hedgewars/uStats.pas
author Wuzzy <Wuzzy2@mail.ru>
Mon, 14 Jan 2019 00:34:56 +0100
changeset 14584 ab79cd4a7382
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permissions -rw-r--r--
Reverse order of visual gears linked list Now vgears will render in the order they have been added. Older visual gears are rendered earlier, so they are "behind" newer visual gears. This has been primarily done to fix the render order of speech bubbles (bug #287).
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uStats;
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interface
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uses uConsts, uTypes;
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var TotalRoundsPre: LongInt; // Helper variable for calculating start of Sudden Death and more. Starts at -1 and is incremented on the turn BEFORE the turn which marks the start of the next round. Always -1 while in hog placing phase
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    TotalRoundsReal: LongInt; // Total number of rounds played (-1 if not started or in hog placing phase). Exported to Lua as 'TotalRounds'
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    FinishedTurnsTotal: LongInt;
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    SendGameResultOn : boolean = true;
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    SendRankingStatsOn : boolean = true;
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    SendAchievementsStatsOn : boolean = true;
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    SendHealthStatsOn : boolean = true;
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    ClanDeathLog : PClanDeathLogEntry;
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procedure initModule;
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procedure freeModule;
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procedure AmmoUsed(am: TAmmoType);
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procedure HedgehogPoisoned(Gear: PGear; Attacker: PHedgehog);
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procedure HedgehogSacrificed(Hedgehog: PHedgehog);
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procedure HedgehogDamaged(Gear: PGear; Attacker: PHedgehog; Damage: Longword; killed: boolean);
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procedure TargetHit;
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procedure Skipped;
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procedure TurnStats;
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procedure TurnReaction;
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procedure TurnStatsReset;
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procedure SendStats;
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procedure hedgehogFlight(Gear: PGear; time: Longword);
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procedure declareAchievement(id, teamname, location: shortstring; value: LongInt);
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procedure startGhostPoints(n: LongInt);
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procedure dumpPoint(x, y: LongInt);
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implementation
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uses uSound, uLocale, uVariables, uUtils, uIO, uCaptions, uMisc, uConsole, uScript;
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var DamageClan  : Longword = 0;
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    DamageTeam  : Longword = 0;
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    DamageTotal : Longword = 0;
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    DamageTurn  : Longword = 0;
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    PoisonTurn  : Longword = 0; // Poisoned enemies per turn
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    PoisonClan  : Longword = 0; // Poisoned own clan members in turn
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    PoisonTeam  : Longword = 0; // Poisoned own team members in turn
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    PoisonTotal : Longword = 0; // Poisoned hogs in whole round
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    KillsClan   : LongWord = 0;
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    KillsTeam   : LongWord = 0;
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    Kills       : LongWord = 0;
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    KillsTotal  : LongWord = 0;
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    HitTargets  : LongWord = 0; // Target (gtTarget) hits per turn
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    AmmoUsedCount : Longword = 0;
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    AmmoDamagingUsed : boolean = false;
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    FirstBlood  : boolean = false;
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    LeaveMeAlone : boolean = false;
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    SkippedTurns: LongWord = 0;
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    isTurnSkipped: boolean = false;
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    vpHurtSameClan: PVoicepack = nil;
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    vpHurtEnemy: PVoicepack = nil;
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procedure HedgehogPoisoned(Gear: PGear; Attacker: PHedgehog);
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begin
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    if Attacker^.Team^.Clan = Gear^.Hedgehog^.Team^.Clan then
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        begin
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        vpHurtSameClan:= Gear^.Hedgehog^.Team^.voicepack;
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        inc(PoisonClan);
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        if Attacker^.Team = Gear^.Hedgehog^.Team then
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            inc(PoisonTeam);
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        end
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    else
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        begin
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        vpHurtEnemy:= Gear^.Hedgehog^.Team^.voicepack;
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        inc(PoisonTurn)
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        end;
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    Gear^.Hedgehog^.stats.StepPoisoned:= true;
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    inc(PoisonTotal)
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end;
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procedure HedgehogSacrificed(Hedgehog: PHedgehog);
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begin
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    Hedgehog^.stats.Sacrificed:= true
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end;
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procedure HedgehogDamaged(Gear: PGear; Attacker: PHedgehog; Damage: Longword; killed: boolean);
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begin
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if Attacker^.Team^.Clan = Gear^.Hedgehog^.Team^.Clan then
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    vpHurtSameClan:= Gear^.Hedgehog^.Team^.voicepack
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else
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    begin
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    vpHurtEnemy:= Gear^.Hedgehog^.Team^.voicepack;
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    if (not killed) then
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        begin
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        // Check if victim got attacked by RevengeHog again
