project_files/HedgewarsMobile/Classes/CreationChamber.m
author Wuzzy <Wuzzy2@mail.ru>
Wed, 25 Oct 2017 23:09:41 +0200
changeset 12763 ad67a3804981
parent 11281 9c021eadd374
child 12872 00215a7ec5f5
permissions -rw-r--r--
Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session This was because the bool isDeleting is not initialized, so its initial value is unpredictable. Which means there's chance it starts with true, confusing the frontend.
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/*
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 * Hedgewars-iOS, a Hedgewars port for iOS devices
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 * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA.
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 */
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#import "CreationChamber.h"
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#import "weapons.h"
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@implementation CreationChamber
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#pragma mark Checking status
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+(void) createFirstLaunch {
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    DLog(@"Creating necessary files");
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    NSInteger index;
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    // SAVES - just delete and overwrite
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    if ([[NSFileManager defaultManager] fileExistsAtPath:SAVES_DIRECTORY()])
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        [[NSFileManager defaultManager] removeItemAtPath:SAVES_DIRECTORY() error:NULL];
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    [[NSFileManager defaultManager] createDirectoryAtPath:SAVES_DIRECTORY()
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                              withIntermediateDirectories:NO
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                                               attributes:nil
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                                                    error:NULL];
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    // SCREENSHOTS - just create it the first time
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    if ([[NSFileManager defaultManager] fileExistsAtPath:SCREENSHOTS_DIRECTORY()] == NO)
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        [[NSFileManager defaultManager] createDirectoryAtPath:SCREENSHOTS_DIRECTORY()
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                                  withIntermediateDirectories:NO
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                                                   attributes:nil
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                                                        error:NULL];
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    // SETTINGS - nsuserdefaults ftw
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    [self createSettings];
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    // TEAMS - update exisiting teams with new format
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    NSArray *teamNames = [[NSArray alloc] initWithObjects:@"Edit Me!",@"Ninjas",@"Pirates",@"Robots",nil];
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    index = 0;
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    for (NSString *name in teamNames)
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        [self createTeamNamed:name ofType:index++ controlledByAI:[name isEqualToString:@"Robots"]];
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    [teamNames release];
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    // SCHEMES - always overwrite and delete custom ones
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    if ([[NSFileManager defaultManager] fileExistsAtPath:SCHEMES_DIRECTORY()] == YES)
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        [[NSFileManager defaultManager] removeItemAtPath:SCHEMES_DIRECTORY() error:NULL];
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    NSArray *schemeNames = [[NSArray alloc] initWithObjects:@"Default",@"Pro Mode",@"Shoppa",@"Clean Slate",
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                            @"Minefield",@"Barrel Mayhem",@"Tunnel Hogs",@"Fort Mode",@"Timeless",
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                            @"Thinking with Portals",@"King Mode",@"Construction Mode",nil];
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    index = 0;
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    for (NSString *name in schemeNames)
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        [self createSchemeNamed:name ofType:index++];
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    [schemeNames release];
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    // WEAPONS - always overwrite as merge is not needed (missing weaps are 0ed automatically)
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    NSArray *weaponNames = [[NSArray alloc] initWithObjects:@"Default",@"Crazy",@"Pro Mode",@"Shoppa",@"Clean Slate",
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                            @"Minefield",@"Thinking with Portals",@"One of Everything",@"Highlander",@"Construction Mode",@"Shoppa Pro",nil];
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    index = 0;
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    for (NSString *name in weaponNames)
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        [self createWeaponNamed:name ofType:index++];
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    [weaponNames release];
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}
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#pragma mark Settings
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+(void) createSettings {
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    NSUserDefaults *settings = [NSUserDefaults standardUserDefaults];
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    [settings setObject:[NSNumber numberWithBool:NO] forKey:@"alternate"];
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    [settings setObject:[NSNumber numberWithBool:YES] forKey:@"music"];
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    [settings setObject:[NSNumber numberWithBool:YES] forKey:@"sound"];
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    [settings setObject:[NSNumber numberWithBool:YES] forKey:@"sync_ws"];
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    // don't overwrite these two strings when present
