->absolutePath());
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	tmpdir.cd("Saves");
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	ui.pagePlayDemo->FillFromDir(tmpdir);
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	GoToPage(ID_PAGE_DEMOS);
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}
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void HWForm::GoToDemos()
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{
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	QDir tmpdir;
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	tmpdir.cd(cfgdir->absolutePath());
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	tmpdir.cd("Demos");
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	ui.pagePlayDemo->FillFromDir(tmpdir);
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	GoToPage(ID_PAGE_DEMOS);
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}
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void HWForm::GoToNet()
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{
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	GoToPage(ID_PAGE_NET);
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}
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void HWForm::OnPageShown(quint8 id, quint8 lastid)
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{
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	if (id == ID_PAGE_MULTIPLAYER || id == ID_PAGE_NETCFG) {
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		QStringList tmNames=config->GetTeamsList();
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		TeamSelWidget* curTeamSelWidget;
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		if(id == ID_PAGE_MULTIPLAYER) {
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		  curTeamSelWidget=ui.pageMultiplayer->teamsSelect;
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		} else {
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		  curTeamSelWidget=ui.pageNetGame->pNetTeamsWidget;
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		}
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		QList<HWTeam> teamsList;
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		for(QStringList::iterator it=tmNames.begin(); it!=tmNames.end(); it++) {
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		  HWTeam team(*it);
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		  team.LoadFromFile();
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		  teamsList.push_back(team);
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		}
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		if(lastid==ID_PAGE_SETUP) { // _TEAM
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		  if (editedTeam) {
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		    curTeamSelWidget->addTeam(*editedTeam);
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		  }
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		} else {
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		  curTeamSelWidget->resetPlayingTeams(teamsList);
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		}
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	}
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}
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void HWForm::GoToPage(quint8 id)
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{
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	quint8 lastid=ui.Pages->currentIndex();
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	PagesStack.push(ui.Pages->currentIndex());
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	OnPageShown(id, lastid);
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	ui.Pages->setCurrentIndex(id);
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}
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void HWForm::GoBack()
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{
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	if (!PagesStack.isEmpty() && PagesStack.top() == ID_PAGE_NET) {
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	  if(hwnet || pnetserver) NetDisconnect();
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	}
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	quint8 id = PagesStack.isEmpty() ? ID_PAGE_MAIN : PagesStack.pop();
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	OnPageShown(id, ui.Pages->currentIndex());
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	ui.Pages->setCurrentIndex(id);
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}
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void HWForm::btnExitPressed()
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{
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	eggTimer.start();
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}
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void HWForm::btnExitClicked()
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{
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	if (eggTimer.elapsed() < 3000)
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		close();
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	else
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	{
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		QPushButton * btn = findChild<QPushButton *>("imageButt");
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		if (btn)
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		{
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			btn->setIcon(QIcon(":/res/bonus.png"));
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		}
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	}
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}
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void HWForm::IntermediateSetup()
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{
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  quint8 id=ui.Pages->currentIndex();
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  TeamSelWidget* curTeamSelWidget;
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  if(id == ID_PAGE_MULTIPLAYER) {
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    curTeamSelWidget=ui.pageMultiplayer->teamsSelect;
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  } else {
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    curTeamSelWidget=ui.pageNetGame->pNetTeamsWidget;
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  }
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  QList<HWTeam> teams=curTeamSelWidget->getDontPlayingTeams();