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        if (Gear^.Hedgehog^.RevengeHog <> nil) and (Gear^.Hedgehog^.RevengeHog = Attacker) then
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            LeaveMeAlone:= true;
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        // Check if attacker got revenge
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        if (Attacker^.RevengeHog <> nil) and (Attacker^.RevengeHog = Gear^.Hedgehog) then
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            begin
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            Attacker^.stats.GotRevenge:= true;
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            // Also reset the "in-row" counter to restore LeaveMeAlone/CutItOut taunts
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            Attacker^.stats.StepDamageRecvInRow:= 0;
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            Attacker^.RevengeHog:= nil;
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            end
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        // If not, victim remembers their attacker to plan *their* revenge
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        else
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            Gear^.Hedgehog^.RevengeHog:= Attacker;
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        end
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    end;
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//////////////////////////
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inc(Attacker^.stats.StepDamageGiven, Damage);
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inc(Gear^.Hedgehog^.stats.StepDamageRecv, Damage);
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if CurrentHedgehog^.Team^.Clan = Gear^.Hedgehog^.Team^.Clan then inc(DamageClan, Damage);
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if CurrentHedgehog^.Team = Gear^.Hedgehog^.Team then inc(DamageTeam, Damage);
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if killed then
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    begin
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    Gear^.Hedgehog^.stats.StepDied:= true;
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    inc(Attacker^.stats.StepKills);
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    inc(Kills);
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    inc(KillsTotal);
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    inc(Attacker^.Team^.stats.Kills);
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    if (Attacker^.Team^.TeamName = Gear^.Hedgehog^.Team^.TeamName) then
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        begin
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        inc(Attacker^.Team^.stats.TeamKills);
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        inc(Attacker^.Team^.stats.TeamDamage, Gear^.Damage);
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    end;
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    if Gear = Attacker^.Gear then
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        inc(Attacker^.Team^.stats.Suicides);
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    if Attacker^.Team^.Clan = Gear^.Hedgehog^.Team^.Clan then
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        begin
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        inc(KillsClan);
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        if Attacker^.Team = Gear^.Hedgehog^.Team then
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            inc(KillsTeam);
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        end;
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    end;
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inc(DamageTotal, Damage);
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inc(DamageTurn, Damage)
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end;
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procedure TargetHit();
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begin
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   inc(HitTargets)
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end;
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procedure Skipped;
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begin
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inc(SkippedTurns);
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isTurnSkipped:= true
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end;
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procedure TurnStats;
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var i, t: LongInt;
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    c: Longword;
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    newEntry: PClanDeathLogEntry;
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begin
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inc(FinishedTurnsTotal);
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   177
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for t:= 0 to Pred(TeamsCount) do // send even on zero turn
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    with TeamsArray[t]^ do
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        for i:= 0 to cMaxHHIndex do
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            begin
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            with Hedgehogs[i].stats do
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                begin
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                inc(DamageRecv, StepDamageRecv);
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                inc(DamageGiven, StepDamageGiven);
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                if StepDamageRecv > MaxStepDamageRecv then
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                    MaxStepDamageRecv:= StepDamageRecv;
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                if StepDamageGiven > MaxStepDamageGiven then
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                    MaxStepDamageGiven:= StepDamageGiven;
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                if StepKills > MaxStepKills then
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                    MaxStepKills:= StepKills;
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                if (Hedgehogs[i].Team <> nil) and (Hedgehogs[i].Team^.Clan^.ClanIndex <> CurrentHedgehog^.Team^.Clan^.ClanIndex) then
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                    begin
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                    if StepDamageRecv > 0 then
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                        inc(StepDamageRecvInRow)
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                    else
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                        StepDamageRecvInRow:= 0;
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                    if StepDamageRecvInRow >= 3 then
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                        LeaveMeAlone:= true;
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                    end;
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   201
                end;
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            end;
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   203
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   204
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// Write into the death log which clans died in this turn,
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// important for final rankings.
