project_files/HedgewarsMobile/Classes/AmmoMenuViewController.m
author Xeli
Thu, 04 Aug 2011 17:36:13 +0200
branchhedgeroid
changeset 5473 a68f900c4e8c
parent 5208 878e551f0b4a
child 5662 99083392cd4f
permissions -rw-r--r--
Utility functions which are context wide, mostly SD methods right now
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
     1
/*
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
     2
 * Hedgewars-iOS, a Hedgewars port for iOS devices
4976
088d40d8aba2 Happy 2011 :)
koda
parents: 4946
diff changeset
     3
 * Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
     4
 *
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
     8
 *
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    12
 * GNU General Public License for more details.
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    13
 *
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    14
 * You should have received a copy of the GNU General Public License
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    15
 * along with this program; if not, write to the Free Software
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    17
 *
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    18
 * File created on 03/10/2010.
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    19
 */
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    20
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    21
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    22
#import "AmmoMenuViewController.h"
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    23
#import <QuartzCore/QuartzCore.h>
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    24
#import "CommodityFunctions.h"
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    25
#import "UIImageExtra.h"
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    26
#import "PascalImports.h"
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    27
3989
adffb668f06e add a default description to the new ammomenu
koda
parents: 3984
diff changeset
    28
#define BTNS_PER_ROW         9
4032
4aeab704d006 can move the new ammo menu freely
koda
parents: 3996
diff changeset
    29
#define DEFAULT_DESCRIPTION  IS_IPAD() ? \
4356
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4082
diff changeset
    30
                             NSLocalizedString(@"Hold your finger on a weapon to see what it does.\nYou can move this window anywhere on the screen.",@"") : \
4032
4aeab704d006 can move the new ammo menu freely
koda
parents: 3996
diff changeset
    31
                             NSLocalizedString(@"Hold your finger on a weapon to see what it does.\nTap anywhere to dismiss.",@"")
3952
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
    32
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    33
@implementation AmmoMenuViewController
3981
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
    34
@synthesize imagesArray, buttonsArray, nameLabel, extraLabel, captionLabel, isVisible;
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    35
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
    36
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
    37
    return rotationManager(interfaceOrientation);
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
    38
}
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    39
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
    40
#pragma mark -
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
    41
#pragma mark view handling
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
    42
-(void) viewDidLoad {    
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    43
    self.view.frame = CGRectMake(0, 0, 480, 320);
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    44
    self.view.backgroundColor = [UIColor blackColor];
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    45
    self.view.layer.borderColor = [[UIColor whiteColor] CGColor];
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    46
    self.view.layer.borderWidth = 1.3f;
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    47
    [self.view.layer setCornerRadius:10];
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
    48
    [self.view.layer setMasksToBounds:YES];
3952
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
    49
    self.view.autoresizingMask = UIViewAutoresizingNone;
4032
4aeab704d006 can move the new ammo menu freely
koda
parents: 3996
diff changeset
    50
    placingPoint = CGPointMake(-1, -1);
4aeab704d006 can move the new ammo menu freely
koda
parents: 3996
diff changeset
    51
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    52
    self.isVisible = NO;
3978
9660600e43cb fix some glitches
koda
parents: 3977
diff changeset
    53
    delay = (uint8_t *)calloc(HW_getNumberOfWeapons(), sizeof(uint8_t));
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
    54
    HW_getAmmoDelays(delay);
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    55
3978
9660600e43cb fix some glitches
koda
parents: 3977
diff changeset
    56
    shouldUpdateImage = (BOOL *)calloc(HW_getNumberOfWeapons(), sizeof(BOOL));
9660600e43cb fix some glitches
koda
parents: 3977
diff changeset
    57
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
    58
    [super viewDidLoad];
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    59
}
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    60
