QTfrontend/mapContainer.h
author sheepluva
Sun, 30 Jan 2011 06:56:12 +0100
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permissions -rw-r--r--
nicklists: * friends go to the top * ignored people go to the bottom * first time each of those happens it automatically scrolls there (to avoid "where did it go?!"-moments) friendslist/ignorelist: adding a nick to one will remove it from other
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2006, 2007 Igor Ulyanov <iulyanov@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#ifndef _HWMAP_CONTAINER_INCLUDED
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#define _HWMAP_CONTAINER_INCLUDED
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#include <QWidget>
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#include <QGridLayout>
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#include <QComboBox>
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#include <QLabel>
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#include <QByteArray>
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#include <QLineEdit>
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#include "hwmap.h"
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#include "drawmapscene.h"
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class QPushButton;
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class IconedGroupBox;
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class QListWidget;
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class MapFileErrorException
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{
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};
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class HWMapContainer : public QWidget
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{
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  Q_OBJECT
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 public:
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  HWMapContainer(QWidget * parent=0);
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  QString getCurrentSeed() const;
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  QString getCurrentMap() const;
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  QString getCurrentTheme() const;
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  int     getCurrentHHLimit() const;
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  QString getCurrentScheme() const;
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  QString getCurrentWeapons() const;
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  quint32 getTemplateFilter() const;
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  MapGenerator get_mapgen(void) const;
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  int get_maze_size(void) const;
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  bool getCurrentIsMission() const;
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  QByteArray getDrawnMapData();
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  DrawMapScene * getDrawMapScene();
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  void mapDrawingFinished();
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  QLineEdit* seedEdit;
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 public slots:
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  void askForGeneratedPreview();
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  void setSeed(const QString & seed);
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  void setMap(const QString & map);
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  void setTheme(const QString & theme);
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  void setTemplateFilter(int);
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  void setMapgen(MapGenerator m);
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  void setMaze_size(int size);
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  void setDrawnMapData(const QByteArray & ar);
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 signals:
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  void seedChanged(const QString & seed);
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  void mapChanged(const QString & map);
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  void themeChanged(const QString & theme);
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  void newTemplateFilter(int filter);
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  void mapgenChanged(MapGenerator m);
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  void maze_sizeChanged(int s);
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  void drawMapRequested();
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  void drawnMapChanged(const QByteArray & data);
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 private slots:
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  void setImage(const QImage newImage);
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  void setHHLimit(int hhLimit);
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  void mapChanged(int index);
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  void setRandomSeed();
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  void setRandomTheme();
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  void setRandomMap();
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  void setRandomStatic();
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  void setRandomMission();
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  void themeSelected(int currentRow);
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  void addInfoToPreview(QPixmap image);
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  void templateFilterChanged(int filter);
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  void seedEdited();
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 protected:
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  virtual void resizeEvent ( QResizeEvent * event );
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  QGridLayout mainLayout;
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  QPushButton* imageButt;
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  QComboBox* chooseMap;
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  IconedGroupBox* gbThemes;
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  QListWidget* lwThemes;
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  HWMap* pMap;
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  QString m_seed;
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  QPushButton* seedSet;
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  QLabel* seedLabel;
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  int hhLimit;
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  int templateFilter;
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  QPixmap hhSmall;
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  QLabel* lblFilter;
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  QComboBox* CB_TemplateFilter;
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  QLabel *maze_size_label;
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  QComboBox *maze_size_selection;
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  MapGenerator mapgen;
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  int numMissions;
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  DrawMapScene drawMapScene;
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  void updatePreview();
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};
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#endif // _HWMAP_CONTAINER_INCLUDED