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  QStringList tmnames;
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  for(QList<HWTeam>::iterator it = teams.begin(); it != teams.end(); ++it) {
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    tmnames+=it->TeamName;
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  }
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  UpdateTeamsLists(&tmnames); // FIXME: still need more work if teamname is updated while configuring
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  GoToPage(ID_PAGE_SETUP);
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}
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void HWForm::NewTeam()
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{
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	editedTeam = new HWTeam("unnamed");
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	editedTeam->SetToPage(this);
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	GoToPage(ID_PAGE_SETUP_TEAM);
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}
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void HWForm::EditTeam()
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{
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	editedTeam = new HWTeam(ui.pageOptions->CBTeamName->currentText());
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	editedTeam->LoadFromFile();
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	editedTeam->SetToPage(this);
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	GoToPage(ID_PAGE_SETUP_TEAM);
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}
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void HWForm::TeamSave()
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{
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	editedTeam->GetFromPage(this);
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	editedTeam->SaveToFile();
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	delete editedTeam;
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	editedTeam=0;
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	UpdateTeamsLists();
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	GoBack();
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}
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void HWForm::TeamDiscard()
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{
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	delete editedTeam;
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	editedTeam=0;
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	GoBack();
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}
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void HWForm::SimpleGame()
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{
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	CreateGame(ui.pageLocalGame->gameCFG, 0);
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	game->StartQuick();
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}
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void HWForm::PlayDemo()
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{
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	QListWidgetItem * curritem = ui.pagePlayDemo->DemosList->currentItem();
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	if (!curritem)
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	{
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		QMessageBox::critical(this,
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				tr("Error"),
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				tr("Please, select demo from the list above"),
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				tr("OK"));
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		return ;
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	}
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	CreateGame(0, 0);
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	game->PlayDemo(cfgdir->absolutePath() + "/Demos/" + curritem->text() + ".hwd_" + *cProtoVer);
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}
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void HWForm::NetConnectServer()
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{
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  QListWidgetItem * curritem = ui.pageNet->pUdpClient->serversList->currentItem();
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  if (!curritem) {
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    QMessageBox::critical(this,
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			  tr("Error"),
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			  tr("Please, select server from the list above"),
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			  tr("OK"));
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    return ;
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  }
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  _NetConnect(curritem->text(), 46631, ui.pageNet->editNetNick->text());
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}
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void HWForm::_NetConnect(const QString & hostName, quint16 port, const QString & nick)
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{
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diff changeset
   329
	ui.pageNetGame->pChatWidget->clear();
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   330
	hwnet = new HWNewNet(config, ui.pageNetGame->pGameCFG, ui.pageNetGame->pNetTeamsWidget);
448
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   331
	connect(hwnet, SIGNAL(GameStateChanged(GameState)), this, SLOT(NetGameStateChanged(GameState)));
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   332
	connect(hwnet, SIGNAL(EnteredGame()), this, SLOT(NetGameEnter()));
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   333
	connect(hwnet, SIGNAL(AddNetTeam(const HWTeam&)), this, SLOT(AddNetTeam(const HWTeam&)));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   334
471
e1eb64ba5e9c Small cleanup, faster compilation as a result
unc0rr
parents: 465
diff changeset
   335
	connect(hwnet, SIGNAL(chatStringFromNet(const QStringList&)),
461
105af110b0e6 chatWidget with layout
displacer
parents: 453
diff changeset
   336
		ui.pageNetGame->pChatWidget, SLOT(onChatStringFromNet(const QStringList&)));
105af110b0e6 chatWidget with layout
displacer
parents: 453
diff changeset
   337
	connect(ui.pageNetGame->pChatWidget, SIGNAL(chatLine(const QString&)),