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c:= 0;
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newEntry:= nil;
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for t:= 0 to Pred(ClansCount) do
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    with ClansArray[t]^ do
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        begin
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        if (ClanHealth = 0) and (ClansArray[t]^.DeathLogged = false) then
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   213
            begin
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            if c = 0 then
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   215
                begin
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   216
                new(newEntry);
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   217
                newEntry^.Turn := FinishedTurnsTotal;
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   218
                newEntry^.NextEntry := nil;
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   219
                end;
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   220
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   221
            newEntry^.KilledClans[c]:= ClansArray[t];
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   222
            inc(c);
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   223
            newEntry^.KilledClansCount := c;
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   224
            ClansArray[t]^.DeathLogged:= true;
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   225
            end;
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   226
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   227
        if SendHealthStatsOn then
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   228
            SendStat(siClanHealth, IntToStr(Color) + ' ' + IntToStr(ClanHealth));
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   229
        end;
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   230
if newEntry <> nil then
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   231
    begin
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   232
    if ClanDeathLog <> nil then
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   233
        begin
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   234
        newEntry^.NextEntry:= ClanDeathLog;
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   235
        end;
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   236
    ClanDeathLog:= newEntry;
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   237
    end;
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   238
6908d1e65cdc Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
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   239
end;
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   240
6908d1e65cdc Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
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   241
procedure TurnReaction;
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   242
var killsCheck: LongInt;
10127
7f29a65aa1e4 It compiles \o/
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   243
    s: ansistring;
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parents:
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   244
begin
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   245
//TryDo(not bBetweenTurns, 'Engine bug: TurnReaction between turns', true);
1054
80225c6af656 - Prepare for sudden death implementation
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diff changeset
   246
1625
37aae47943ce Initial health graphic implementation
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   247
if FinishedTurnsTotal <> 0 then
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   248
    begin
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   249
    s:= ansistring(CurrentHedgehog^.Name);
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   250
    inc(CurrentHedgehog^.stats.FinishedTurns);
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   251
    // If the hog sacrificed (=kamikaze/piano) itself, this needs to be taken into accounts for the reactions later
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   252
    if (CurrentHedgehog^.stats.Sacrificed) then
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   253
        killsCheck:= 1
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   254
    else
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   255
        killsCheck:= 0;
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dd418d9c18c5 Use more sounds
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diff changeset
   256
12176
29f1ea94488b Fix enemy saying “Missed” when poisoned w/o damage
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parents: 12157
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   257
    // First blood (first damage, poison or kill)
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adf3e7d94db0 Don't say "first blood" in games with only 1 clan
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parents: 14465
diff changeset
   258
    if (not FirstBlood) and (ClansCount > 1) and ((DamageTotal > 0) or (KillsTotal > 0) or (PoisonTotal > 0)) and ((CurrentHedgehog^.stats.DamageGiven = DamageTotal) and (CurrentHedgehog^.stats.StepKills = KillsTotal) and (PoisonTotal = PoisonTurn + PoisonClan)) then
14404
9561bf634b21 Fix "first blood" taunt being repeated if same hog got hurt again
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   259
        begin
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   260
        FirstBlood:= true;
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   261
        AddVoice(sndFirstBlood, CurrentTeam^.voicepack);
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   262
        end
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diff changeset
   263
12292
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
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   264
    // Hog hurts, poisons or kills itself (except sacrifice)
12343
6ff01dc1ffe2 Fix Traitor taunt being played when hog w/ heResurrectable drowns w/o damage
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parents: 12332
diff changeset
   265
    else if (CurrentHedgehog^.stats.Sacrificed = false) and ((CurrentHedgehog^.stats.StepDamageRecv > 0) or (CurrentHedgehog^.stats.StepPoisoned) or (CurrentHedgehog^.stats.StepDied)) then
14020
bc61809bfb1e Don't play sndDrat or sndBugger on self-kill
Wuzzy <Wuzzy2@mail.ru>
parents: 14015
diff changeset
   266
        // Hurt itself only (without dying)
bc61809bfb1e Don't play sndDrat or sndBugger on self-kill
Wuzzy <Wuzzy2@mail.ru>
parents: 14015
diff changeset
   267
        if (CurrentHedgehog^.stats.StepDamageGiven = CurrentHedgehog^.stats.StepDamageRecv) and (CurrentHedgehog^.stats.StepDamageRecv >= 1) and (not CurrentHedgehog^.stats.StepDied) then
14014
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14012
diff changeset
   268
            begin
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14012