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    if ([settings objectForKey:@"username"] == nil)
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        [settings setObject:@"" forKey:@"username"];
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    if ([settings objectForKey:@"password"] == nil)
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        [settings setObject:@"" forKey:@"password"];
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    [settings synchronize];
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}
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#pragma mark Teams
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+(void) createTeamNamed:(NSString *)nameWithoutExt {
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    [self createTeamNamed:nameWithoutExt ofType:0 controlledByAI:NO];
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}
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+(void) createTeamNamed:(NSString *)nameWithoutExt ofType:(NSInteger) type {
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    [self createTeamNamed:nameWithoutExt ofType:type controlledByAI:NO];
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}
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+(void) createTeamNamed:(NSString *)nameWithoutExt ofType:(NSInteger) type controlledByAI:(BOOL) shouldAITakeOver {
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    NSString *teamsDirectory = TEAMS_DIRECTORY();
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    if (![[NSFileManager defaultManager] fileExistsAtPath: teamsDirectory]) {
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        [[NSFileManager defaultManager] createDirectoryAtPath:teamsDirectory
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                                  withIntermediateDirectories:NO
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                                                   attributes:nil
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                                                        error:NULL];
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    }
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    NSArray *customNames;
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    NSArray *customHats;
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    NSString *flag, *grave, *voicepack, *fort;
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    switch (type) {
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        default: // default
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            customNames = [[NSArray alloc] initWithObjects:@"No Name",@"Unnamed",@"Anonymous",@"Nameless",@"Incognito",@"Unidentified",
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                           @"Uknown",@"Secret",nil];
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            customHats = [[NSArray alloc] initWithObjects:@"NoHat",@"NoHat",@"NoHat",@"NoHat",@"NoHat",@"NoHat",@"NoHat",@"NoHat",nil];
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            flag = @"hedgewars";
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            grave = @"Statue";
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            voicepack = @"Default";
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            fort = @"Plane";
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            break;
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        case 1:  // ninjas
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            customNames = [[NSArray alloc] initWithObjects:@"Shinobi",@"Ukemi",@"Godai",@"Ninpo",@"Tatsujin",@"Arashi",@"Bushi",@"Itami",nil];
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            customHats = [[NSArray alloc] initWithObjects:@"NinjaFull",@"NinjaStraight",@"NinjaTriangle",@"NinjaFull",@"NinjaStraight",
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                          @"NinjaTriangle",@"NinjaFull",@"NinjaTriangle",nil];
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            flag = @"japan";
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            grave = @"bp2";
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            voicepack = @"Singer";
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            fort = @"Wood";
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            break;
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        case 2: // pirates
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            customNames = [[NSArray alloc] initWithObjects:@"Toothless Wayne",@"Long-nose Kidd",@"Eye-patch Jim",@"Rackham Blood",@"One-eyed Ayee",
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                           @"Dirty Ben",@"Morris",@"Cruise Seymour",nil];
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            customHats = [[NSArray alloc] initWithObjects:@"pirate_jack_bandana",@"pirate_jack",@"dwarf",@"pirate_jack_bandana",@"pirate_jack",
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                          @"dwarf",@"pirate_jack_bandana",@"pirate_jack",nil];
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            flag = @"cm_pirate";
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            grave = @"chest";
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            voicepack = @"Pirate";
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            fort = @"Hydrant";
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            break;
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        case 3: // robots
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            customNames = [[NSArray alloc] initWithObjects:@"HAL",@"R2-D2",@"Wall-E",@"Robocop",@"Optimus Prime",@"Terminator",@"C-3PO",@"KITT",nil];
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            customHats = [[NSArray alloc] initWithObjects:@"cyborg1",@"cyborg2",@"cyborg1",@"cyborg2",@"cyborg1",@"cyborg2",@"cyborg1",
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                          @"cyborg2",nil];
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            flag = @"cm_binary";
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            grave = @"Rip";
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            voicepack = @"Robot";
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            fort = @"UFO";
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            break;
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    }