105af110b0e6 chatWidget with layout
displacer
parents: 453
diff changeset
   338
		hwnet, SLOT(chatLineToNet(const QString&)));
471
e1eb64ba5e9c Small cleanup, faster compilation as a result
unc0rr
parents: 465
diff changeset
   339
	connect(hwnet, SIGNAL(nickAdded(const QString&)),
465
07eca0a2546c chatWidget with nicks ready
displacer
parents: 461
diff changeset
   340
		ui.pageNetGame->pChatWidget, SLOT(nickAdded(const QString&)));
471
e1eb64ba5e9c Small cleanup, faster compilation as a result
unc0rr
parents: 465
diff changeset
   341
	connect(hwnet, SIGNAL(nickRemoved(const QString&)),
465
07eca0a2546c chatWidget with nicks ready
displacer
parents: 461
diff changeset
   342
		ui.pageNetGame->pChatWidget, SLOT(nickRemoved(const QString&)));
461
105af110b0e6 chatWidget with layout
displacer
parents: 453
diff changeset
   343
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 350
diff changeset
   344
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(hhogsNumChanged(const HWTeam&)),
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 350
diff changeset
   345
		hwnet, SLOT(onHedgehogsNumChanged(const HWTeam&)));
372
4bac77f8cd38 network colors (alpha)
displacer
parents: 352
diff changeset
   346
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamColorChanged(const HWTeam&)),
4bac77f8cd38 network colors (alpha)
displacer
parents: 352
diff changeset
   347
		hwnet, SLOT(onTeamColorChanged(const HWTeam&)));
327
a281ff0803f1 Connect signal and slot directly for AddTeam event
unc0rr
parents: 324
diff changeset
   348
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamWillPlay(HWTeam)), hwnet, SLOT(AddTeam(HWTeam)));
373
df912aab6b7e network team add can be denied by server
displacer
parents: 372
diff changeset
   349
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(acceptRequested(HWTeam)), hwnet, SLOT(AddTeam(HWTeam)));
347
6521e1b2cd40 more correct remove net teams
displacer
parents: 341
diff changeset
   350
	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamNotPlaying(const HWTeam&)), hwnet, SLOT(RemoveTeam(const HWTeam&)));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   351
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   352
	connect(ui.pageNetGame->pGameCFG, SIGNAL(seedChanged(const QString &)), hwnet, SLOT(onSeedChanged(const QString &)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   353
	connect(ui.pageNetGame->pGameCFG, SIGNAL(mapChanged(const QString &)), hwnet, SLOT(onMapChanged(const QString &)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   354
	connect(ui.pageNetGame->pGameCFG, SIGNAL(themeChanged(const QString &)), hwnet, SLOT(onThemeChanged(const QString &)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   355
	connect(ui.pageNetGame->pGameCFG, SIGNAL(initHealthChanged(quint32)), hwnet, SLOT(onInitHealthChanged(quint32)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   356
	connect(ui.pageNetGame->pGameCFG, SIGNAL(turnTimeChanged(quint32)), hwnet, SLOT(onTurnTimeChanged(quint32)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   357
	connect(ui.pageNetGame->pGameCFG, SIGNAL(fortsModeChanged(bool)), hwnet, SLOT(onFortsModeChanged(bool)));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   358
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   359
	connect(hwnet, SIGNAL(Disconnected()), this, SLOT(ForcedDisconnect()));
330
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   360
	connect(hwnet, SIGNAL(seedChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setSeed(const QString &)));
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   361
	connect(hwnet, SIGNAL(mapChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setMap(const QString &)));
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   362
	connect(hwnet, SIGNAL(themeChanged(const QString &)), ui.pageNetGame->pGameCFG, SLOT(setTheme(const QString &)));
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   363
	connect(hwnet, SIGNAL(initHealthChanged(quint32)), ui.pageNetGame->pGameCFG, SLOT(setInitHealth(quint32)));
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   364
	connect(hwnet, SIGNAL(turnTimeChanged(quint32)), ui.pageNetGame->pGameCFG, SLOT(setTurnTime(quint32)));
09cfe028a629 Fix infinite loop
unc0rr
parents: 329
diff changeset
   365
	connect(hwnet, SIGNAL(fortsModeChanged(bool)), ui.pageNetGame->pGameCFG, SLOT(setFortsMode(bool)));
425
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   366
	connect(hwnet, SIGNAL(hhnumChanged(const HWTeam&)),
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 350
diff changeset
   367
		ui.pageNetGame->pNetTeamsWidget, SLOT(changeHHNum(const HWTeam&)));
425
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   368
	connect(hwnet, SIGNAL(teamColorChanged(const HWTeam&)),
372
4bac77f8cd38 network colors (alpha)
displacer
parents: 352
diff changeset
   369
		ui.pageNetGame->pNetTeamsWidget, SLOT(changeTeamColor(const HWTeam&)));
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 328
diff changeset
   370
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   371
	hwnet->Connect(hostName, port, nick);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   372
	config->SaveOptions();
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   373
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   374
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   375
void HWForm::NetConnect()
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   376
{
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   377
  _NetConnect(ui.pageNet->editIP->text(), 46631, ui.pageNet->editNetNick->text());
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   378
}
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   379
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   380
void HWForm::NetStartServer()
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   381
{
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   382
  pnetserver = new HWNetServer;
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   383
  pnetserver->StartServer();
449
9f4063306e54 - Fix creating net server in Windows issue
unc0rr
parents: 448
diff changeset
   384
  _NetConnect("localhost", pnetserver->getRunningPort(), ui.pageNet->editNetNick->text());
412
2ddcc3e3e644 udp server detecting experimental version
displacer
parents: 407
diff changeset
   385
  pUdpServer = new HWNetUdpServer();
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   386
}
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   387
