project_files/cmdlineClient/cmdlineClient.c
author Wuzzy <Wuzzy2@mail.ru>
Wed, 25 Oct 2017 23:09:41 +0200
changeset 12763 ad67a3804981
parent 10017 de822cd3df3a
permissions -rw-r--r--
Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session This was because the bool isDeleting is not initialized, so its initial value is unpredictable. Which means there's chance it starts with true, confusing the frontend.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
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 */
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#include <frontlib.h>
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#include <util/logging.h>
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#include <util/util.h>
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#include <base64/base64.h>
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#include <model/schemelist.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include <assert.h>
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#include <string.h>
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#include <conio.h>
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#include <windows.h>
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#define ENGINE_DIR ".\\"
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#define CONFIG_DIR "..\\share\\hedgewars"
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#define DATA_DIR CONFIG_DIR"\\Data"
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static flib_netconn *netconn;
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static flib_gameconn *gameconn;
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static flib_mapconn *mapconn;
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static char nickname[128];
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static flib_metascheme *metacfg;
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static bool netConnected = false;
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// Callback function that will be called when the map is rendered
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static void handleMapGenerated(void *context, const uint8_t *bitmap, int numHedgehogs) {
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    printf("Drawing map for %i brave little hogs...", numHedgehogs);
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    // Draw the map as ASCII art
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    for(int y=0; y<MAPIMAGE_HEIGHT; y+=8) {
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        for(int x=0; x<MAPIMAGE_WIDTH; x+=6) {
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            int pixelnum = x + y*MAPIMAGE_WIDTH;
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            bool pixel = bitmap[pixelnum>>3] & (1<<(7-(pixelnum&7)));
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            printf(pixel ? "#" : " ");
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        }
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        printf("\n");
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    }
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    flib_mapconn_destroy(mapconn);
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    mapconn = NULL;
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}
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static void onGameDisconnect(void *context, int reason) {
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    flib_log_i("Connection closed. Reason: %i", reason);
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    flib_gameconn_destroy(gameconn);
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    gameconn = NULL;
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    if(netconn) {
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        flib_netconn_send_roundfinished(netconn, reason==GAME_END_FINISHED);
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    }
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}
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// Callback function that will be called on error
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static void handleMapFailure(void *context, const char *errormessage) {
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    flib_log_e("Map rendering failed: %s", errormessage);
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    flib_mapconn_destroy(mapconn);
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    mapconn = NULL;
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}
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static void startEngineMap(int port) {
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    char cmdbuffer[255];
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    char argbuffer[255];
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    snprintf(cmdbuffer, 255, "%shwengine.exe", ENGINE_DIR);
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    snprintf(argbuffer, 255, "%s %i landpreview", CONFIG_DIR, port);
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    ShellExecute(NULL, NULL, cmdbuffer, argbuffer, NULL, SW_HIDE);
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}
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static void startEngineGame(int port) {
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    char cmdbuffer[255];
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    char argbuffer[255];
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    char base64PlayerName[255];
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    base64_encode(nickname, strlen(nickname), base64PlayerName, sizeof(base64PlayerName));
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    snprintf(cmdbuffer, 255, "%shwengine.exe", ENGINE_DIR);
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    snprintf(argbuffer, 255, "%s 1024 768 32 %i 0 0 0 10 10 %s 0 0 %s 0 0 en.txt", CONFIG_DIR, port, DATA_DIR, base64PlayerName);
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    ShellExecute(NULL, NULL, cmdbuffer, argbuffer, NULL, SW_HIDE);
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}
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void handleNetDisconnect(void *context, int reason, const char *message) {
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    printf("Disconnected: %s", message);
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    flib_netconn_destroy(netconn);
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    netconn = NULL;
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}
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/*void printRoomList() {
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    const flib_roomlist *roomlist = flib_netconn_get_roomlist(netconn);
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    if(roomlist) {
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        if(roomlist->roomCount>0) {
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            for(int i=0; i<roomlist->roomCount; i++) {
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                if(i>0) {
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                    printf(", ");
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                }
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                flib_room *room = roomlist->rooms[i];
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                printf("%s", room->name);
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            }
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        } else {
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            puts("Unfortunately, there are no rooms at the moment.");
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        }
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    } else {
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        puts("Sorry, due to an error the room list is not available.");
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    }
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    puts("\n");
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}*/
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void printTeamList() {
