project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/TeamSelectionActivity.java
author Xeli
Thu, 01 Sep 2011 14:54:43 +0200
branchhedgeroid
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/*
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 * Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
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 * Copyright (c) 2011 Richard Deurwaarder <xeli@xelification.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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package org.hedgewars.mobile;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.HashMap;
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import org.hedgewars.mobile.EngineProtocol.FrontendDataUtils;
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import org.hedgewars.mobile.EngineProtocol.Team;
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import android.app.Activity;
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import android.content.Intent;
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import android.os.Bundle;
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import android.os.Parcelable;
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import android.view.ContextMenu;
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import android.view.MenuItem;
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import android.view.View;
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import android.view.View.OnClickListener;
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import android.widget.AdapterView;
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import android.widget.AdapterView.AdapterContextMenuInfo;
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import android.widget.AdapterView.OnItemClickListener;
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import android.widget.ImageButton;
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import android.widget.ImageView;
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import android.widget.ListView;
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import android.widget.RelativeLayout;
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import android.widget.SimpleAdapter;
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import android.widget.SimpleAdapter.ViewBinder;
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import android.widget.TextView;
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public class TeamSelectionActivity extends Activity{
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	private static final int ACTIVITY_TEAMCREATION = 0;
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	private ImageButton addTeam, back;
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	private ListView availableTeams, selectedTeams;
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	private ArrayList<HashMap<String, Object>> availableTeamsList, selectedTeamsList;
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	private TextView txtInfo;
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	public void onCreate(Bundle savedInstanceState){
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		super.onCreate(savedInstanceState);
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		setContentView(R.layout.team_selector);
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		addTeam = (ImageButton) findViewById(R.id.btnAdd);
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		back = (ImageButton) findViewById(R.id.btnBack);
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		txtInfo = (TextView) findViewById(R.id.txtInfo);
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		addTeam.setOnClickListener(addTeamClicker);
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		back.setOnClickListener(backClicker);
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		availableTeams = (ListView) findViewById(R.id.availableTeams);
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		availableTeamsList = FrontendDataUtils.getTeams(this);
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		SimpleAdapter adapter = new SimpleAdapter(this, availableTeamsList, R.layout.team_selection_entry_simple, new String[]{"txt", "img"}, new int[]{R.id.txtName, R.id.imgDifficulty});
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		availableTeams.setAdapter(adapter);
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		registerForContextMenu(availableTeams);
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		availableTeams.setOnItemClickListener(availableClicker);
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		selectedTeams = (ListView) findViewById(R.id.selectedTeams);
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		selectedTeamsList = new ArrayList<HashMap<String, Object>>();
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		ArrayList<HashMap<String, ?>> toBeRemoved = new ArrayList<HashMap<String, ?>>();
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		ArrayList<Team> teamsStartGame = getIntent().getParcelableArrayListExtra("teams");
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		for(HashMap<String, Object> hashmap : availableTeamsList){
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			for(Team t : teamsStartGame){
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				if(((Team)hashmap.get("team")).equals(t)){
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					toBeRemoved.add(hashmap);
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					selectedTeamsList.add(FrontendDataUtils.teamToHashMap(t));//create a new hashmap to ensure all variables are entered into the map
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				}
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			}
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		}
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		for(HashMap<String, ?> hashmap : toBeRemoved) availableTeamsList.remove(hashmap);
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		adapter = new SimpleAdapter(this, selectedTeamsList, R.layout.team_selection_entry, new String[]{"txt", "img", "color", "count"}, new int[]{R.id.txtName, R.id.imgDifficulty, R.id.teamColor, R.id.teamCount});
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		adapter.setViewBinder(viewBinder);
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		selectedTeams.setAdapter(adapter);
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		selectedTeams.setOnItemClickListener(selectedClicker);
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		txtInfo.setText(String.format(getResources().getString(R.string.teams_info_template), selectedTeams.getChildCount()));
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	}
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	private ViewBinder viewBinder = new ViewBinder(){
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		public boolean setViewValue(View view, Object data,	String textRepresentation) {
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			switch(view.getId()){
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			case R.id.teamColor:
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				setTeamColor(view, (Integer)data);
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				return true;
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			case R.id.teamCount:
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				setTeamHogCount((ImageView)view, (Integer)data);
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				return true;
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			default:
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				return false;
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			}
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		}
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	};
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	public void onActivityResult(int requestCode, int resultCode, Intent data){
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		if(requestCode == ACTIVITY_TEAMCREATION){
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			if(resultCode == Activity.RESULT_OK){
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				updateListViews();
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			}
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		}else{
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			super.onActivityResult(requestCode, resultCode, data);
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		}
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	}
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	private void updateListViews(){
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		unregisterForContextMenu(availableTeams);
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		availableTeamsList = FrontendDataUtils.getTeams(this);
