project_files/hwc/rtl/GL.h
author sheepluva
Sun, 23 Nov 2014 02:15:57 +0100
changeset 10531 b8e6164a1a18
parent 7991 1e5da73a3149
child 11793 80fe306460b2
permissions -rw-r--r--
fix for issue #234 - the framebuffers for side-by-side and top/bottom had alpha channels. so when sprites with alpha were blended into the framebuffer it would blend the sprite pixel alpha with the fb pixel alpha
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#pragma once
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#ifdef __APPLE__
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#include <OpenGL/gl.h>
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#else
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#include "GL/gl.h"
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#endif
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