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    61
-(void) viewWillAppear:(BOOL)animated {
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
    62
    [self updateAmmoVisuals];
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    63
    [super viewWillAppear:animated];
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    64
}
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    65
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    66
-(void) appearInView:(UIView *)container {
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    67
    [self viewWillAppear:YES];
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    68
    [container addSubview:self.view];
4032
4aeab704d006 can move the new ammo menu freely
koda
parents: 3996
diff changeset
    69
5195
1bfa81f0bc21 fix rotation and ammomenu on ios
koda
parents: 4976
diff changeset
    70
    if (placingPoint.x == -1 || placingPoint.y == -1)
4032
4aeab704d006 can move the new ammo menu freely
koda
parents: 3996
diff changeset
    71
        placingPoint = container.center;
5195
1bfa81f0bc21 fix rotation and ammomenu on ios
koda
parents: 4976
diff changeset
    72
    if (IS_DUALHEAD() == YES) {
3952
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
    73
        UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation];
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
    74
        if (orientation == UIDeviceOrientationLandscapeLeft || orientation == UIDeviceOrientationLandscapeRight)
4032
4aeab704d006 can move the new ammo menu freely
koda
parents: 3996
diff changeset
    75
            self.view.center = CGPointMake(placingPoint.y, placingPoint.x);
3952
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
    76
        else
4032
4aeab704d006 can move the new ammo menu freely
koda
parents: 3996
diff changeset
    77
            self.view.center = CGPointMake(placingPoint.x, placingPoint.y);
5195
1bfa81f0bc21 fix rotation and ammomenu on ios
koda
parents: 4976
diff changeset
    78
    } else
1bfa81f0bc21 fix rotation and ammomenu on ios
koda
parents: 4976
diff changeset
    79
        self.view.center = CGPointMake(placingPoint.y, placingPoint.x);
1bfa81f0bc21 fix rotation and ammomenu on ios
koda
parents: 4976
diff changeset
    80
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    81
    self.isVisible = YES;
4853
afe24c4491ef sheepluva suggested that game should pause when in weapon screen (iphone only)
koda
parents: 4362
diff changeset
    82
    if (IS_IPAD() == NO)
afe24c4491ef sheepluva suggested that game should pause when in weapon screen (iphone only)
koda
parents: 4362
diff changeset
    83
        HW_pause();
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    84
}
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    85
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    86
-(void) disappear {
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
    87
    if (self.isVisible)
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
    88
        [self.view removeFromSuperview];
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    89
    self.isVisible = NO;
4032
4aeab704d006 can move the new ammo menu freely
koda
parents: 3996
diff changeset
    90
    placingPoint.x = self.view.center.y;
4aeab704d006 can move the new ammo menu freely
koda
parents: 3996
diff changeset
    91
    placingPoint.y = self.view.center.x;
4853
afe24c4491ef sheepluva suggested that game should pause when in weapon screen (iphone only)
koda
parents: 4362
diff changeset
    92
    if (IS_IPAD() == NO)
afe24c4491ef sheepluva suggested that game should pause when in weapon screen (iphone only)
koda
parents: 4362
diff changeset
    93
        HW_pauseToggle();
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    94
}
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
    95
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
    96
#pragma mark -
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
    97
#pragma mark drawing
3989
adffb668f06e add a default description to the new ammomenu
koda
parents: 3984
diff changeset
    98
-(void) loadLabels {
3981
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
    99
    int x = 12;
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   100
    int y = (HW_getNumberOfWeapons()/BTNS_PER_ROW)*44 + 18;
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   101
    UILabel *name = [[UILabel alloc] initWithFrame:CGRectMake(x, y, 200, 20)];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   102
    name.backgroundColor = [UIColor clearColor];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   103
    name.textColor = UICOLOR_HW_YELLOW_BODER;
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   104
    name.font = [UIFont boldSystemFontOfSize:[UIFont labelFontSize]];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   105
    self.nameLabel = name;
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   106
    [self.view addSubview:self.nameLabel];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   107
    [name release];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   108
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   109
    UILabel *caption = [[UILabel alloc] initWithFrame:CGRectMake(x+200, y, 220, 20)];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   110