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   388
void HWForm::NetDisconnect()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   389
{
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   390
  if(hwnet) {
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   391
    hwnet->Disconnect();
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   392
    delete hwnet;
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   393
    hwnet=0;
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   394
  }
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   395
  if(pnetserver) {
412
2ddcc3e3e644 udp server detecting experimental version
displacer
parents: 407
diff changeset
   396
    pUdpServer->deleteLater();
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   397
    pnetserver->StopServer();
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   398
    delete pnetserver;
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   399
    pnetserver=0;
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
   400
  }
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   401
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   402
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   403
void HWForm::ForcedDisconnect()
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   404
{
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   405
  if(pnetserver) return; // we have server - let it care of all things
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   406
  if (hwnet) {
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   407
    hwnet->deleteLater();
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   408
    hwnet=0;
425
a7e1dabc8fb7 - Better AI thinking behavior
unc0rr
parents: 418
diff changeset
   409
    QMessageBox::warning(this, QMessageBox::tr("Network"),
407
c7890ba9ed6e lost connection to server warning message
displacer
parents: 383
diff changeset
   410
			 QMessageBox::tr("Connection to server is lost"));
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   411
  }
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   412
  GoBack();
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   413
}
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 373
diff changeset
   414
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   415
void HWForm::NetGameEnter()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   416
{
290
09738170c557 - Further work on stack of pages
unc0rr
parents: 289
diff changeset
   417
	GoToPage(ID_PAGE_NETCFG);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   418
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   419
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   420
void HWForm::NetStartGame()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   421
{
448
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   422
  ui.pageNetGame->BtnGo->setText(QPushButton::tr("Waiting"));
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   423
  ui.pageNetGame->BtnGo->setEnabled(false);
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   424
  hwnet->StartGame();
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   425
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   426
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   427
void HWForm::AddNetTeam(const HWTeam& team)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   428
{
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   429
  ui.pageNetGame->pNetTeamsWidget->addTeam(team);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   430
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   431
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   432
void HWForm::StartMPGame()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   433
{
341
184230eb4151 - Store more team specific values in HWTeam
unc0rr
parents: 339
diff changeset
   434
	CreateGame(ui.pageMultiplayer->gameCFG, ui.pageMultiplayer->teamsSelect);
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   435
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   436
	game->StartLocal();
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   437
}
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   438
448
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   439
void HWForm::NetGameStateChanged(GameState __attribute__((unused)) gameState)
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   440
{
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   441
  ui.pageNetGame->BtnGo->setText(QPushButton::tr("Go!"));
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   442
  ui.pageNetGame->BtnGo->setEnabled(true);
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   443
}
e968e19a464c waiting state for net Go button
displacer
parents: 425
diff changeset
   444
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   445
void HWForm::GameStateChanged(GameState gameState)
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   446
{
324
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   447
	switch(gameState) {
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   448
		case gsStarted: {
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   449
			ui.pageGameStats->labelGameStats->setText("");
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   450
			break;
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   451
		}
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   452
		case gsFinished: {
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   453
			GoToPage(ID_PAGE_GAMESTATS);
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   454
			break;
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   455
		}
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   456
		default: ;
307
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   457
	}
324
f4c109c82a0c Don't show game stats in case of interrupted by command '/quit' game
unc0rr
parents: 323
diff changeset
   458
307
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   459
}
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   460
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   461
void HWForm::AddStatText(const QString & msg)
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   462
{
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   463
	ui.pageGameStats->labelGameStats->setText(
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   464
		ui.pageGameStats->labelGameStats->text() + msg);
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   465
}
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   466