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    NSMutableArray *hedgehogs = [[NSMutableArray alloc] initWithCapacity:HW_getMaxNumberOfHogs()];
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    for (int i = 0; i < HW_getMaxNumberOfHogs(); i++) {
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        NSDictionary *hog = [[NSDictionary alloc] initWithObjectsAndKeys:
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                             [NSNumber numberWithInt:(shouldAITakeOver ? 4 : 0)],@"level",
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                             [customNames objectAtIndex:i],@"hogname",
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parents: 6103
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   159
                             [customHats objectAtIndex:i],@"hat",
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parents:
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   160
                             nil];
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parents:
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   161
        [hedgehogs addObject:hog];
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parents:
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   162
        [hog release];
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parents:
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   163
    }
6104
117bdf4e7af9 create teams programmatically
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parents: 6103
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   164
    [customHats release];
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parents: 6103
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   165
    [customNames release];
4281
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parents:
diff changeset
   166
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parents:
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   167
    NSDictionary *theTeam = [[NSDictionary alloc] initWithObjectsAndKeys:
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parents:
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   168
                             @"0",@"hash",
6104
117bdf4e7af9 create teams programmatically
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parents: 6103
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   169
                             grave,@"grave",
117bdf4e7af9 create teams programmatically
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parents: 6103
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   170
                             fort,@"fort",
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parents: 6103
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   171
                             voicepack,@"voicepack",
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parents: 6103
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   172
                             flag,@"flag",
4281
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parents:
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   173
                             hedgehogs,@"hedgehogs",
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parents:
diff changeset
   174
                             nil];
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parents:
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   175
    [hedgehogs release];
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parents:
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   176
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parents:
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   177
    NSString *teamFile = [[NSString alloc] initWithFormat:@"%@/%@.plist", teamsDirectory, nameWithoutExt];
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parents:
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   178
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parents:
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   179
    [theTeam writeToFile:teamFile atomically:YES];
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parents:
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   180
    [teamFile release];
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parents:
diff changeset
   181
    [theTeam release];
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parents:
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   182
}
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parents:
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   183
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55ecfbf834e3 convert creation chamber functions to class methods
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parents: 5984
diff changeset
   184
#pragma mark Weapons
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parents: 5984
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   185
+(void) createWeaponNamed:(NSString *)nameWithoutExt {
6865
fe19af8278e6 ios, this method belongs here
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parents: 6832
diff changeset
   186
    [self createWeaponNamed:nameWithoutExt ofType:0];
6103
55ecfbf834e3 convert creation chamber functions to class methods
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parents: 5984
diff changeset
   187
}
55ecfbf834e3 convert creation chamber functions to class methods
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parents: 5984
diff changeset
   188
55ecfbf834e3 convert creation chamber functions to class methods
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parents: 5984
diff changeset
   189
+(void) createWeaponNamed:(NSString *)nameWithoutExt ofType:(NSInteger) type {
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parents:
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   190
    NSString *weaponsDirectory = WEAPONS_DIRECTORY();
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parents:
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   191
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parents:
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   192
    if (![[NSFileManager defaultManager] fileExistsAtPath: weaponsDirectory]) {
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parents:
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   193
        [[NSFileManager defaultManager] createDirectoryAtPath:weaponsDirectory
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parents:
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   194
                                  withIntermediateDirectories:NO
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parents:
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   195
                                                   attributes:nil