    caption.backgroundColor = [UIColor clearColor];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   111
    caption.textColor = [UIColor whiteColor];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   112
    caption.font = [UIFont boldSystemFontOfSize:[UIFont systemFontSize]];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   113
    caption.adjustsFontSizeToFitWidth = YES;
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   114
    caption.minimumFontSize = 8;
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   115
    self.captionLabel = caption;
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   116
    [self.view addSubview:self.captionLabel];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   117
    [caption release];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   118
5195
1bfa81f0bc21 fix rotation and ammomenu on ios
koda
parents: 4976
diff changeset
   119
    UILabel *description = [[UILabel alloc] initWithFrame:CGRectMake(x+2, self.view.frame.size.height-50, 415, 53)];
3981
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   120
    description.backgroundColor = [UIColor clearColor];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   121
    description.textColor = [UIColor whiteColor];
3989
adffb668f06e add a default description to the new ammomenu
koda
parents: 3984
diff changeset
   122
    description.text = DEFAULT_DESCRIPTION;
3981
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   123
    description.font = [UIFont italicSystemFontOfSize:[UIFont systemFontSize]];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   124
    description.adjustsFontSizeToFitWidth = YES;
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   125
    description.minimumFontSize = 8;
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   126
    description.numberOfLines = 0;
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   127
    self.extraLabel = description;
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   128
    [self.view addSubview:self.extraLabel];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   129
    [description release];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   130
}
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   131
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   132
-(void) loadAmmoStuff:(id) object {
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   133
    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   134
    NSString *str = [NSString stringWithFormat:@"%@/AmmoMenu/Ammos.png",GRAPHICS_DIRECTORY()];
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   135
    UIImage *ammoStoreImage = [[UIImage alloc] initWithContentsOfFile:str];
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   136
3977
9df7b4812da9 optimizations to new ammomenu and overlay
koda
parents: 3976
diff changeset
   137
    NSMutableArray *imgs = [[NSMutableArray alloc] initWithCapacity:HW_getNumberOfWeapons()];
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   138
    NSMutableArray *array = [[NSMutableArray alloc] initWithCapacity:HW_getNumberOfWeapons()];
3952
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   139
    int i, j, e;
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   140
    for (i = 0, j = 0, e = 0; i < HW_getNumberOfWeapons(); i++) {
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   141
        int x, y;
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   142
        float w, radius;
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   143
        
3952
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   144
        // move utilities aside and make 'em rounded
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   145
        if (HW_isWeaponAnEffect(i)) {
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   146
            x = 432;
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   147
            y = 20 + 48*e++;
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   148
            w = 1.5;
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   149
            radius = 22;
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   150
        } else {
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   151
            x = 10+(j%BTNS_PER_ROW)*44;
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   152
            y = 10+(j/BTNS_PER_ROW)*44;
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   153
            if (j / BTNS_PER_ROW % 2 != 0)
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   154
                x += 20;
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   155
            w = 1;
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   156
            radius = 6;
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   157
            j++;
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   158
        }
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   159
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   160
        UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
3952
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   161
        button.frame = CGRectMake(x, y, 40, 40);
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   162
        button.tag = i;
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   163
        button.layer.borderColor = [UICOLOR_HW_YELLOW_TEXT CGColor];
3952
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   164