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		ArrayList<HashMap<String, Object>> toBeRemoved = new ArrayList<HashMap<String, Object>>();
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		for(HashMap<String, Object> hashmap : selectedTeamsList){
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			String name = (String)hashmap.get("txt");
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			for(HashMap<String, Object> hash : availableTeamsList){
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				if(name.equals((String)hash.get("txt"))){
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					toBeRemoved.add(hash);
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				}
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			}
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		}
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		for(HashMap<String, Object> hash: toBeRemoved) availableTeamsList.remove(hash);
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		SimpleAdapter adapter = new SimpleAdapter(this, availableTeamsList, R.layout.team_selection_entry, new String[]{"txt", "img"}, new int[]{R.id.txtName, R.id.imgDifficulty});
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		availableTeams.setAdapter(adapter);
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		registerForContextMenu(availableTeams);
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		availableTeams.setOnItemClickListener(availableClicker);
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	}
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	private void setTeamColor(int position, int color){
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		View iv = ((RelativeLayout)selectedTeams.getChildAt(position)).findViewById(R.id.teamCount);
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		setTeamColor(iv, color);
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	}
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	private void setTeamColor(View iv, int color){
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		iv.setBackgroundColor(0xFF000000 + color);
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	}
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	private void setTeamHogCount(int position, int count){
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		ImageView iv = (ImageView)((RelativeLayout)selectedTeams.getChildAt(position)).findViewById(R.id.teamCount);
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		setTeamHogCount(iv, count);
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	}
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	private void setTeamHogCount(ImageView iv, int count){
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		switch(count){
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		case 0:
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			iv.setImageResource(R.drawable.teamcount0);
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			break;
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   165
		case 1:
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			iv.setImageResource(R.drawable.teamcount1);
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			break;
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		case 2:
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			iv.setImageResource(R.drawable.teamcount2);
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			break;
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		case 3:
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			iv.setImageResource(R.drawable.teamcount3);
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			break;
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   174
		case 4:
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			iv.setImageResource(R.drawable.teamcount4);
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			break;
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		case 5:
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			iv.setImageResource(R.drawable.teamcount5);
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			break;
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		case 6:
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   181
			iv.setImageResource(R.drawable.teamcount6);
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   182
			break;
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   183
		case 7:
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   184
			iv.setImageResource(R.drawable.teamcount7);
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   185
			break;
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   186
		case 8:
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   187
			iv.setImageResource(R.drawable.teamcount8);
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   188
			break;
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   189
		case 9:
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   190
			iv.setImageResource(R.drawable.teamcount9);
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   191
			break;
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   192
		}
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   193
	}
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   194
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	public void onBackPressed(){
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		returnTeams();
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   197
		super.onBackPressed();
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   198
	}
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	private OnClickListener addTeamClicker = new OnClickListener(){
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		public void onClick(View v) {
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141c12a23787 start of implementation of the save button, check if there's something to save and update TeamSelectionActivity if a change has been made
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			startActivityForResult(new Intent(TeamSelectionActivity.this, TeamCreatorActivity.class), ACTIVITY_TEAMCREATION);
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   203
		}
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   204
	};
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	private OnClickListener backClicker = new OnClickListener(){
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		public void onClick(View v){
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			returnTeams();
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			finish();
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   210
		}
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   211
	};
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   212
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	private OnItemClickListener availableClicker = new OnItemClickListener(){
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		public void onItemClick(AdapterView<?> arg0, View arg1, int position,long arg3) {
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   215
			selectAvailableTeamsItem(position);
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   216
		}
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   217
	};
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   218
	private OnItemClickListener selectedClicker = new OnItemClickListener(){
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   219
		public void onItemClick(AdapterView<?> arg0, View arg1, int position,long arg3) {
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4e4a579a60af Fixed crash which occured when entering the teamselection menu for the second time
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   220
			availableTeamsList.add((HashMap<String, Object>) selectedTeamsList.get(position));
5467
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   221
			selectedTeamsList.remove(position);
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   222
			((SimpleAdapter)availableTeams.getAdapter()).notifyDataSetChanged();
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   223
			((SimpleAdapter)selectedTeams.getAdapter()).notifyDataSetChanged();
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ce2d92589cbc Added a visual imageview to show how many teams have been selected, plus feedback when creating a new team:
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diff changeset
   224
5625
9add7b92c5f0 Added a check for team count to prevent the engine from crashes when starting with <2 teams + changed the text in the Teams selection menu
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   225
			txtInfo.setText(String.format(getResources().getString(R.string.teams_info_template), selectedTeamsList.size()));
5467
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diff changeset