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parents:
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   196
                                                        error:NULL];
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parents:
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   197
    }
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parents:
diff changeset
   198
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
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parents: 5185
diff changeset
   199
    NSInteger ammolineSize = HW_getNumberOfWeapons();
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
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   200
    NSString *qt, *prob, *delay, *crate;
4281
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parents:
diff changeset
   201
    switch (type) {
4607
7f683c2357a0 update weapons
koda
parents: 4605
diff changeset
   202
        default: //default
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
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parents: 5185
diff changeset
   203
            qt = [[NSString alloc] initWithBytes:AMMOLINE_DEFAULT_QT length:ammolineSize encoding:NSUTF8StringEncoding];
5376
ea8a74951948 copy pasta fail
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parents: 5207
diff changeset
   204
            prob = [[NSString alloc] initWithBytes:AMMOLINE_DEFAULT_PROB length:ammolineSize encoding:NSUTF8StringEncoding];
ea8a74951948 copy pasta fail
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parents: 5207
diff changeset
   205
            delay = [[NSString alloc] initWithBytes:AMMOLINE_DEFAULT_DELAY length:ammolineSize encoding:NSUTF8StringEncoding];
ea8a74951948 copy pasta fail
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parents: 5207
diff changeset
   206
            crate = [[NSString alloc] initWithBytes:AMMOLINE_DEFAULT_CRATE length:ammolineSize encoding:NSUTF8StringEncoding];
4281
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parents:
diff changeset
   207
            break;
6104
117bdf4e7af9 create teams programmatically
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parents: 6103
diff changeset
   208
        case 1:  //crazy
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
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parents: 5185
diff changeset
   209
            qt = [[NSString alloc] initWithBytes:AMMOLINE_CRAZY_QT length:ammolineSize encoding:NSUTF8StringEncoding];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
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parents: 5185
diff changeset
   210
            prob = [[NSString alloc] initWithBytes:AMMOLINE_CRAZY_PROB length:ammolineSize encoding:NSUTF8StringEncoding];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   211
            delay = [[NSString alloc] initWithBytes:AMMOLINE_CRAZY_DELAY length:ammolineSize encoding:NSUTF8StringEncoding];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   212
            crate = [[NSString alloc] initWithBytes:AMMOLINE_CRAZY_CRATE length:ammolineSize encoding:NSUTF8StringEncoding];
4281
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parents:
diff changeset
   213
            break;
6104
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parents: 6103
diff changeset
   214
        case 2:  //pro mode
5200
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parents: 5185
diff changeset
   215
            qt = [[NSString alloc] initWithBytes:AMMOLINE_PROMODE_QT length:ammolineSize encoding:NSUTF8StringEncoding];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
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parents: 5185
diff changeset
   216
            prob = [[NSString alloc] initWithBytes:AMMOLINE_PROMODE_PROB length:ammolineSize encoding:NSUTF8StringEncoding];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   217
            delay = [[NSString alloc] initWithBytes:AMMOLINE_PROMODE_DELAY length:ammolineSize encoding:NSUTF8StringEncoding];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   218
            crate = [[NSString alloc] initWithBytes:AMMOLINE_PROMODE_CRATE length:ammolineSize encoding:NSUTF8StringEncoding];
4281
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parents:
diff changeset
   219
            break;
6104
117bdf4e7af9 create teams programmatically
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parents: 6103
diff changeset
   220
        case 3:  //shoppa
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   221
            qt = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPA_QT length:ammolineSize encoding:NSUTF8StringEncoding];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   222
            prob = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPA_PROB length:ammolineSize encoding:NSUTF8StringEncoding];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   223
            delay = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPA_DELAY length:ammolineSize encoding:NSUTF8StringEncoding];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   224
            crate = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPA_CRATE length:ammolineSize encoding:NSUTF8StringEncoding];
4281
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parents:
diff changeset
   225
            break;
6104
117bdf4e7af9 create teams programmatically
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parents: 6103
diff changeset
   226
        case 4:  //clean slate
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   227
            qt = [[NSString alloc] initWithBytes:AMMOLINE_CLEAN_QT length:ammolineSize encoding:NSUTF8StringEncoding];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   228
            prob = [[NSString alloc] initWithBytes:AMMOLINE_CLEAN_PROB length:ammolineSize encoding:NSUTF8StringEncoding];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   229
            delay = [[NSString alloc] initWithBytes:AMMOLINE_CLEAN_DELAY length:ammolineSize encoding:NSUTF8StringEncoding];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   230
            crate = [[NSString alloc] initWithBytes:AMMOLINE_CLEAN_CRATE length:ammolineSize encoding:NSUTF8StringEncoding];
4281
e033cf015b2c redo once again file updating, moving stuff around
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parents:
diff changeset
   231
            break;
6104
117bdf4e7af9 create teams programmatically
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parents: 6103
diff changeset
   232
        case 5:  //minefield
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   233