        button.layer.borderWidth = w;
d6412423da45 moved some utilities to a separate column with round buttons
koda
parents: 3941
diff changeset
   165
        [button.layer setCornerRadius:radius];
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   166
        [button.layer setMasksToBounds:YES];
3976
abaf741a4e21 less warning, no rotation glitch, more comments
koda
parents: 3952
diff changeset
   167
        [button addTarget:self action:@selector(buttonPressed:) forControlEvents:UIControlEventTouchDown];
abaf741a4e21 less warning, no rotation glitch, more comments
koda
parents: 3952
diff changeset
   168
        [button addTarget:self action:@selector(buttonReleased:) forControlEvents:UIControlEventTouchUpInside];
3989
adffb668f06e add a default description to the new ammomenu
koda
parents: 3984
diff changeset
   169
        [button addTarget:self action:@selector(buttonCancelled:) forControlEvents:UIControlEventTouchUpOutside|UIControlEventTouchCancel];
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   170
        [button setTitleColor:UICOLOR_HW_YELLOW_TEXT forState:UIControlStateNormal];
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   171
        button.titleLabel.backgroundColor = [UIColor blackColor];
3935
5ca27a0e9a63 made the new menu toggable
koda
parents: 3933
diff changeset
   172
        button.titleLabel.font = [UIFont boldSystemFontOfSize:[UIFont smallSystemFontSize]];
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   173
        [button.titleLabel.layer setCornerRadius:3];
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   174
        [button.titleLabel.layer setMasksToBounds:YES];
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   175
        button.titleLabel.layer.borderColor = [[UIColor whiteColor] CGColor];
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   176
        button.titleLabel.layer.borderWidth = 1;
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   177
        [self.view addSubview:button];
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   178
        [array addObject:button];
3977
9df7b4812da9 optimizations to new ammomenu and overlay
koda
parents: 3976
diff changeset
   179
9df7b4812da9 optimizations to new ammomenu and overlay
koda
parents: 3976
diff changeset
   180
        int x_src = ((i*32)/(int)ammoStoreImage.size.height)*32;
9df7b4812da9 optimizations to new ammomenu and overlay
koda
parents: 3976
diff changeset
   181
        int y_src = (i*32)%(int)ammoStoreImage.size.height;
9df7b4812da9 optimizations to new ammomenu and overlay
koda
parents: 3976
diff changeset
   182
        UIImage *img = [ammoStoreImage cutAt:CGRectMake(x_src, y_src, 32, 32)];
9df7b4812da9 optimizations to new ammomenu and overlay
koda
parents: 3976
diff changeset
   183
        [imgs addObject:img];
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   184
    }
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   185
    [self performSelectorOnMainThread:@selector(setButtonsArray:) withObject:array waitUntilDone:NO];
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   186
    [array release];
3977
9df7b4812da9 optimizations to new ammomenu and overlay
koda
parents: 3976
diff changeset
   187
9df7b4812da9 optimizations to new ammomenu and overlay
koda
parents: 3976
diff changeset
   188
    [self performSelectorOnMainThread:@selector(setImagesArray:) withObject:imgs waitUntilDone:NO];
9df7b4812da9 optimizations to new ammomenu and overlay
koda
parents: 3976
diff changeset
   189
    [imgs release];
9df7b4812da9 optimizations to new ammomenu and overlay
koda
parents: 3976
diff changeset
   190
    [ammoStoreImage release];
9df7b4812da9 optimizations to new ammomenu and overlay
koda
parents: 3976
diff changeset
   191
3989
adffb668f06e add a default description to the new ammomenu
koda
parents: 3984
diff changeset
   192
    [self performSelectorOnMainThread:@selector(loadLabels) withObject:nil waitUntilDone:NO];
adffb668f06e add a default description to the new ammomenu
koda
parents: 3984
diff changeset
   193
    
3977
9df7b4812da9 optimizations to new ammomenu and overlay
koda
parents: 3976
diff changeset
   194
    [self performSelectorOnMainThread:@selector(updateAmmoVisuals) withObject:nil waitUntilDone:YES];
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   195
    UIActivityIndicatorView *spinner = (UIActivityIndicatorView *)object;
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   196
    [spinner stopAnimating];
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   197
    [pool drain];
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   198
}
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   199
3935
5ca27a0e9a63 made the new menu toggable
koda
parents: 3933
diff changeset
   200
-(void) updateAmmoVisuals {
3977
9df7b4812da9 optimizations to new ammomenu and overlay
koda
parents: 3976
diff changeset
   201
    if (self.buttonsArray == nil || self.imagesArray == nil) {
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   202
        UIActivityIndicatorView *spinner = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhite];
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   203
        spinner.hidesWhenStopped = YES;
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   204
        spinner.center = self.view.center;
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   205