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    flib_gamesetup *setup = flib_netconn_create_gamesetup(netconn);
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    if(setup) {
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        puts("The following teams are in this room:");
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        for(int i=0; i<setup->teamlist->teamCount; i++) {
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            if(i>0) {
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                printf(", ");
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            }
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            printf("%s", setup->teamlist->teams[i]->name);
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        }
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        puts("\n");
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    } else {
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        puts("Sorry, due to an error the team list is not available.");
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    }
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    flib_gamesetup_destroy(setup);
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}
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void handleNetConnected(void *context) {
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    printf("You enter the lobby of a strange house inhabited by hedgehogs. Looking around, you see hallways branching off to these rooms:\n");
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    //printRoomList();
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    printf("\n\nNow, you can chat by just entering text, or join a room with /join <roomname>.");
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    printf(" You can also /quit or let me /describe <roomname>. Once in a room, you can /add <teamname> and set yourself /ready. You can also /list the available rooms (in the lobby) or the teams (in a room).\n");
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    netConnected = true;
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}
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void handleChat(void *context, const char *nick, const char *msg) {
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    if(gameconn) {
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        flib_gameconn_send_chatmsg(gameconn, nick, msg);
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    }
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    printf("%s: %s\n", nick, msg);
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}
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void handleEnterRoom(void *context, bool isChief) {
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    puts("You have entered the room.");
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}
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void handleRoomJoin(void *context, const char *nick) {
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    if(strcmp(nick, nickname)) {
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        printf("%s is here.\n", nick);
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    }
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}
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void handleRoomLeave(void *context, const char *nick, const char *partmsg) {
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    if(strcmp(nick, nickname)) {
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        printf("%s leaves.\n", nick);
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    }
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}
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   169
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void handleReady(void *context, const char *nick, bool ready) {
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    if(strcmp(nick, nickname)) {
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        if(ready) {
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            printf("%s is ready to go.\n", nick);
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        } else {
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            printf("%s is not ready.\n", nick);
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        }
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    } else {
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        if(ready) {
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            printf("You are ready to go.\n");
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        } else {
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            printf("You are not ready.\n");
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        }
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    }
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}
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void handleEmFromNet(void *context, const uint8_t *em, size_t size) {
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    if(gameconn) {
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        flib_gameconn_send_enginemsg(gameconn, em, size);
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    }
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}
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void handleEmFromEngine(void *context, const uint8_t *em, size_t size) {
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    if(netconn) {
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        flib_netconn_send_engineMessage(netconn, em, size);
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    }
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}
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   197
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void handleChatFromGame(void *context, const char *message, bool teamchat) {
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    if(netconn) {
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        if(teamchat) {
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            flib_netconn_send_teamchat(netconn, message);
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        } else {
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            flib_netconn_send_chat(netconn, message);
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        }
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    }
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}
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   207
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void handleRunGame(void *context) {
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    flib_gamesetup *gamesetup = flib_netconn_create_gamesetup(netconn);
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    if(gameconn) {
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        flib_log_e("Request to start game, but a game is already running.");
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    } else if(gamesetup) {
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        gameconn = flib_gameconn_create(nickname, gamesetup, true);
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        flib_gameconn_onEngineMessage(gameconn, handleEmFromEngine, NULL);
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        flib_gameconn_onDisconnect(gameconn, onGameDisconnect, NULL);
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        flib_gameconn_onChat(gameconn, handleChatFromGame, NULL);
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        startEngineGame(flib_gameconn_getport(gameconn));
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    }
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    flib_gamesetup_destroy(gamesetup);
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}
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   221
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void handleNickTaken(void *context, const char *nick) {
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    printf("The nickname %s is already in use, please choose a different one:\n", nick);