            qt = [[NSString alloc] initWithBytes:AMMOLINE_MINES_QT length:ammolineSize encoding:NSUTF8StringEncoding];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   234
            prob = [[NSString alloc] initWithBytes:AMMOLINE_MINES_PROB length:ammolineSize encoding:NSUTF8StringEncoding];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   235
            delay = [[NSString alloc] initWithBytes:AMMOLINE_MINES_DELAY length:ammolineSize encoding:NSUTF8StringEncoding];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   236
            crate = [[NSString alloc] initWithBytes:AMMOLINE_MINES_CRATE length:ammolineSize encoding:NSUTF8StringEncoding];
4284
57a501a69e5f update iFrontend with new schemes and weaps, fix up smaller glitches
koda
parents: 4281
diff changeset
   237
            break;
6104
117bdf4e7af9 create teams programmatically
koda
parents: 6103
diff changeset
   238
        case 6:  //thinking with portals
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   239
            qt = [[NSString alloc] initWithBytes:AMMOLINE_PORTALS_QT length:ammolineSize encoding:NSUTF8StringEncoding];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   240
            prob = [[NSString alloc] initWithBytes:AMMOLINE_PORTALS_PROB length:ammolineSize encoding:NSUTF8StringEncoding];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   241
            delay = [[NSString alloc] initWithBytes:AMMOLINE_PORTALS_DELAY length:ammolineSize encoding:NSUTF8StringEncoding];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   242
            crate = [[NSString alloc] initWithBytes:AMMOLINE_PORTALS_CRATE length:ammolineSize encoding:NSUTF8StringEncoding];
4281
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   243
            break;
11186
ee8e2494eaee - 'One of everything' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 10108
diff changeset
   244
        case 7:  //one of everything
ee8e2494eaee - 'One of everything' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 10108
diff changeset
   245
            qt = [[NSString alloc] initWithBytes:AMMOLINE_ONEEVERY_QT length:ammolineSize encoding:NSUTF8StringEncoding];
ee8e2494eaee - 'One of everything' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 10108
diff changeset
   246
            prob = [[NSString alloc] initWithBytes:AMMOLINE_ONEEVERY_PROB length:ammolineSize encoding:NSUTF8StringEncoding];
ee8e2494eaee - 'One of everything' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 10108
diff changeset
   247
            delay = [[NSString alloc] initWithBytes:AMMOLINE_ONEEVERY_DELAY length:ammolineSize encoding:NSUTF8StringEncoding];
ee8e2494eaee - 'One of everything' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 10108
diff changeset
   248
            crate = [[NSString alloc] initWithBytes:AMMOLINE_ONEEVERY_CRATE length:ammolineSize encoding:NSUTF8StringEncoding];
ee8e2494eaee - 'One of everything' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 10108
diff changeset
   249
            break;
11187
fa6f6e8b927c - 'Highlander' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11186
diff changeset
   250
        case 8:  //highlander
fa6f6e8b927c - 'Highlander' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11186
diff changeset
   251
            qt = [[NSString alloc] initWithBytes:AMMOLINE_HIGHLANDER_QT length:ammolineSize encoding:NSUTF8StringEncoding];
fa6f6e8b927c - 'Highlander' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11186
diff changeset
   252
            prob = [[NSString alloc] initWithBytes:AMMOLINE_HIGHLANDER_PROB length:ammolineSize encoding:NSUTF8StringEncoding];
fa6f6e8b927c - 'Highlander' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11186
diff changeset
   253
            delay = [[NSString alloc] initWithBytes:AMMOLINE_HIGHLANDER_DELAY length:ammolineSize encoding:NSUTF8StringEncoding];
fa6f6e8b927c - 'Highlander' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11186
diff changeset
   254
            crate = [[NSString alloc] initWithBytes:AMMOLINE_HIGHLANDER_CRATE length:ammolineSize encoding:NSUTF8StringEncoding];
fa6f6e8b927c - 'Highlander' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11186
diff changeset
   255
            break;
11188
3dbea499390d - 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11187
diff changeset
   256
        case 9:  //construction mode
3dbea499390d - 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11187
diff changeset
   257
            qt = [[NSString alloc] initWithBytes:AMMOLINE_CONSTRUCTION_QT length:ammolineSize encoding:NSUTF8StringEncoding];
3dbea499390d - 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11187
diff changeset
   258
            prob = [[NSString alloc] initWithBytes:AMMOLINE_CONSTRUCTION_PROB length:ammolineSize encoding:NSUTF8StringEncoding];
3dbea499390d - 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11187
diff changeset
   259
            delay = [[NSString alloc] initWithBytes:AMMOLINE_CONSTRUCTION_DELAY length:ammolineSize encoding:NSUTF8StringEncoding];
3dbea499390d - 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11187
diff changeset
   260
            crate = [[NSString alloc] initWithBytes:AMMOLINE_CONSTRUCTION_CRATE length:ammolineSize encoding:NSUTF8StringEncoding];
3dbea499390d - 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11187
diff changeset
   261
            break;
11190
d77ffd68e1cd - 'Shoppa Pro' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11188
diff changeset
   262
        case 10:  //shoppa pro
d77ffd68e1cd - 'Shoppa Pro' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11188
diff changeset
   263
            qt = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPAPRO_QT length:ammolineSize encoding:NSUTF8StringEncoding];
d77ffd68e1cd - 'Shoppa Pro' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11188
diff changeset
   264
            prob = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPAPRO_PROB length:ammolineSize encoding:NSUTF8StringEncoding];
d77ffd68e1cd - 'Shoppa Pro' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11188
diff changeset
   265
            delay = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPAPRO_DELAY length:ammolineSize encoding:NSUTF8StringEncoding];
d77ffd68e1cd - 'Shoppa Pro' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11188
diff changeset
   266
            crate = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPAPRO_CRATE length:ammolineSize encoding:NSUTF8StringEncoding];
d77ffd68e1cd - 'Shoppa Pro' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11188
diff changeset
   267
            break;
4281
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   268
    }
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   269
5200
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   270
