misc/libtremor/README
author nemo
Mon, 15 Oct 2012 10:10:54 -0400
changeset 7756 b89bd0ffb8aa
parent 7697 767d3c4153a1
permissions -rw-r--r--
Try to prevent a situation where hogs embedded in other hogs/barrels/cleavers get stuck, by checking for gears overlapping on Y
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767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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Tremor README
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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[0] http://svn.xiph.org/trunk/Tremor/
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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Original Tremor implementation, used in Hedgewars until the Tremor devteam branched the internal Ogg implementation.
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More details: http://lists.xiph.org/pipermail/tremor/2010-August/001650.html
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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[1] http://svn.xiph.org/branches/lowmem-no-byte/Tremor/
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A Tremor variant, suited for low memory devices, still contains an Ogg implementation, used in Hedgewars.
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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[2] http://svn.xiph.org/branches/lowmem-branch/Tremolo/
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An interesting Tremor variant with a lot of ARM optimisations.
767d3c4153a1 switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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