   226
		}
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   227
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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diff changeset
   228
	};
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   229
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   230
	public void onCreateContextMenu(ContextMenu menu, View v, ContextMenu.ContextMenuInfo menuinfo){
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   231
		menu.add(ContextMenu.NONE, 0, ContextMenu.NONE, R.string.select);
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   232
		menu.add(ContextMenu.NONE, 2, ContextMenu.NONE, R.string.edit);
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   233
		menu.add(ContextMenu.NONE, 1, ContextMenu.NONE, R.string.delete);
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   234
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   235
	}
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   236
	public boolean onContextItemSelected(MenuItem item){
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   237
		AdapterView.AdapterContextMenuInfo menuInfo = (AdapterContextMenuInfo) item.getMenuInfo();
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   238
		int position = menuInfo.position;
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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diff changeset
   239
		switch(item.getItemId()){
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   240
		case 0://select
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   241
			selectAvailableTeamsItem(position);
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   242
			return true;
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   243
		case 1://delete
5532
3d7ac2b3b703 Fixed team colors in the UI, delete and a nullpointer bug when no teams are created
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diff changeset
   244
			File f = new File(String.format("%s/%s/%s.xml", TeamSelectionActivity.this.getFilesDir(), Team.DIRECTORY_TEAMS, availableTeamsList.get(position).get("txt")));
3d7ac2b3b703 Fixed team colors in the UI, delete and a nullpointer bug when no teams are created
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diff changeset
   245
			f.delete();
5467
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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diff changeset
   246
			availableTeamsList.remove(position);
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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diff changeset
   247
			((SimpleAdapter)availableTeams.getAdapter()).notifyDataSetChanged();
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   248
			return true;
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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diff changeset
   249
		case 2://edit
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   250
			Intent i = new Intent(TeamSelectionActivity.this, TeamCreatorActivity.class);
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   251
			Team t = (Team)availableTeamsList.get(position).get("team");
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   252
			i.putExtra("team", t);
5542
141c12a23787 start of implementation of the save button, check if there's something to save and update TeamSelectionActivity if a change has been made
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   253
			startActivityForResult(i, ACTIVITY_TEAMCREATION);
5467
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   254
			return true;
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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diff changeset
   255
		}
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   256
		return false;
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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diff changeset
   257
	}
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   258
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   259
	private void selectAvailableTeamsItem(int position){
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2b0c4fcde4c6 Added color and team hog count
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   260
		HashMap<String, Object> hash = (HashMap<String, Object>) availableTeamsList.get(position);
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   261
		Team t = (Team)hash.get("team");
2b0c4fcde4c6 Added color and team hog count
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diff changeset
   262
		int[] illegalcolors = new int[selectedTeamsList.size()];
2b0c4fcde4c6 Added color and team hog count
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diff changeset
   263
		for(int i = 0; i < selectedTeamsList.size(); i++){
2b0c4fcde4c6 Added color and team hog count
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diff changeset
   264
			illegalcolors[i] = ((Team)selectedTeamsList.get(i).get("team")).color;
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diff changeset
   265
		}
2b0c4fcde4c6 Added color and team hog count
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diff changeset
   266
		t.setRandomColor(illegalcolors);
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diff changeset
   267
		hash.put("color", t.color);
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   268
		hash.put("count", t.hogCount);
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ce2d92589cbc Added a visual imageview to show how many teams have been selected, plus feedback when creating a new team:
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   269
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   270
		selectedTeamsList.add(hash);
5467
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   271
		availableTeamsList.remove(position);
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   272
		((SimpleAdapter)availableTeams.getAdapter()).notifyDataSetChanged();
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   273
		((SimpleAdapter)selectedTeams.getAdapter()).notifyDataSetChanged();
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ce2d92589cbc Added a visual imageview to show how many teams have been selected, plus feedback when creating a new team:
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   274
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9add7b92c5f0 Added a check for team count to prevent the engine from crashes when starting with <2 teams + changed the text in the Teams selection menu
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   275
		txtInfo.setText(String.format(getResources().getString(R.string.teams_info_template), selectedTeamsList.size()));
5467
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   276
	}
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   277
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   278
	private void returnTeams(){
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   279
		int teamsCount = selectedTeamsList.size();
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ce2d92589cbc Added a visual imageview to show how many teams have been selected, plus feedback when creating a new team:
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   280
		Intent i = new Intent();
ce2d92589cbc Added a visual imageview to show how many teams have been selected, plus feedback when creating a new team:
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   281
		Parcelable[] teams = new Parcelable[teamsCount];
ce2d92589cbc Added a visual imageview to show how many teams have been selected, plus feedback when creating a new team:
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   282
		for(int x = 0 ; x < teamsCount; x++){
ce2d92589cbc Added a visual imageview to show how many teams have been selected, plus feedback when creating a new team:
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diff changeset
   283
			teams[x] = (Team)selectedTeamsList.get(x).get("team");
5467
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
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   284
		}
5627
ce2d92589cbc Added a visual imageview to show how many teams have been selected, plus feedback when creating a new team:
Xeli
parents: 5625
diff changeset
   285
		i.putExtra("teams", teams);
ce2d92589cbc Added a visual imageview to show how many teams have been selected, plus feedback when creating a new team:
Xeli
parents: 5625
diff changeset
   286
		setResult(Activity.RESULT_OK, i);
ce2d92589cbc Added a visual imageview to show how many teams have been selected, plus feedback when creating a new team:
Xeli
parents: 5625
diff changeset
   287
5467
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
Xeli
parents:
diff changeset
   288
	}
88e25840f532 Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
Xeli
parents:
diff changeset
   289
}