        [spinner startAnimating];
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   206
        [self.view addSubview:spinner];
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   207
        [NSThread detachNewThreadSelector:@selector(loadAmmoStuff:) toTarget:self withObject:spinner];
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   208
        [spinner release];
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   209
        return;
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   210
    }
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   211
    
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   212
    int *loadout = (int *)calloc(HW_getNumberOfWeapons(), sizeof(int));
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   213
    int res = HW_getAmmoCounts(loadout);
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   214
    int turns = HW_getTurnsForCurrentTeam();
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   215
    
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   216
    if (res == 0) {
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   217
        self.view.userInteractionEnabled = YES;
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   218
        
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   219
        for (int i = 0; i < HW_getNumberOfWeapons(); i++) {
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   220
            UIButton *button = [self.buttonsArray objectAtIndex:i];
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   221
            if (loadout[i] > 0) {
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   222
                if (delay[i]-turns >= 0) {
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   223
                    button.layer.borderColor = [[UIColor lightGrayColor] CGColor];
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   224
                    [button setTitle:[NSString stringWithFormat:@" %d ",delay[i]-turns+1] forState:UIControlStateNormal];
3978
9660600e43cb fix some glitches
koda
parents: 3977
diff changeset
   225
                    if (button.currentBackgroundImage == nil || shouldUpdateImage[i] == NO) {
3977
9df7b4812da9 optimizations to new ammomenu and overlay
koda
parents: 3976
diff changeset
   226
                        UIImage *img = [self.imagesArray objectAtIndex:i];
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   227
                        [button setBackgroundImage:[img convertToGrayScale] forState:UIControlStateNormal];
3978
9660600e43cb fix some glitches
koda
parents: 3977
diff changeset
   228
                        shouldUpdateImage[i] = YES;
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   229
                    }
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   230
                } else {
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   231
                    button.layer.borderColor = [UICOLOR_HW_YELLOW_TEXT CGColor];
3976
abaf741a4e21 less warning, no rotation glitch, more comments
koda
parents: 3952
diff changeset
   232
                    [button setTitle:nil forState:UIControlStateNormal];
3978
9660600e43cb fix some glitches
koda
parents: 3977
diff changeset
   233
                    if (button.currentBackgroundImage == nil || shouldUpdateImage[i] == YES) {
3977
9df7b4812da9 optimizations to new ammomenu and overlay
koda
parents: 3976
diff changeset
   234
                        UIImage *img = [self.imagesArray objectAtIndex:i];
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   235
                        [button setBackgroundImage:img forState:UIControlStateNormal];
3978
9660600e43cb fix some glitches
koda
parents: 3977
diff changeset
   236
                        shouldUpdateImage[i] = NO;
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   237
                    }
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   238
                }
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   239
                button.enabled = YES;
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   240
            } else {
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   241
                if (button.enabled == YES)
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   242
                    [button setBackgroundImage:nil forState:UIControlStateNormal];
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   243
                button.layer.borderColor = [[UIColor darkGrayColor] CGColor];
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   244
                button.enabled = NO;
3978
9660600e43cb fix some glitches
koda
parents: 3977
diff changeset
   245
                shouldUpdateImage[i] = NO;
3935
5ca27a0e9a63 made the new menu toggable
koda
parents: 3933
diff changeset
   246
            }
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   247
        }
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   248
    } else {
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   249
        self.view.userInteractionEnabled = NO;
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   250
    }
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   251
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   252
    free(loadout);
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   253
    loadout = NULL;
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   254