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   467
void HWForm::GameStats(char type, const QString & info)
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   468
{
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   469
	switch(type) {
307
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   470
		case 'r' : {
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   471
			AddStatText(QString("<h1 align=\"center\">%1</h1>").arg(info));
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   472
			break;
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   473
		}
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   474
		case 'D' : {
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   475
			int i = info.indexOf(' ');
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   476
			QString message = QLabel::tr("<p>The best shot award was won by <b>%1</b> with <b>%2</b> pts.</p>")
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   477
					.arg(info.mid(i + 1), info.left(i));
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   478
			AddStatText(message);
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   479
			break;
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   480
		}
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   481
		case 'K' : {
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   482
			QString message = QLabel::tr("<p>A total of <b>%1</b> Hedgehog(s) were killed during this round.</p>").arg(info);
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   483
			AddStatText(message);
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   484
			break;
96b428ac11f2 More statistics
unc0rr
parents: 306
diff changeset
   485
		}
306
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   486
	}
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   487
}
7b61834edcf6 - Better blowtorch
unc0rr
parents: 301
diff changeset
   488
341
184230eb4151 - Store more team specific values in HWTeam
unc0rr
parents: 339
diff changeset
   489
void HWForm::CreateGame(GameCFGWidget * gamecfg, TeamSelWidget* pTeamSelWidget)
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{
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	game = new HWGame(config, gamecfg, pTeamSelWidget);
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   492
	connect(game, SIGNAL(GameStateChanged(GameState)), this, SLOT(GameStateChanged(GameState)));
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   493
	connect(game, SIGNAL(GameStats(char, const QString &)), this, SLOT(GameStats(char, const QString &)));
425
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diff changeset
   494
	connect(game, SIGNAL(ErrorMessage(const QString &)), this, SLOT(ShowErrorMessage(const QString &)), Qt::QueuedConnection);
533
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diff changeset
   495
	connect(game, SIGNAL(HaveRecord(bool, const QByteArray &)), this, SLOT(GetRecord(bool, const QByteArray &)));
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diff changeset
   496
}
425
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diff changeset
   497
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diff changeset
   498
void HWForm::ShowErrorMessage(const QString & msg)
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   499
{
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diff changeset
   500
	QMessageBox::warning(this,
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diff changeset
   501
			"Hedgewars",
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diff changeset
   502
			msg);
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diff changeset
   503
}
533
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diff changeset
   504
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diff changeset
   505
void HWForm::GetRecord(bool isDemo, const QByteArray & record)
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diff changeset
   506
{
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diff changeset
   507
	QString filename;
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diff changeset
   508
	QByteArray demo = record;
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diff changeset
   509
	if (isDemo)
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diff changeset
   510
	{
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diff changeset
   511
		demo.replace(QByteArray("\x02TL"), QByteArray("\x02TD"));
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diff changeset
   512
		demo.replace(QByteArray("\x02TN"), QByteArray("\x02TD"));
579
94db15de0392 - Some changes to make build process clear
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diff changeset
   513
		filename = cfgdir->absolutePath() + "/Demos/LastRound.hwd_" + *cProtoVer;
533
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diff changeset
   514
	} else
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diff changeset
   515
	{
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diff changeset
   516
		demo.replace(QByteArray("\x02TL"), QByteArray("\x02TS"));
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diff changeset
   517
		demo.replace(QByteArray("\x02TN"), QByteArray("\x02TS"));
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diff changeset
   518
		filename = cfgdir->absolutePath() + "/Saves/LastRound.hws_" + *cProtoVer;
533
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diff changeset
   519
	}
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diff changeset
   520
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diff changeset
   521
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diff changeset
   522
	QFile demofile(filename);
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diff changeset
   523
	if (!demofile.open(QIODevice::WriteOnly))
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diff changeset
   524
	{
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diff changeset
   525
		ShowErrorMessage(tr("Cannot save record to file %1").arg(filename));
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diff changeset
   526
		return ;
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diff changeset
   527
	}
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diff changeset
   528
	demofile.write(demo.constData(), demo.size());
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   529
	demofile.close();
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diff changeset
   530
}