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    flib_gets(nickname, sizeof(nickname));
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    flib_netconn_send_nick(netconn, nickname);
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}
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   227
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void handlePwRequest(void *context, const char *nick) {
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    printf("A password is required to log in as %s, please enter (warning: shown in cleartext):\n", nick);
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    char password[256];
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    flib_gets(password, sizeof(password));
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    flib_netconn_send_password(netconn, password);
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}
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   234
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void handleMessage(void *context, int type, const char *msg) {
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    if(gameconn) {
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        flib_gameconn_send_textmsg(gameconn, 1, msg);
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    }
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    printf("*** %s\n", msg);
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}
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   241
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void handleTeamAccepted(void *context, const char *teamname) {
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    printf("The team %s has been accepted.\n", teamname);
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}
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   245
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void handleMapChanged(void *context, const flib_map *map, int changetype) {
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    if(map->mapgen != MAPGEN_NAMED && changetype != NETCONN_MAPCHANGE_THEME) {
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        if(mapconn) {
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            flib_mapconn_destroy(mapconn);
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            mapconn = NULL;
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        }
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        mapconn = flib_mapconn_create(map);
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   253
        if(mapconn) {
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            flib_mapconn_onSuccess(mapconn, handleMapGenerated, NULL);
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            flib_mapconn_onFailure(mapconn, handleMapFailure, NULL);
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            startEngineMap(flib_mapconn_getport(mapconn));
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        }
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   258
    } else if(map->mapgen == MAPGEN_NAMED) {
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        printf("The map %s has been selected.\n", map->name);
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    }
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   261
}
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   262
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void handleLeaveRoom(void *context, int reason, const char *msg) {
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   264
    if(reason == NETCONN_ROOMLEAVE_ABANDONED) {
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   265
        printf("The chief has abandoned the room.");
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   266
    } else if(reason == NETCONN_ROOMLEAVE_KICKED) {
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        printf("You have been kicked from the room.");
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    }
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    if(msg) {
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        printf(" (%s)", msg);
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    }
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    puts(" You are back in the lobby.");
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   273
}
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   274
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void handleSchemeChanged(void *context, const flib_scheme *scheme) {
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    printf("Game scheme: %s.\n", scheme->name);
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   277
}
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   278
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void handleWeaponsetChanged(void *context, const flib_weaponset *weaponset) {
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   280
    printf("Weaponset: %s.\n", weaponset->name);
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}
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   282
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void handleHogcountChanged(void *context, const char *team, int count) {
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   284
    printf("Team %s will send %i hogs into the fight.\n", team, count);
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   285
}
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   286
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void handleRoomAdd(void *context, const flib_room *room) {
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   288
    printf("%s created a new room called %s.\n", room->owner, room->name);
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   289
}
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   290
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void handleRoomDelete(void *context, const char *roomName) {
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   292
    printf("The room %s has collapsed.\n", roomName);
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   293
}
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   294
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void handleScriptChanged(void *context, const char *script) {
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   296
    printf("Game Type: %s\n", script);
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   297
}
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   298
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void handleTeamAdd(void *context, const flib_team *team) {
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   300
    printf("%s puts the team %s to the planning board.\n", team->ownerName, team->name);
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   301
}
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   302
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void handleTeamDelete(void *context, const char *teamName) {
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   304
    printf("The team %s decided not to fight this battle after all.\n", teamName);
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   305
}
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   306
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   307
void handleTeamColorChanged(void *context, const char *name, int colorIndex) {
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   308
    static const char* colorNames[] = {"red", "blue", "teal", "purple", "pink", "green", "orange", "brown", "yellow"};
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    const char *colorName = "strange";
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    if(colorIndex>=0 && colorIndex < 9) {
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   311
        colorName = colorNames[colorIndex];
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   312
    }
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   313
    printf("The team %s will wear %s uniforms today.\n", name, colorName);
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   314
}
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   315