}
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   255
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   256
#pragma mark -
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   257
#pragma mark user interaction
3981
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   258
-(void) buttonPressed:(id) sender {
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   259
    UIButton *theButton = (UIButton *)sender;
3981
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   260
    if (self.nameLabel == nil || self.extraLabel == nil)
3989
adffb668f06e add a default description to the new ammomenu
koda
parents: 3984
diff changeset
   261
        [self loadLabels];
3981
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   262
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   263
    self.nameLabel.text = [NSString stringWithUTF8String:HW_getWeaponNameByIndex(theButton.tag)];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   264
    // description contains a lot of unnecessary stuff, we clean it by removing .|, !| and ?|
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   265
    NSString *description = [NSString stringWithUTF8String:HW_getWeaponDescriptionByIndex(theButton.tag)];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   266
    NSArray *elements = [description componentsSeparatedByString:@".|"];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   267
    NSArray *purgedElements = [[elements objectAtIndex:0] componentsSeparatedByString:@"!|"];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   268
    NSArray *morePurgedElements = [[purgedElements objectAtIndex:0] componentsSeparatedByString:@"?|"];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   269
    self.extraLabel.text = [[[morePurgedElements objectAtIndex:0] stringByReplacingOccurrencesOfString:@"|" withString:@" "] stringByAppendingString:@"."];
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   270
    if (theButton.currentTitle != nil)
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   271
        self.captionLabel.text = NSLocalizedString(@"This weapon is locked",@"");
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   272
    else
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   273
        self.captionLabel.text = [NSString stringWithUTF8String:HW_getWeaponCaptionByIndex(theButton.tag)];
4945
541d35d1f2e8 in the cocoa ammomenu show descriptions properly for lower weapons
koda
parents: 4853
diff changeset
   274
    
541d35d1f2e8 in the cocoa ammomenu show descriptions properly for lower weapons
koda
parents: 4853
diff changeset
   275
    self.nameLabel.backgroundColor = [UIColor blackColor];
541d35d1f2e8 in the cocoa ammomenu show descriptions properly for lower weapons
koda
parents: 4853
diff changeset
   276
    self.captionLabel.backgroundColor = [UIColor blackColor];
541d35d1f2e8 in the cocoa ammomenu show descriptions properly for lower weapons
koda
parents: 4853
diff changeset
   277
    self.extraLabel.backgroundColor = [UIColor blackColor];
541d35d1f2e8 in the cocoa ammomenu show descriptions properly for lower weapons
koda
parents: 4853
diff changeset
   278
541d35d1f2e8 in the cocoa ammomenu show descriptions properly for lower weapons
koda
parents: 4853
diff changeset
   279
    int y, x = 8;
541d35d1f2e8 in the cocoa ammomenu show descriptions properly for lower weapons
koda
parents: 4853
diff changeset
   280
    // display labels on top for lower buttons
541d35d1f2e8 in the cocoa ammomenu show descriptions properly for lower weapons
koda
parents: 4853
diff changeset
   281
    if (theButton.tag > 41)
541d35d1f2e8 in the cocoa ammomenu show descriptions properly for lower weapons
koda
parents: 4853
diff changeset
   282
        y = 5;
541d35d1f2e8 in the cocoa ammomenu show descriptions properly for lower weapons
koda
parents: 4853
diff changeset
   283
    else
5195
1bfa81f0bc21 fix rotation and ammomenu on ios
koda
parents: 4976
diff changeset
   284
        y = (HW_getNumberOfWeapons()/BTNS_PER_ROW)*40;
4945
541d35d1f2e8 in the cocoa ammomenu show descriptions properly for lower weapons
koda
parents: 4853
diff changeset
   285
541d35d1f2e8 in the cocoa ammomenu show descriptions properly for lower weapons
koda
parents: 4853
diff changeset
   286
    self.nameLabel.frame = CGRectMake(x, y, 200, 20);
541d35d1f2e8 in the cocoa ammomenu show descriptions properly for lower weapons
koda
parents: 4853
diff changeset
   287
    self.captionLabel.frame = CGRectMake(x+200, y, 220, 20);
541d35d1f2e8 in the cocoa ammomenu show descriptions properly for lower weapons
koda
parents: 4853
diff changeset
   288
    self.extraLabel.frame = CGRectMake(x+2, y+20, 415, 53);
3981
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   289
}
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   290
3989
adffb668f06e add a default description to the new ammomenu
koda
parents: 3984
diff changeset
   291
-(void) buttonCancelled:(id) sender {
3981
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   292
    self.nameLabel.text = nil;
4032
4aeab704d006 can move the new ammo menu freely
koda
parents: 3996
diff changeset
   293
    self.extraLabel.text = nil;
3981
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   294
    self.captionLabel.text = nil;
4945
541d35d1f2e8 in the cocoa ammomenu show descriptions properly for lower weapons
koda
parents: 4853