diff changeset
   269
            // Announcer message + random taunt
13642
3d14950641a4 Refactor text color variable names, export 2 color values to Lua
Wuzzy <Wuzzy2@mail.ru>
parents: 12918
diff changeset
   270
            AddCaption(FormatA(GetEventString(eidHurtSelf), s), capcolDefault, capgrpMessage);
14014
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14012
diff changeset
   271
            if (CurrentHedgehog^.stats.StepDamageGiven <= CurrentHedgehog^.stats.StepDamageRecv) and (CurrentHedgehog^.stats.StepDamageRecv >= 1) then
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14012
diff changeset
   272
                case random(3) of
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14012
diff changeset
   273
                0: AddVoice(sndStupid, PreviousTeam^.voicepack);
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14012
diff changeset
   274
                1: AddVoice(sndBugger, CurrentTeam^.voicepack);
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14012
diff changeset
   275
                2: AddVoice(sndDrat, CurrentTeam^.voicepack);
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14012
diff changeset
   276
                end;
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14012
diff changeset
   277
            end
14020
bc61809bfb1e Don't play sndDrat or sndBugger on self-kill
Wuzzy <Wuzzy2@mail.ru>
parents: 14015
diff changeset
   278
        // Hurt itself and others, or died
14014
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14012
diff changeset
   279
        else
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14012
diff changeset
   280
            AddVoice(sndStupid, PreviousTeam^.voicepack)
5203
b77f28facca6 Better tracking of damage source and target when scoring a turn
unc0rr
parents: 5202
diff changeset
   281
12292
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12291
diff changeset
   282
    // Hog hurts, poisons or kills own team/clan member. Sacrifice is taken into account
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12291
diff changeset
   283
    else if (DamageClan <> 0) or (KillsClan > killsCheck) or (PoisonClan <> 0) then
12157
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12095
diff changeset
   284
        if (DamageTurn > DamageClan) or (Kills > KillsClan) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   285
            if random(2) = 0 then
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5203
diff changeset
   286
                AddVoice(sndNutter, CurrentTeam^.voicepack)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   287
            else
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5203
diff changeset
   288
                AddVoice(sndWatchIt, vpHurtSameClan)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   289
        else
14038
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14037
diff changeset
   290
            // Attacked same team
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14037
diff changeset
   291
            if (random(2) = 0) and ((DamageTeam <> 0) or (KillsTeam > killsCheck) or (PoisonTeam <> 0)) then
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5203
diff changeset
   292
                AddVoice(sndSameTeam, vpHurtSameClan)
14038
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14037
diff changeset
   293
            // Attacked same team or a clan member
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   294
            else
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5203
diff changeset
   295
                AddVoice(sndTraitor, vpHurtSameClan)
5203
b77f28facca6 Better tracking of damage source and target when scoring a turn
unc0rr
parents: 5202
diff changeset
   296
12176
29f1ea94488b Fix enemy saying “Missed” when poisoned w/o damage
Wuzzy <almikes@aol.com>
parents: 12157
diff changeset
   297
    // Hog hurts, kills or poisons enemy
12292
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12291
diff changeset
   298
    else if (CurrentHedgehog^.stats.StepDamageGiven <> 0) or (CurrentHedgehog^.stats.StepKills > killsCheck) or (PoisonTurn <> 0) then
14015
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14014
diff changeset
   299
        // 3 kills or more
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14014
diff changeset
   300
        if Kills > killsCheck + 2 then
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14014
diff changeset
   301
            AddVoice(sndAmazing, CurrentTeam^.voicepack)
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14014
diff changeset
   302
        // 2 kills
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14014
diff changeset
   303
        else if Kills = (killsCheck + 2) then
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14014
diff changeset
   304
            if random(2) = 0 then
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14014
diff changeset
   305
                AddVoice(sndBrilliant, CurrentTeam^.voicepack)
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14014
diff changeset
   306
            else
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14014
diff changeset
   307
                AddVoice(sndExcellent, CurrentTeam^.voicepack)
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14014
diff changeset
   308
        // 1 kill
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14014
diff changeset
   309
        else if Kills = (killsCheck + 1) then
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5203
diff changeset
   310
            AddVoice(sndEnemyDown, CurrentTeam^.voicepack)
14015
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14014
diff changeset
   311
        // 0 kills, only damage or poison
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   312
        else
14035
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14034
diff changeset
   313
            // possible reactions of victim, in the order of preference:
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14034
diff changeset
   314
            // 1. claiming revenge
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14034
diff changeset
   315
            // 2. complaining about getting attacked too often
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14034
diff changeset
   316
            // 3. threatening enemy with retaliation
14034
f9281c294a4c Add revenge taunt
Wuzzy <Wuzzy2@mail.ru>
parents: 14023
diff changeset
   317
            if CurrentHedgehog^.stats.GotRevenge then
14037
bf8b7c166b3c Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru>
parents: 14035
diff changeset
   318
                begin
bf8b7c166b3c Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru>
parents: 14035
diff changeset
   319
                AddVoice(sndRevenge, CurrentHedgehog^.Team^.voicepack);
bf8b7c166b3c Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru>
parents: 14035
diff changeset
   320
                // If revenge taunt was added, one of the following voices is
bf8b7c166b3c Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru>
parents: 14035
diff changeset
   321
                // added as fallback (4th param), in case of a missing Revenge sound file.
