misc/coverity_model.c
author unc0rr
Tue, 18 Nov 2014 00:32:39 +0300
changeset 10511 c33b2f001730
parent 10498 bcd1d7ad2f3e
permissions -rw-r--r--
This should work, can't test: room flags passed in room info message instead of just 'in-game' state, including 'in-game', 'restricted joins', 'registered only' and 'passworded' flags
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void fpcrtl_halt(int num) {
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    __coverity_panic__();
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}
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int fpcrtl_abs(int num) {
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    return num >= 0 ? num : -num;
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}