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   316
void tick() {
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   317
    if(gameconn) {
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   318
        flib_gameconn_tick(gameconn);
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   319
    }
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   320
    if(netconn) {
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   321
        flib_netconn_tick(netconn);
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   322
    }
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   323
    if(mapconn) {
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   324
        flib_mapconn_tick(mapconn);
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   325
    }
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   326
}
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   327
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   328
static HANDLE hStdin;
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parents: 7488
diff changeset
   329
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   330
static int init() {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   331
    hStdin = GetStdHandle(STD_INPUT_HANDLE);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   332
    if(hStdin == INVALID_HANDLE_VALUE) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   333
        flib_log_e("Unable to get stdin handle");
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   334
        return 1;
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   335
    }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   336
    if(!flib_init(0)) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   337
        flib_log_setLevel(FLIB_LOGLEVEL_WARNING);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   338
        freopen( "CON", "w", stdout );
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   339
        freopen( "CON", "w", stderr );
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   340
        metacfg = flib_metascheme_from_ini("metasettings.ini");
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   341
        if(!metacfg) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   342
            flib_quit();
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   343
            return -1;
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   344
        } else {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   345
            return 0;
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   346
        }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   347
    }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   348
    return -1;
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   349
}
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   350
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   351
int main(int argc, char *argv[]) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   352
    if(init()) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   353
        return -1;
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   354
    }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   355
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   356
    puts("Please enter a nickname:");
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   357
    flib_gets(nickname, sizeof(nickname));
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   358
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   359
    netconn = flib_netconn_create(nickname, metacfg, DATA_DIR"\\", "140.247.62.101", 46631);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   360
    if(!netconn) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   361
        flib_quit();
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   362
        return -1;
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   363
    }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   364
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   365
    flib_netconn_onConnected(netconn, handleNetConnected, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   366
    flib_netconn_onDisconnected(netconn, handleNetDisconnect, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   367
    flib_netconn_onChat(netconn, handleChat, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   368
    flib_netconn_onEnterRoom(netconn, handleEnterRoom, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   369
    flib_netconn_onRunGame(netconn, handleRunGame, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   370
    flib_netconn_onEngineMessage(netconn, handleEmFromNet, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   371
    flib_netconn_onRoomJoin(netconn, handleRoomJoin, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   372
    flib_netconn_onRoomLeave(netconn, handleRoomLeave, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   373
    flib_netconn_onReadyState(netconn, handleReady, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   374
    flib_netconn_onNickTaken(netconn, handleNickTaken, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   375
    flib_netconn_onPasswordRequest(netconn, handlePwRequest, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   376
    flib_netconn_onMessage(netconn, handleMessage, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   377
    flib_netconn_onTeamAccepted(netconn, handleTeamAccepted, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   378
    flib_netconn_onMapChanged(netconn, handleMapChanged, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   379
    flib_netconn_onLeaveRoom(netconn, handleLeaveRoom, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   380
    flib_netconn_onCfgScheme(netconn, handleSchemeChanged, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   381
    flib_netconn_onWeaponsetChanged(netconn, handleWeaponsetChanged, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   382
    flib_netconn_onHogCountChanged(netconn, handleHogcountChanged, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   383
    flib_netconn_onRoomAdd(netconn, handleRoomAdd, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   384
    flib_netconn_onRoomDelete(netconn, handleRoomDelete, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   385
    flib_netconn_onScriptChanged(netconn, handleScriptChanged, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   386
    flib_netconn_onTeamAdd(netconn, handleTeamAdd, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   387
    flib_netconn_onTeamDelete(netconn, handleTeamDelete, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   388
    flib_netconn_onTeamColorChanged(netconn, handleTeamColorChanged, NULL);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   389
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   390
    INPUT_RECORD inputRecord;
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   391
    DWORD eventCount = 0;
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   392
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   393
    while(netconn || gameconn) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   394
        tick();
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   395
        if(netconn && netConnected) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   396
            while(PeekConsoleInput(hStdin, &inputRecord, 1, &eventCount) && eventCount>0) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   397
                if(inputRecord.EventType != KEY_EVENT) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   398
                    ReadConsoleInput(hStdin, &inputRecord, 1, &eventCount);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   399
                } else {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   400
                    printf("%s: ", nickname);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   401
                    char input[256];
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   402
                    if(!flib_gets(input, sizeof(input))) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   403
                        if(!memcmp("/quit", input, strlen("/quit"))) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   404