14042
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14038
diff changeset
   322
                case random(4) of
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14038
diff changeset
   323
                    0: AddVoice(sndRegret, vpHurtEnemy, false, true);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14038
diff changeset
   324
                    1: AddVoice(sndGonnaGetYou, vpHurtEnemy, false, true);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14038
diff changeset
   325
                    2: AddVoice(sndIllGetYou, vpHurtEnemy, false, true);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14038
diff changeset
   326
                    3: AddVoice(sndJustYouWait, vpHurtEnemy, false, true);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14038
diff changeset
   327
                    end;
14037
bf8b7c166b3c Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru>
parents: 14035
diff changeset
   328
                end
14014
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14012
diff changeset
   329
            else
14035
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14034
diff changeset
   330
                if LeaveMeAlone then
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14034
diff changeset
   331
                    if random(2) = 0 then
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14034
diff changeset
   332
                        AddVoice(sndCutItOut, vpHurtEnemy)
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14034
diff changeset
   333
                    else
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14034
diff changeset
   334
                        AddVoice(sndLeaveMeAlone, vpHurtEnemy)
14034
f9281c294a4c Add revenge taunt
Wuzzy <Wuzzy2@mail.ru>
parents: 14023
diff changeset
   335
                else
14042
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14038
diff changeset
   336
                    case random(4) of
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14038
diff changeset
   337
                        0: AddVoice(sndRegret, vpHurtEnemy);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14038
diff changeset
   338
                        1: AddVoice(sndGonnaGetYou, vpHurtEnemy);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14038
diff changeset
   339
                        2: AddVoice(sndIllGetYou, vpHurtEnemy);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14038
diff changeset
   340
                        3: AddVoice(sndJustYouWait, vpHurtEnemy);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14038
diff changeset
   341
                    end
1625
37aae47943ce Initial health graphic implementation
unc0rr
parents: 1070
diff changeset
   342
12157
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12095
diff changeset
   343
    // Missed shot
12568
494d3e1c4810 Don't play “missed” taunt if a target has been hit
Wuzzy <almikes@aol.com>
parents: 12359
diff changeset
   344
    // A miss is defined as a shot with a damaging weapon with 0 kills, 0 damage, 0 hogs poisoned and 0 targets hit
494d3e1c4810 Don't play “missed” taunt if a target has been hit
Wuzzy <almikes@aol.com>
parents: 12359
diff changeset
   345
    else if AmmoDamagingUsed and (Kills <= killsCheck) and (PoisonTurn = 0) and (PoisonClan = 0) and (DamageTurn = 0) and (HitTargets = 0) then
14023
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14020
diff changeset
   346
        // Chance to call hedgehog stupid or nutter if sacrificed for nothing
12292
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12291
diff changeset
   347
        if CurrentHedgehog^.stats.Sacrificed then
14023
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14020
diff changeset
   348
            case random(3) of
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14020
diff changeset
   349
            0: AddVoice(sndMissed, PreviousTeam^.voicepack);
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14020
diff changeset
   350
            1: AddVoice(sndStupid, PreviousTeam^.voicepack);
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14020
diff changeset
   351
            2: AddVoice(sndNutter, PreviousTeam^.voicepack);
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14020
diff changeset
   352
            end
12292
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12291
diff changeset
   353
        else
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12291
diff changeset
   354
            AddVoice(sndMissed, PreviousTeam^.voicepack)
12157
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12095
diff changeset
   355
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12095
diff changeset
   356
    // Timeout
6290
c6245ed6cbc0 Some improvements to the parser
unc0rr
parents: 6014
diff changeset
   357
    else if (AmmoUsedCount > 0) and (not isTurnSkipped) then
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6290
diff changeset
   358
        begin end// nothing ?
12157
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12095
diff changeset
   359
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12095
diff changeset
   360
    // Turn skipped
12095
e1bca1ebbad9 fix problem with pas2c build. please don't use "and not xyz", use "and (not xyz)"
sheepluva
parents: 11914
diff changeset
   361
    else if isTurnSkipped and (not PlacingHogs) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   362
        begin
11914
c9bad8a01185 Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
Wuzzy <almikes@aol.com>
parents: 11569
diff changeset
   363
        AddVoice(sndCoward, PreviousTeam^.voicepack);
13642
3d14950641a4 Refactor text color variable names, export 2 color values to Lua
Wuzzy <Wuzzy2@mail.ru>
parents: 12918
diff changeset
   364
        AddCaption(FormatA(GetEventString(eidTurnSkipped), s), capcolDefault, capgrpMessage);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   365
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   366
    end;
814
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   367
end;
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   368
13761
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   369
procedure TurnStatsReset;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   370
var t, i: LongInt;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   371
begin
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   372
for t:= 0 to Pred(TeamsCount) do // send even on zero turn
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   373
    with TeamsArray[t]^ do
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   374
        for i:= 0 to cMaxHHIndex do
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   375
            with Hedgehogs[i].stats do
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   376
                begin
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   377
                StepKills:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   378
                StepDamageRecv:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   379
                StepDamageGiven:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   380
                StepPoisoned:= false;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   381
                StepDied:= false;
14034
f9281c294a4c Add revenge taunt
Wuzzy <Wuzzy2@mail.ru>
parents: 14023
diff changeset
   382
                GotRevenge:= false;
13761
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   383
                end;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   384
