QTfrontend/res/btnPerHogAmmo.png
author nemo
Mon, 11 Oct 2010 12:13:06 -0400
changeset 3960 ada50f8d4186
parent 3943 9835060e5c01
child 4125 877ecc9d9d82
permissions -rw-r--r--
Remove bit of debug code from prior, don't switch weapons on end of turn (stick with whatever the last weapon was)
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
3943
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents:
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