QTfrontend/hwconsts.cpp.in
author sheepluva
Thu, 23 Jan 2014 13:56:53 +0100
changeset 10061 b7161f00a6ca
parent 9998 736015b847e3
child 10074 66cab76eb56f
permissions -rw-r--r--
hide complete IP of other users, when non-admin requests player info. showing the first two parts of the IP was kinda pointless to begin with (what for?) and has recently lead to increased abuse and lobby flooding due to bots collecting/posting IP tracking information
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QStandardItemModel>
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#include "hwconsts.h"
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#include "weapons.h"
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// cDataDir gets 'Data' appended later (in main.cpp)
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QString * cDataDir = new QString("${HEDGEWARS_DATADIR}");
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QString * cProtoVer = new QString("${HEDGEWARS_PROTO_VER}");
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QString * cVersionString = new QString("${HEDGEWARS_VERSION}");
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QString * cRevisionString = new QString("${HEDGEWARS_REVISION}");
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QString * cHashString = new QString("${HEDGEWARS_HASH}");
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QDir * bindir = new QDir();
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QDir * cfgdir = new QDir();
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QDir * datadir = new QDir();
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bool custom_config = false;
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bool custom_data = false;
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int cMaxTeams = 8;
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int cMinServerVersion = 1;
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QString * cDefaultAmmoStore = new QString( AMMOLINE_DEFAULT_QT AMMOLINE_DEFAULT_PROB
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                                           AMMOLINE_DEFAULT_DELAY AMMOLINE_DEFAULT_CRATE );
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int cAmmoNumber = cDefaultAmmoStore->size() / 4;
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QList< QPair<QString, QString> > cDefaultAmmos =
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        QList< QPair<QString, QString> >()
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        << qMakePair(QString("Default"), *cDefaultAmmoStore)
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        << qMakePair(QString("Crazy"),       QString(
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            AMMOLINE_CRAZY_QT AMMOLINE_CRAZY_PROB
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            AMMOLINE_CRAZY_DELAY AMMOLINE_CRAZY_CRATE ))
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        << qMakePair(QString("Pro Mode"),    QString(
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            AMMOLINE_PROMODE_QT AMMOLINE_PROMODE_PROB
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            AMMOLINE_PROMODE_DELAY AMMOLINE_PROMODE_CRATE ))
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        << qMakePair(QString("Shoppa"),      QString(
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            AMMOLINE_SHOPPA_QT AMMOLINE_SHOPPA_PROB
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            AMMOLINE_SHOPPA_DELAY AMMOLINE_SHOPPA_CRATE ))
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        << qMakePair(QString("Clean Slate"), QString(
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            AMMOLINE_CLEAN_QT AMMOLINE_CLEAN_PROB
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            AMMOLINE_CLEAN_DELAY AMMOLINE_CLEAN_CRATE ))
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        << qMakePair(QString("Minefield"),   QString(
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            AMMOLINE_MINES_QT AMMOLINE_MINES_PROB
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            AMMOLINE_MINES_DELAY AMMOLINE_MINES_CRATE ))
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        << qMakePair(QString("Thinking with Portals"), QString(
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            AMMOLINE_PORTALS_QT AMMOLINE_PORTALS_PROB
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            AMMOLINE_PORTALS_DELAY AMMOLINE_PORTALS_CRATE ))
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        << qMakePair(QString("One of Everything"), QString(
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            AMMOLINE_ONEEVERY_QT AMMOLINE_ONEEVERY_PROB
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            AMMOLINE_ONEEVERY_DELAY AMMOLINE_ONEEVERY_CRATE ))
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        ;
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unsigned int colors[] = HW_TEAMCOLOR_ARRAY;
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QString * netHost = new QString();
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quint16 netPort = NETGAME_DEFAULT_PORT;
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int season = SEASON_NONE;
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int years_since_foundation = 0;