    NSDictionary *theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: qt,@"ammostore_initialqt",
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   271
                               prob,@"ammostore_probability", delay,@"ammostore_delay", crate,@"ammostore_crate", nil];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   272
    [qt release];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   273
    [prob release];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   274
    [delay release];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   275
    [crate release];
7440fe992e73 * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents: 5185
diff changeset
   276
4281
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   277
    NSString *weaponFile = [[NSString alloc] initWithFormat:@"%@/%@.plist", weaponsDirectory, nameWithoutExt];
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   278
    [theWeapon writeToFile:weaponFile atomically:YES];
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   279
    [weaponFile release];
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   280
    [theWeapon release];
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   281
}
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   282
6103
55ecfbf834e3 convert creation chamber functions to class methods
koda
parents: 5984
diff changeset
   283
#pragma mark Schemes
55ecfbf834e3 convert creation chamber functions to class methods
koda
parents: 5984
diff changeset
   284
+(void) createSchemeNamed:(NSString *)nameWithoutExt {
6865
fe19af8278e6 ios, this method belongs here
koda
parents: 6832
diff changeset
   285
    [self createSchemeNamed:nameWithoutExt ofType:0];
6103
55ecfbf834e3 convert creation chamber functions to class methods
koda
parents: 5984
diff changeset
   286
}
55ecfbf834e3 convert creation chamber functions to class methods
koda
parents: 5984
diff changeset
   287
55ecfbf834e3 convert creation chamber functions to class methods
koda
parents: 5984
diff changeset
   288
+(void) createSchemeNamed:(NSString *)nameWithoutExt ofType:(NSInteger) type {
4281
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   289
    NSString *schemesDirectory = SCHEMES_DIRECTORY();
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   290
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   291
    if (![[NSFileManager defaultManager] fileExistsAtPath: schemesDirectory]) {
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   292
        [[NSFileManager defaultManager] createDirectoryAtPath:schemesDirectory
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   293
                                  withIntermediateDirectories:NO
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   294
                                                   attributes:nil
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   295
                                                        error:NULL];
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   296
    }
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   297
5181
102fef5ca5fc add getawaytime and tagteam mode to ios
koda
parents: 4976
diff changeset
   298
    // load data to get the size of the arrays and their default values
5185
7607a64e1853 remove the trailing _en from scheme data and use the macros available instead of creating a string every time
koda
parents: 5181
diff changeset
   299
    NSArray *basicSettings = [[NSArray alloc] initWithContentsOfFile:BASICFLAGS_FILE()];
5181
102fef5ca5fc add getawaytime and tagteam mode to ios
koda
parents: 4976
diff changeset
   300
    NSMutableArray *basicArray  = [[NSMutableArray alloc] initWithCapacity:[basicSettings count]];
102fef5ca5fc add getawaytime and tagteam mode to ios
koda
parents: 4976
diff changeset
   301
    for (NSDictionary *basicDict in basicSettings)
102fef5ca5fc add getawaytime and tagteam mode to ios
koda
parents: 4976
diff changeset
   302
        [basicArray addObject:[basicDict objectForKey:@"default"]];
102fef5ca5fc add getawaytime and tagteam mode to ios
koda
parents: 4976
diff changeset
   303
    [basicSettings release];
4281
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   304
5185
7607a64e1853 remove the trailing _en from scheme data and use the macros available instead of creating a string every time
koda
parents: 5181
diff changeset
   305
    NSArray *mods = [[NSArray alloc] initWithContentsOfFile:GAMEMODS_FILE()];
5181
102fef5ca5fc add getawaytime and tagteam mode to ios
koda
parents: 4976
diff changeset
   306
    NSMutableArray *gamemodArray= [[NSMutableArray alloc] initWithCapacity:[mods count]];
6908
896ed2afcfb8 ios: turn on more warning messages and start correcting them
koda
parents: 6865
diff changeset
   307
    for (NSUInteger i = 0; i < [mods count]; i++)
5181
102fef5ca5fc add getawaytime and tagteam mode to ios
koda
parents: 4976
diff changeset
   308
        [gamemodArray addObject:[NSNumber numberWithBool:NO]];
102fef5ca5fc add getawaytime and tagteam mode to ios
koda
parents: 4976
diff changeset
   309
    [mods release];
102fef5ca5fc add getawaytime and tagteam mode to ios
koda
parents: 4976
diff changeset
   310
5984
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   311
    switch (type) {
6104
117bdf4e7af9 create teams programmatically
koda
parents: 6103
diff changeset
   312
        default: // default
5984
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   313
            [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   314
            break;
6104
117bdf4e7af9 create teams programmatically
koda
parents: 6103
diff changeset
   315
        case 1:  // pro mode
5984
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   316
            [basicArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithInt:15]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   317
            [basicArray replaceObjectAtIndex:7 withObject:[NSNumber numberWithInt:0]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   318
            [basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:0]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   319
            [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   320
            [gamemodArray replaceObjectAtIndex:14 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   321
            break;
6104
117bdf4e7af9 create teams programmatically
koda
parents: 6103
diff changeset
   322
        case 2:  // shoppa
5984
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   323
            [basicArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithInt:30]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   324
