gameServer/Consts.hs
author sheepluva
Tue, 04 Sep 2012 13:18:26 +0200
changeset 7669 a85e1c167b69
parent 6737 ce5fbd98370f
child 9702 27006953d901
permissions -rw-r--r--
I didn't want to do this since it seems less clean, but... moving the stats-fix into CheckForWin, since that function is the one sending the damage stats (whyyyy?) therefore it's not sufficient to update stats after calling it, some of the stats won't be transfered to frontend then
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
4973
53411a26df7e Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
unc0rr
parents:
diff changeset
     1
{-# LANGUAGE OverloadedStrings #-}
53411a26df7e Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
unc0rr
parents:
diff changeset
     2
module Consts where
53411a26df7e Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
unc0rr
parents:
diff changeset
     3
53411a26df7e Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
unc0rr
parents:
diff changeset
     4
import qualified Data.ByteString.Char8 as B
53411a26df7e Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
unc0rr
parents:
diff changeset
     5
53411a26df7e Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
unc0rr
parents:
diff changeset
     6
serverVersion :: B.ByteString
6737
ce5fbd98370f - Increase server version number due to rooms list protocol changes
unc0rr
parents: 4973
diff changeset
     7
serverVersion = "1"