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   385
Kills:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   386
KillsClan:= 0;
14038
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14037
diff changeset
   387
KillsTeam:= 0;
13761
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   388
DamageClan:= 0;
14038
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14037
diff changeset
   389
DamageTeam:= 0;
13761
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   390
DamageTurn:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   391
HitTargets:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   392
PoisonClan:= 0;
14038
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14037
diff changeset
   393
PoisonTeam:= 0;
13761
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   394
PoisonTurn:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   395
AmmoUsedCount:= 0;
14035
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14034
diff changeset
   396
LeaveMeAlone:= false;
13761
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   397
AmmoDamagingUsed:= false;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   398
isTurnSkipped:= false;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   399
end;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13758
diff changeset
   400
829
1209eb768acf Use 'first blood' sound
unc0rr
parents: 815
diff changeset
   401
procedure AmmoUsed(am: TAmmoType);
1209eb768acf Use 'first blood' sound
unc0rr
parents: 815
diff changeset
   402
begin
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   403
inc(AmmoUsedCount);
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   404
AmmoDamagingUsed:= AmmoDamagingUsed or Ammoz[am].isDamaging
829
1209eb768acf Use 'first blood' sound
unc0rr
parents: 815
diff changeset
   405
end;
1209eb768acf Use 'first blood' sound
unc0rr
parents: 815
diff changeset
   406
6014
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   407
procedure hedgehogFlight(Gear: PGear; time: Longword);
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   408
begin
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   409
if time > 4000 then
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   410
    begin
7932
ebe1d112e439 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli
parents: 7857
diff changeset
   411
    WriteLnToConsole('FLIGHT');
ebe1d112e439 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli
parents: 7857
diff changeset
   412
    WriteLnToConsole(Gear^.Hedgehog^.Team^.TeamName);
ebe1d112e439 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli
parents: 7857
diff changeset
   413
    WriteLnToConsole(inttostr(time));
ebe1d112e439 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli
parents: 7857
diff changeset
   414
    WriteLnToConsole( '');
6014
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   415
    end
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   416
end;
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   417
814
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   418
procedure SendStats;
13756
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   419
var i, t, c: LongInt;
869
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   420
    msd, msk: Longword; msdhh, mskhh: PHedgehog;
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   421
    mskcnt: Longword;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   422
    maxTeamKills : Longword;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   423
    maxTeamKillsName : shortstring;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   424
    maxTurnSkips : Longword;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   425
    maxTurnSkipsName : shortstring;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   426
    maxTeamDamage : Longword;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   427
    maxTeamDamageName : shortstring;
5142
cb822f8d52ff Show winners in console in a special form so this information could be easily parsed
unc0rr
parents: 4976
diff changeset
   428
    winnersClan : PClan;
13756
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   429
    deathEntry : PClanDeathLogEntry;
13757
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13756
diff changeset
   430
    currentRank: Longword;
814
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   431
begin
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9174
diff changeset
   432
if SendHealthStatsOn then
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   433
    msd:= 0; msdhh:= nil;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   434
    msk:= 0; mskhh:= nil;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   435
    mskcnt:= 0;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   436
    maxTeamKills := 0;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   437
    maxTurnSkips := 0;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   438
    maxTeamDamage := 0;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   439
    winnersClan:= nil;
13757
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13756
diff changeset
   440
    currentRank:= 0;
869
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   441
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   442
    for t:= 0 to Pred(TeamsCount) do
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   443
        with TeamsArray[t]^ do
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   444
        begin
12332
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   445
            if (not ExtDriven) and SendRankingStatsOn then
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   446
                SendStat(siTeamStats, GetTeamStatString(TeamsArray[t]));
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   447
            for i:= 0 to cMaxHHIndex do
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   448
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   449
                if Hedgehogs[i].stats.MaxStepDamageGiven > msd then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   450
                    begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   451
                    msdhh:= @Hedgehogs[i];
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   452
                    msd:= Hedgehogs[i].stats.MaxStepDamageGiven
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   453
                    end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   454
                if Hedgehogs[i].stats.MaxStepKills >= msk then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   455
                    if Hedgehogs[i].stats.MaxStepKills = msk then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   456
                        inc(mskcnt)
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   457
                    else
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   458
                        begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   459
                        mskcnt:= 1;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   460
                        mskhh:= @Hedgehogs[i];
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   461
                        msk:= Hedgehogs[i].stats.MaxStepKills
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   462
                        end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   463
            end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   464
13756
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   465
            { Send player stats for winner clans/teams.