            [basicArray replaceObjectAtIndex:3 withObject:[NSNumber numberWithInt:50]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   325
            [basicArray replaceObjectAtIndex:7 withObject:[NSNumber numberWithInt:1]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   326
            [basicArray replaceObjectAtIndex:8 withObject:[NSNumber numberWithInt:0]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   327
            [basicArray replaceObjectAtIndex:9 withObject:[NSNumber numberWithInt:25]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   328
            [basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:0]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   329
            [basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:0]];
11281
9c021eadd374 - Added 'Air Mines' flag for Scheme Settings
antonc27 <antonc27@mail.ru>
parents: 11190
diff changeset
   330
            [basicArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithInt:8]];
5984
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   331
            [gamemodArray replaceObjectAtIndex:1 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   332
            [gamemodArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   333
            [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   334
            [gamemodArray replaceObjectAtIndex:14 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   335
            [gamemodArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   336
            [gamemodArray replaceObjectAtIndex:19 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   337
            break;
6104
117bdf4e7af9 create teams programmatically
koda
parents: 6103
diff changeset
   338
        case 3:  // clean slate
5984
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   339
            [gamemodArray replaceObjectAtIndex:6 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   340
            [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   341
            [gamemodArray replaceObjectAtIndex:18 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   342
            [gamemodArray replaceObjectAtIndex:19 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   343
            break;
6104
117bdf4e7af9 create teams programmatically
koda
parents: 6103
diff changeset
   344
        case 4:  // minefield
5984
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   345
            [basicArray replaceObjectAtIndex:0 withObject:[NSNumber numberWithInt:50]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   346
            [basicArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithInt:30]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   347
            [basicArray replaceObjectAtIndex:7 withObject:[NSNumber numberWithInt:0]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   348
            [basicArray replaceObjectAtIndex:10 withObject:[NSNumber numberWithInt:0]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   349
            [basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:80]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   350
            [basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:0]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   351
            [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   352
            [gamemodArray replaceObjectAtIndex:14 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   353
            [gamemodArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   354
            break;
6104
117bdf4e7af9 create teams programmatically
koda
parents: 6103
diff changeset
   355
        case 5:  // barrel mayhem
5984
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   356
            [basicArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithInt:30]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   357
            [basicArray replaceObjectAtIndex:7 withObject:[NSNumber numberWithInt:0]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   358
            [basicArray replaceObjectAtIndex:10 withObject:[NSNumber numberWithInt:0]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   359
            [basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:0]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   360
            [basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:40]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   361
            [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   362
            [gamemodArray replaceObjectAtIndex:14 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   363
            break;
6104
117bdf4e7af9 create teams programmatically
koda
parents: 6103
diff changeset
   364
        case 6:  // tunnel hogs
5984
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   365
            [basicArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithInt:30]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   366
            [basicArray replaceObjectAtIndex:9 withObject:[NSNumber numberWithInt:3]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   367
            [basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:10]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   368
            [basicArray replaceObjectAtIndex:12 withObject:[NSNumber numberWithInt:10]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   369
            [basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:10]];
11281
9c021eadd374 - Added 'Air Mines' flag for Scheme Settings
antonc27 <antonc27@mail.ru>
parents: 11190
diff changeset
   370
            [basicArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithInt:4]];
5984
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   371
            [gamemodArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   372
            [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   373
            [gamemodArray replaceObjectAtIndex:14 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   374
            [gamemodArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   375
            [gamemodArray replaceObjectAtIndex:16 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   376
            break;
6104
117bdf4e7af9 create teams programmatically
koda
parents: 6103
diff changeset
   377
        case 7:  // fort mode
5984
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   378
            [basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:0]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   379
            [basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:0]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   380
            [gamemodArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   381