diff changeset
   295
    self.extraLabel.backgroundColor = [UIColor clearColor];
541d35d1f2e8 in the cocoa ammomenu show descriptions properly for lower weapons
koda
parents: 4853
diff changeset
   296
    self.captionLabel.backgroundColor = [UIColor clearColor];
541d35d1f2e8 in the cocoa ammomenu show descriptions properly for lower weapons
koda
parents: 4853
diff changeset
   297
    self.nameLabel.backgroundColor = [UIColor clearColor];
3976
abaf741a4e21 less warning, no rotation glitch, more comments
koda
parents: 3952
diff changeset
   298
}
abaf741a4e21 less warning, no rotation glitch, more comments
koda
parents: 3952
diff changeset
   299
abaf741a4e21 less warning, no rotation glitch, more comments
koda
parents: 3952
diff changeset
   300
-(void) buttonReleased:(id) sender {
abaf741a4e21 less warning, no rotation glitch, more comments
koda
parents: 3952
diff changeset
   301
    UIButton *theButton = (UIButton *)sender;
3981
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   302
    if (self.nameLabel == nil || self.extraLabel == nil)
3989
adffb668f06e add a default description to the new ammomenu
koda
parents: 3984
diff changeset
   303
        [self loadLabels];
3981
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   304
3976
abaf741a4e21 less warning, no rotation glitch, more comments
koda
parents: 3952
diff changeset
   305
    if (theButton.currentTitle == nil) {
abaf741a4e21 less warning, no rotation glitch, more comments
koda
parents: 3952
diff changeset
   306
        HW_setWeapon(theButton.tag);
abaf741a4e21 less warning, no rotation glitch, more comments
koda
parents: 3952
diff changeset
   307
        playSound(@"clickSound");
3984
d92509c2f255 some more memory opt
koda
parents: 3981
diff changeset
   308
        if (IS_DUALHEAD() == NO)
d92509c2f255 some more memory opt
koda
parents: 3981
diff changeset
   309
            [self disappear];
3976
abaf741a4e21 less warning, no rotation glitch, more comments
koda
parents: 3952
diff changeset
   310
    }
4945
541d35d1f2e8 in the cocoa ammomenu show descriptions properly for lower weapons
koda
parents: 4853
diff changeset
   311
    [self buttonCancelled:sender];
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   312
}
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   313
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   314
-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   315
    NSSet *allTouches = [event allTouches];
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   316
4032
4aeab704d006 can move the new ammo menu freely
koda
parents: 3996
diff changeset
   317
    if (IS_IPAD() && [touches count] == 1) {
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   318
        self.view.layer.borderWidth = 3.5;
4946
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   319
        currentPoint = [[[allTouches allObjects] objectAtIndex:0] locationInView:self.view];
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   320
    }
4032
4aeab704d006 can move the new ammo menu freely
koda
parents: 3996
diff changeset
   321
3996
eb549fd864a5 the ios port is also iphone compatible
koda
parents: 3989
diff changeset
   322
    if (IS_IPAD() == NO)
eb549fd864a5 the ios port is also iphone compatible
koda
parents: 3989
diff changeset
   323
        [self disappear];
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   324
}
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   325
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   326
-(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
4032
4aeab704d006 can move the new ammo menu freely
koda
parents: 3996
diff changeset
   327
    self.view.layer.borderWidth = 1.3;
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   328
}
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   329
4946
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   330
// better window dragging implementation by
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   331
// http://iphonedevelopertips.com/graphics/drag-an-image-within-the-bounds-of-superview.html
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   332
-(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
4032
4aeab704d006 can move the new ammo menu freely
koda
parents: 3996
diff changeset
   333
    if (IS_IPAD() && [touches count] == 1) {
4946
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   334
        // Get active location upon move
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   335
        CGPoint activePoint = [[touches anyObject] locationInView:self.view];
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   336
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   337
        // Determine new point based on where the touch is now located
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   338
        CGPoint newPoint = CGPointMake(self.view.center.x + (activePoint.x - currentPoint.x),
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   339
                                       self.view.center.y + (activePoint.y - currentPoint.y));
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   340
4946
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   341
        // Make sure we stay within the bounds of the parent view
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   342
        float midPointX = CGRectGetMidX(self.view.bounds);