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   466
            The clan that survived is ranked 1st. }
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   467
            if Clan^.ClanHealth > 0 then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   468
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   469
                winnersClan:= Clan;
12332
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   470
                if SendRankingStatsOn then
13757
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13756
diff changeset
   471
                    begin
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13756
diff changeset
   472
                    currentRank:= 1;
13878
0ce8aad17c24 IFDEF out missing function with FIXME, revert pas2c change in 0ecf77e203c0 as suggested by unc0rr, another string annotation
nemo
parents: 13765
diff changeset
   473
                    SendStat(siTeamRank, _S'1');
12332
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   474
                    SendStat(siPlayerKills, IntToStr(Clan^.Color) + ' ' +
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   475
                        IntToStr(stats.Kills) + ' ' + TeamName);
13757
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13756
diff changeset
   476
                    end;
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   477
            end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   478
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   479
            { determine maximum values of TeamKills, TurnSkips, TeamDamage }
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   480
            if stats.TeamKills > maxTeamKills then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   481
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   482
                maxTeamKills := stats.TeamKills;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   483
                maxTeamKillsName := TeamName;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   484
            end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   485
            if stats.TurnSkips > maxTurnSkips then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   486
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   487
                maxTurnSkips := stats.TurnSkips;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   488
                maxTurnSkipsName := TeamName;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   489
            end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   490
            if stats.TeamDamage > maxTeamDamage then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   491
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   492
                maxTeamDamage := stats.TeamDamage;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   493
                maxTeamDamageName := TeamName;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   494
            end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   495
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   496
        end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   497
13757
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13756
diff changeset
   498
    inc(currentRank);
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13756
diff changeset
   499
13756
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   500
    { Now send player stats for loser teams/clans.
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   501
    The losing clans are ranked in the reverse order they died.
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   502
    The clan that died last is ranked 2nd,
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   503
    the clan that died second to last is ranked 3rd,
13758
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   504
    and so on.
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   505
    Clans that died in the same turn share their rank.
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   506
    If a clan died multiple times in the match
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   507
    (e.g. due to resurrection), only the *latest* death of
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   508
    that clan counts (handled in gtResurrector).
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13757
diff changeset
   509
    }
13756
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   510
    deathEntry := ClanDeathLog;
13757
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13756
diff changeset
   511
    i:= 0;
12332
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   512
    if SendRankingStatsOn then
13756
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   513
        while (deathEntry <> nil) do
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   514
            begin
13756
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   515
            for c:= 0 to Pred(deathEntry^.KilledClansCount) do
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   516
                if ((deathEntry^.KilledClans[c]^.ClanHealth) = 0) and (not deathEntry^.KilledClans[c]^.StatsHandled) then
12332
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   517
                    begin
13756
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   518
                    for t:= 0 to Pred(TeamsCount) do
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   519
                        if TeamsArray[t]^.Clan^.ClanIndex = deathEntry^.KilledClans[c]^.ClanIndex then
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   520
                            begin
13757
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13756
diff changeset
   521
                            SendStat(siTeamRank, IntToStr(currentRank));
13756
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   522
                            SendStat(siPlayerKills, IntToStr(deathEntry^.killedClans[c]^.Color) + ' ' +
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   523
                                IntToStr(TeamsArray[t]^.stats.Kills) + ' ' + TeamsArray[t]^.TeamName);
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   524
                            end;
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   525
                    deathEntry^.KilledClans[c]^.StatsHandled:= true;
13765
3d2a7c563d8e Fix clan ranking counter advancing per-team instaed of per-clan in case of a tie
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   526
                    inc(i);
13756
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   527
                    end;
13757
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13756
diff changeset
   528
            if i > 0 then
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13756
diff changeset
   529
                inc(currentRank, i);
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13756
diff changeset
   530
            i:= 0;
13756
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   531
            deathEntry:= deathEntry^.NextEntry;
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   532
            end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   533
14366
2ab312c47dc3 make pas2c function without haskell aborting if locale is C
nemo
parents: 14042
diff changeset
   534
    // "Achievements" / Details part of stats screen
12332
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   535
    if SendAchievementsStatsOn then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   536
        begin
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   537
        if msdhh <> nil then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   538
            SendStat(siMaxStepDamage, IntToStr(msd) + ' ' + msdhh^.Name + ' (' + msdhh^.Team^.TeamName + ')');
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   539
        if mskcnt = 1 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   540
            SendStat(siMaxStepKills, IntToStr(msk) + ' ' + mskhh^.Name + ' (' + mskhh^.Team^.TeamName + ')');
869
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   541
12332
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   542