            [gamemodArray replaceObjectAtIndex:3 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   382
            [gamemodArray replaceObjectAtIndex:10 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   383
            [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   384
            break;
6104
117bdf4e7af9 create teams programmatically
koda
parents: 6103
diff changeset
   385
        case 8:  // timeless
5984
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   386
            [basicArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithInt:100]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   387
            [basicArray replaceObjectAtIndex:4 withObject:[NSNumber numberWithInt:0]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   388
            [basicArray replaceObjectAtIndex:5 withObject:[NSNumber numberWithInt:0]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   389
            [basicArray replaceObjectAtIndex:9 withObject:[NSNumber numberWithInt:30]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   390
            [basicArray replaceObjectAtIndex:10 withObject:[NSNumber numberWithInt:5]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   391
            [basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:3]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   392
            [basicArray replaceObjectAtIndex:12 withObject:[NSNumber numberWithInt:10]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   393
            [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   394
            [gamemodArray replaceObjectAtIndex:20 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   395
            break;
6104
117bdf4e7af9 create teams programmatically
koda
parents: 6103
diff changeset
   396
        case 9:  // thinking with portals
5984
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   397
            [basicArray replaceObjectAtIndex:7 withObject:[NSNumber numberWithInt:2]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   398
            [basicArray replaceObjectAtIndex:8 withObject:[NSNumber numberWithInt:25]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   399
            [basicArray replaceObjectAtIndex:10 withObject:[NSNumber numberWithInt:4]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   400
            [basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:5]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   401
            [basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:5]];
11281
9c021eadd374 - Added 'Air Mines' flag for Scheme Settings
antonc27 <antonc27@mail.ru>
parents: 11190
diff changeset
   402
            [basicArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithInt:4]];
5984
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   403
            [gamemodArray replaceObjectAtIndex:9 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   404
            [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   405
            break;
6104
117bdf4e7af9 create teams programmatically
koda
parents: 6103
diff changeset
   406
        case 10: // king mode
5984
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   407
            [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   408
            [gamemodArray replaceObjectAtIndex:12 withObject:[NSNumber numberWithBool:YES]];
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   409
            break;
11188
3dbea499390d - 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11187
diff changeset
   410
        case 11: // construction mode
3dbea499390d - 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11187
diff changeset
   411
            [basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:0]];
3dbea499390d - 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11187
diff changeset
   412
            [basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:0]];
3dbea499390d - 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11187
diff changeset
   413
            [gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]];
3dbea499390d - 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11187
diff changeset
   414
            [gamemodArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithBool:YES]];
3dbea499390d - 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11187
diff changeset
   415
            [gamemodArray replaceObjectAtIndex:16 withObject:[NSNumber numberWithBool:YES]];
3dbea499390d - 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11187
diff changeset
   416
            [gamemodArray replaceObjectAtIndex:18 withObject:[NSNumber numberWithBool:YES]];
3dbea499390d - 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11187
diff changeset
   417
            [gamemodArray replaceObjectAtIndex:20 withObject:[NSNumber numberWithBool:YES]];
3dbea499390d - 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents: 11187
diff changeset
   418
            break;
5984
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   419
    }
5181
102fef5ca5fc add getawaytime and tagteam mode to ios
koda
parents: 4976
diff changeset
   420
4281
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   421
    NSMutableDictionary *theScheme = [[NSMutableDictionary alloc] initWithObjectsAndKeys:
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   422
                                      basicArray,@"basic",
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   423
                                      gamemodArray,@"gamemod",
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   424
                                      nil];
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   425
    [gamemodArray release];
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   426
    [basicArray release];
5984
6fd40d866342 create the ios schemes programmatically
koda
parents: 5664
diff changeset
   427
4281
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   428
    NSString *schemeFile = [[NSString alloc] initWithFormat:@"%@/%@.plist", schemesDirectory, nameWithoutExt];
8441
a00b0fa0dbd7 some whitespaces from ios files
koda
parents: 6908
diff changeset
   429
4281
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   430
    [theScheme writeToFile:schemeFile atomically:YES];
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   431
    [schemeFile release];
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   432
    [theScheme release];
e033cf015b2c redo once again file updating, moving stuff around
koda
parents:
diff changeset
   433
}
6103
55ecfbf834e3 convert creation chamber functions to class methods
koda
parents: 5984
diff changeset
   434
55ecfbf834e3 convert creation chamber functions to class methods
koda
parents: 5984
diff changeset
   435
@end