misc/Android.mk
author koda
Tue, 25 Dec 2012 01:13:07 +0100
changeset 8327 a6f3452f5f94
parent 8062 abbcdf73327a
child 8538 0e113487c4b2
permissions -rw-r--r--
convert Game() library call to argc,argv format so that we can use the new parsing functions
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9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
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MISC_DIR   := $(call my-dir)
9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
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LOCAL_PATH := MISC_DIR
9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
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9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
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include $(MISC_DIR)/libfreetype/Android.mk
9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
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include $(MISC_DIR)/liblua/Android.mk
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9a7cc0f29430 Using misc/libtremor/tremor rather than misc/tremor, plus added the include in the android.mk of SDL_mixer
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include $(MISC_DIR)/libtremor/Android.mk
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abbcdf73327a allow the engine to use physfs on android too
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include $(MISC_DIR)/physfs/Android.mk