        if maxTeamKills > 1 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   543
            SendStat(siMaxTeamKills, IntToStr(maxTeamKills) + ' ' + maxTeamKillsName);
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   544
        if maxTurnSkips > 2 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   545
            SendStat(siMaxTurnSkips, IntToStr(maxTurnSkips) + ' ' + maxTurnSkipsName);
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   546
        if maxTeamDamage > 30 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   547
            SendStat(siMaxTeamDamage, IntToStr(maxTeamDamage) + ' ' + maxTeamDamageName);
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   548
12332
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   549
        if KilledHHs > 0 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   550
            SendStat(siKilledHHs, IntToStr(KilledHHs));
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12292
diff changeset
   551
        end;
5142
cb822f8d52ff Show winners in console in a special form so this information could be easily parsed
unc0rr
parents: 4976
diff changeset
   552
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   553
    // now to console
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9521
diff changeset
   554
    if winnersClan <> nil then
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   555
        begin
14465
ca851d0957cf Add Lua callback: onGameResult
Wuzzy <Wuzzy2@mail.ru>
parents: 14404
diff changeset
   556
        ScriptCall('onGameResult', winnersClan^.ClanIndex);
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   557
        WriteLnToConsole('WINNERS');
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   558
        WriteLnToConsole(inttostr(winnersClan^.TeamsNumber));
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   559
        for t:= 0 to winnersClan^.TeamsNumber - 1 do
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   560
            WriteLnToConsole(winnersClan^.Teams[t]^.TeamName);
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   561
        end
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   562
    else
14465
ca851d0957cf Add Lua callback: onGameResult
Wuzzy <Wuzzy2@mail.ru>
parents: 14404
diff changeset
   563
        begin
ca851d0957cf Add Lua callback: onGameResult
Wuzzy <Wuzzy2@mail.ru>
parents: 14404
diff changeset
   564
        ScriptCall('onGameResult', -1);
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   565
        WriteLnToConsole('DRAW');
14465
ca851d0957cf Add Lua callback: onGameResult
Wuzzy <Wuzzy2@mail.ru>
parents: 14404
diff changeset
   566
        end;
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9521
diff changeset
   567
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   568
    ScriptCall('onAchievementsDeclaration');
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   569
end;
6014
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   570
9409
6564baf7dedf Store TrophyRace records in database
unc0rr
parents: 9405
diff changeset
   571
procedure declareAchievement(id, teamname, location: shortstring; value: LongInt);
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9521
diff changeset
   572
begin
9411
d95ac9992529 Fix script flaw in detection of best team when sending achievement info
unc0rr
parents: 9409
diff changeset
   573
if (length(id) = 0) or (length(teamname) = 0) or (length(location) = 0) then exit;
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   574
    WriteLnToConsole('ACHIEVEMENT');
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   575
    WriteLnToConsole(id);
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   576
    WriteLnToConsole(teamname);
9409
6564baf7dedf Store TrophyRace records in database
unc0rr
parents: 9405
diff changeset
   577
    WriteLnToConsole(location);
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   578
    WriteLnToConsole(inttostr(value));
814
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   579
end;
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   580
11569
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   581
procedure startGhostPoints(n: LongInt);
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   582
begin
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   583
    WriteLnToConsole('GHOST_POINTS');
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   584
    WriteLnToConsole(inttostr(n));
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   585
end;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   586
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   587
procedure dumpPoint(x, y: LongInt);
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   588
begin
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   589
    WriteLnToConsole(inttostr(x));
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   590
    WriteLnToConsole(inttostr(y));
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   591
end;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   592
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
   593
procedure initModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   594
begin
11569
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   595
    DamageClan  := 0;
14038
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14037
diff changeset
   596
    DamageTeam  := 0;
11569
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   597
    DamageTotal := 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   598
    DamageTurn  := 0;
12176
29f1ea94488b Fix enemy saying “Missed” when poisoned w/o damage
Wuzzy <almikes@aol.com>
parents: 12157
diff changeset
   599
    PoisonClan  := 0;
14038
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14037
diff changeset
   600
    PoisonTeam  := 0;
12176
29f1ea94488b Fix enemy saying “Missed” when poisoned w/o damage
Wuzzy <almikes@aol.com>
parents: 12157
diff changeset
   601
    PoisonTurn  := 0;
11569
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   602
    KillsClan   := 0;
14038
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14037
diff changeset
   603
    KillsTeam   := 0;
11569
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   604
    Kills       := 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   605
    KillsTotal  := 0;
12568
494d3e1c4810 Don't play “missed” taunt if a target has been hit
Wuzzy <almikes@aol.com>
parents: 12359
diff changeset
   606
    HitTargets  := 0;
11569
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   607
    AmmoUsedCount := 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   608
    AmmoDamagingUsed := false;
14404
9561bf634b21 Fix "first blood" taunt being repeated if same hog got hurt again
Wuzzy <Wuzzy2@mail.ru>
parents: 14366
diff changeset
   609
    FirstBlood:= false;
14035
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14034
diff changeset
   610
    LeaveMeAlone := false;
11569
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   611
    SkippedTurns:= 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   612
    isTurnSkipped:= false;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   613
    vpHurtSameClan:= nil;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11532
diff changeset
   614
    vpHurtEnemy:= nil;
13651
56a925256039 Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
Wuzzy <Wuzzy2@mail.ru>
parents: 13642
diff changeset
   615
    TotalRoundsPre:= -1;
56a925256039 Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
Wuzzy <Wuzzy2@mail.ru>
parents: 13642
diff changeset
   616
    TotalRoundsReal:= -1;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   617
    FinishedTurnsTotal:= -1;
13756
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13755
diff changeset
   618
    ClanDeathLog:= nil;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   619
end;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3381
diff changeset
   620
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
   621
procedure freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   622
begin
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   623
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   624
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2143
diff changeset
   625
end.