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   343
        if (newPoint.x > self.view.superview.bounds.size.width  - midPointX)
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   344
            newPoint.x = self.view.superview.bounds.size.width - midPointX;
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   345
        else if (newPoint.x < midPointX)
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   346
            newPoint.x = midPointX;
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   347
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   348
        float midPointY = CGRectGetMidY(self.view.bounds);
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   349
        if (newPoint.y > self.view.superview.bounds.size.height  - midPointY)
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   350
            newPoint.y = self.view.superview.bounds.size.height - midPointY;
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   351
        else if (newPoint.y < midPointY)
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   352
            newPoint.y = midPointY;
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   353
076767e86f2b better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
koda
parents: 4945
diff changeset
   354
        self.view.center = newPoint;
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   355
    }
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   356
}
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   357
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   358
-(void) touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
4032
4aeab704d006 can move the new ammo menu freely
koda
parents: 3996
diff changeset
   359
    [self touchesEnded:touches withEvent:event];
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   360
}
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   361
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   362
#pragma mark -
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   363
#pragma mark memory
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   364
-(void) didReceiveMemoryWarning {
3977
9df7b4812da9 optimizations to new ammomenu and overlay
koda
parents: 3976
diff changeset
   365
    self.imagesArray = nil;
4082
bfe14b38dad1 better support for wimpier i-devices
koda
parents: 4034
diff changeset
   366
    if (self.isVisible == NO)
bfe14b38dad1 better support for wimpier i-devices
koda
parents: 4034
diff changeset
   367
        self.buttonsArray = nil;
3981
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   368
    self.nameLabel = nil;
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   369
    self.extraLabel = nil;
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   370
    self.captionLabel = nil;
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   371
    MSG_MEMCLEAN();
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   372
    [super didReceiveMemoryWarning];
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   373
}
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   374
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   375
-(void) viewDidUnload {
3977
9df7b4812da9 optimizations to new ammomenu and overlay
koda
parents: 3976
diff changeset
   376
    self.imagesArray = nil;
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   377
    self.buttonsArray = nil;
3981
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   378
    self.nameLabel = nil;
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   379
    self.extraLabel = nil;
928e2040d34f add name, caption and description to the new ammomenu
koda
parents: 3978
diff changeset
   380
    self.captionLabel = nil;
3940
cc29628976cc some optimizations to drawing and fetching data of new ammomenu
koda
parents: 3935
diff changeset
   381
    free(delay);
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   382
    delay = NULL;
3978
9660600e43cb fix some glitches
koda
parents: 3977
diff changeset
   383
    free(shouldUpdateImage);
9660600e43cb fix some glitches
koda
parents: 3977
diff changeset
   384
    shouldUpdateImage = NULL;
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   385
    MSG_DIDUNLOAD();
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   386
    [super viewDidUnload];
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   387
}
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   388
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   389
-(void) dealloc {
5208
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5195
diff changeset
   390
    releaseAndNil(nameLabel);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5195
diff changeset
   391
    releaseAndNil(extraLabel);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5195
diff changeset
   392
    releaseAndNil(captionLabel);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5195
diff changeset
   393
    releaseAndNil(imagesArray);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5195
diff changeset
   394
    releaseAndNil(buttonsArray);
3924
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   395
    [super dealloc];
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   396
}
2a9ace189288 WIP for an objc ammomenu implementation
koda
parents:
diff changeset
   397
3933
1a873262f5dd polishing the cocoa ammomenu a little, still requires work
koda
parents: 3924
diff changeset
   398
@end