author | unc0rr |
Mon, 22 Dec 2014 22:38:23 +0300 | |
changeset 10700 | a979c857d8c5 |
parent 10108 | c68cf030eded |
child 11046 | 47a8c19ecb60 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#ifndef PAGE_MULTIPLAYER_H |
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#define PAGE_MULTIPLAYER_H |
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some headers cleanup and rename of stats and playrecord pages for consistency
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#include "AbstractPage.h" |
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class GameCFGWidget; |
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class TeamSelWidget; |
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class PageMultiplayer : public AbstractPage |
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{ |
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Q_OBJECT |
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public: |
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PageMultiplayer(QWidget* parent = 0); |
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GameCFGWidget *gameCFG; |
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TeamSelWidget *teamsSelect; |
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QPushButton *BtnStartMPGame; |
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signals: |
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void SetupClicked(); |
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8b5345758f62
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
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private: |
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QLayout * bodyLayoutDefinition(); |
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QLayout * footerLayoutDefinition(); |
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QLayout * footerLayoutLeftDefinition(); |
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void connectSignals(); |
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8b5345758f62
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
sheepluva
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6009
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QPushButton * btnSetup; |
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}; |
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#endif |
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