author | unC0Rr |
Fri, 07 Dec 2018 13:56:45 +0100 | |
changeset 14372 | b6824a53d4b1 |
parent 14298 | 00b56ec8b7df |
child 14373 | 4409344db447 |
permissions | -rw-r--r-- |
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#include "engine_instance.h" |
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#include <QDebug> |
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#include <QLibrary> |
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#include <QOpenGLFunctions> |
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#include <QSurface> |
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static QOpenGLContext* currentOpenglContext = nullptr; |
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extern "C" void (*getProcAddress(const char* fn))() { |
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if (!currentOpenglContext) |
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return nullptr; |
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else |
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return currentOpenglContext->getProcAddress(fn); |
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} |
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EngineInstance::EngineInstance(const QString& libraryPath, QObject* parent) |
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: QObject(parent) { |
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QLibrary hwlib(libraryPath); |
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if (!hwlib.load()) |
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qWarning() << "Engine library not found" << hwlib.errorString(); |
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hedgewars_engine_protocol_version = |
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reinterpret_cast<Engine::hedgewars_engine_protocol_version_t*>( |
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hwlib.resolve("hedgewars_engine_protocol_version")); |
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start_engine = |
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reinterpret_cast<Engine::start_engine_t*>(hwlib.resolve("start_engine")); |
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generate_preview = reinterpret_cast<Engine::generate_preview_t*>( |
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hwlib.resolve("generate_preview")); |
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cleanup = reinterpret_cast<Engine::cleanup_t*>(hwlib.resolve("cleanup")); |
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send_ipc = reinterpret_cast<Engine::send_ipc_t*>(hwlib.resolve("send_ipc")); |
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read_ipc = reinterpret_cast<Engine::read_ipc_t*>(hwlib.resolve("read_ipc")); |
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setup_current_gl_context = |
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reinterpret_cast<Engine::setup_current_gl_context_t*>( |
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hwlib.resolve("setup_current_gl_context")); |
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render_frame = |
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reinterpret_cast<Engine::render_frame_t*>(hwlib.resolve("render_frame")); |
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advance_simulation = reinterpret_cast<Engine::advance_simulation_t*>( |
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hwlib.resolve("advance_simulation")); |
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m_isValid = hedgewars_engine_protocol_version && start_engine && |
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generate_preview && cleanup && send_ipc && read_ipc && |
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setup_current_gl_context && render_frame && advance_simulation; |
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emit isValidChanged(m_isValid); |
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if (isValid()) { |
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qDebug() << "Loaded engine library with protocol version" |
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<< hedgewars_engine_protocol_version(); |
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m_instance = start_engine(); |
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} |
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} |
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EngineInstance::~EngineInstance() { |
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if (m_isValid) cleanup(m_instance); |
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} |
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void EngineInstance::sendConfig(const GameConfig& config) { |
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for (auto b : config.config()) { |
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send_ipc(m_instance, reinterpret_cast<uint8_t*>(b.data()), |
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static_cast<size_t>(b.size())); |
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} |
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} |
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void EngineInstance::advance(quint32 ticks) { |
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advance_simulation(m_instance, ticks); |
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} |
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void EngineInstance::renderFrame() { render_frame(m_instance); } |
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void EngineInstance::setOpenGLContext(QOpenGLContext* context) { |
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currentOpenglContext = context; |
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auto size = context->surface()->size(); |
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setup_current_gl_context(m_instance, static_cast<quint16>(size.width()), |
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static_cast<quint16>(size.height()), |
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&getProcAddress); |
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} |
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Engine::PreviewInfo EngineInstance::generatePreview() { |
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Engine::PreviewInfo pinfo; |
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generate_preview(m_instance, &pinfo); |
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return pinfo; |
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} |
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bool EngineInstance::isValid() const { return m_isValid; } |