                            flib_netconn_send_quit(netconn, "Player quit.");
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   405
                        } else if(!memcmp("/describe ", input, strlen("/describe "))) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   406
                            const char *roomname = input+strlen("/describe ");
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   407
                            /*const flib_roomlist *roomlist = flib_netconn_get_roomlist(netconn);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   408
                            flib_room *room = flib_roomlist_find(roomlist, roomname);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   409
                            if(!room) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   410
                                puts("Unknown room.");
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   411
                            } else {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   412
                                char *text = flib_asprintf(
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   413
                                        "%s is a room created by %s, where %i players (%i teams) are %s on %s%s, using the %s scheme and %s weaponset.",
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   414
                                        room->name,
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   415
                                        room->owner,
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   416
                                        room->playerCount,
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   417
                                        room->teamCount,
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   418
                                        room->inProgress ? "fighting" : "preparing to fight",
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   419
                                        room->map[0]=='+' ? "" : "the map ",
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   420
                                        !strcmp("+rnd+", room->map) ? "a random map" :
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   421
                                                !strcmp("+maze+", room->map) ? "a random maze" :
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   422
                                                !strcmp("+drawn+", room->map) ? "a hand-drawn map" :
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   423
                                                room->map,
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   424
                                        room->scheme,
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   425
                                        room->weapons);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   426
                                if(text) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   427
                                    puts(text);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   428
                                }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   429
                                free(text);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   430
                            }*/
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   431
                        } else if(!memcmp("/join ", input, strlen("/join "))) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   432
                            const char *roomname = input+strlen("/join ");
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   433
                            flib_netconn_send_joinRoom(netconn, roomname);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   434
                        } else if(!memcmp("/ready", input, strlen("/ready"))) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   435
                            flib_netconn_send_toggleReady(netconn);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   436
                        } else if(!memcmp("/loglevel ", input, strlen("/loglevel "))) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   437
                            int loglevel = atoi(input+strlen("/loglevel "));
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   438
                            flib_log_setLevel(loglevel);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   439
                        } else if(!memcmp("/list", input, strlen("/list"))) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   440
                            if(flib_netconn_is_in_room_context(netconn)) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   441
                                printTeamList();
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   442
                            } else {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   443
                                puts("From this big and expansive lobby, hallways branch off to these rooms:");
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   444
                                //printRoomList();
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   445
                            }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   446
                        } else if(!memcmp("/addteam ", input, strlen("/addteam "))) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   447
                            const char *teamname = input+strlen("/addteam ");
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   448
                            if(!flib_contains_dir_separator(teamname)) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   449
                                char *teamfilename = flib_asprintf("%s.hwt", teamname);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   450
                                if(teamfilename) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   451
                                    flib_team *team = flib_team_from_ini(teamfilename);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   452
                                    if(team) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   453
                                        flib_netconn_send_addTeam(netconn, team);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   454
                                    } else {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   455
                                        printf("Teamfile %s not found.\n", teamfilename);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   456
                                    }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   457
                                    flib_team_destroy(team);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   458
                                }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   459
                                free(teamfilename);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   460
                            }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   461
                        } else if(strlen(input)>0) {
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   462
                            flib_netconn_send_chat(netconn, input);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   463
                        }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   464
                    }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   465
                }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   466
            }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   467
        }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   468
        fflush(stdout);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   469
        Sleep(10);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   470
    }
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   471
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   472
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   473
    flib_metascheme_release(metacfg);
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   474
    return 0;
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 7488
diff changeset
   475
}