cmake_modules/FindGMP.cmake
author nemo
Sat, 04 Dec 2010 11:30:54 -0500
changeset 4455 a0c8779713f2
parent 2401 2a694ea2a437
permissions -rw-r--r--
In AI survival mode, have the AI score when it kills humans, instead of its own team, clear poison on an AI kill, and reset AI health using InitialHealth instead of 100.
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FIND_PATH(GMP_INCLUDE_DIR gmp.h)
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FIND_LIBRARY(GMP_LIBRARY NAMES GMP gmp)
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IF (GMP_INCLUDE_DIR AND GMP_LIBRARY)
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   SET(GMP_FOUND TRUE)
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   ENDIF (GMP_INCLUDE_DIR AND GMP_LIBRARY)
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   IF (GMP_FOUND)
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      IF (NOT GMP_FIND_QUIETLY)
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            MESSAGE(STATUS "Found GMP: ${GMP_LIBRARY}")
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      ENDIF (NOT GMP_FIND_QUIETLY)
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   ELSE (GMP_FOUND)
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   IF (GMP_FIND_REQUIRED)
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      MESSAGE(FATAL_ERROR "Could not find GMP")
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   ENDIF (GMP_FIND_REQUIRED)
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ENDIF (GMP_FOUND)