misc/liblua/ltm.c
author Xeli
Sat, 03 Dec 2011 19:18:13 +0100
changeset 6488 c356ddebab84
parent 2812 0a24853de796
permissions -rw-r--r--
android: moved the different objects representing the different game parameters to a different package
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/*
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** $Id: ltm.c,v 2.8.1.1 2007/12/27 13:02:25 roberto Exp $
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** Tag methods
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** See Copyright Notice in lua.h
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*/
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#include <string.h>
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#define ltm_c
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#define LUA_CORE
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#include "lua.h"
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#include "lobject.h"
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#include "lstate.h"
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#include "lstring.h"
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#include "ltable.h"
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#include "ltm.h"
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const char *const luaT_typenames[] = {
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  "nil", "boolean", "userdata", "number",
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  "string", "table", "function", "userdata", "thread",
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  "proto", "upval"
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};
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void luaT_init (lua_State *L) {
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  static const char *const luaT_eventname[] = {  /* ORDER TM */
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    "__index", "__newindex",
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    "__gc", "__mode", "__eq",
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    "__add", "__sub", "__mul", "__div", "__mod",
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    "__pow", "__unm", "__len", "__lt", "__le",
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    "__concat", "__call"
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  };
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  int i;
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  for (i=0; i<TM_N; i++) {
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    G(L)->tmname[i] = luaS_new(L, luaT_eventname[i]);
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    luaS_fix(G(L)->tmname[i]);  /* never collect these names */
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  }
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}
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/*
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** function to be used with macro "fasttm": optimized for absence of
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** tag methods
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*/
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const TValue *luaT_gettm (Table *events, TMS event, TString *ename) {
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  const TValue *tm = luaH_getstr(events, ename);
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  lua_assert(event <= TM_EQ);
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  if (ttisnil(tm)) {  /* no tag method? */
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    events->flags |= cast_byte(1u<<event);  /* cache this fact */
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    return NULL;
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  }
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  else return tm;
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}
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const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o, TMS event) {
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  Table *mt;
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  switch (ttype(o)) {
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    case LUA_TTABLE:
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      mt = hvalue(o)->metatable;
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      break;
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    case LUA_TUSERDATA:
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      mt = uvalue(o)->metatable;
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      break;
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    default:
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      mt = G(L)->mt[ttype(o)];
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  }
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  return (mt ? luaH_getstr(mt, G(L)->tmname[event]) : luaO_nilobject);
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}
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