ChangeLog.txt
author unc0rr
Mon, 29 Sep 2008 22:14:23 +0000
changeset 1301 c6fe8a4bfd34
parent 1138 b943ccd98c47
child 1486 8fcc64446a97
permissions -rw-r--r--
Fix a bug screwing team selection up in network game (REMOVETEAM message doesn't have teamID, and after removing the team QMap still contains old info, when add and remove team with the same name, total hedgehogs number will be decreased by first team hh number)
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+ features
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* bugfixes
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0.9.5 -> 0.9.6:
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 + New Cake weapon
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 + New maps: EarthRise, Bamboo, Bath, BambooPlinko
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 + New theme EarthRise
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 + Add soundtracks for each theme
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 + Show picked up ammo name when playing demo
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 + Make engine fonts bold
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 + Small sound improvements
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 * Fix clouds shaking up
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 * Repair screenshots capturing
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0.9.4 -> 0.9.5:
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 + Taunts
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 + Exit confirmation dialog
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 + Sudden death
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 + Maps added: Hydrant, Lonely Island
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 + Updated mushroom map
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 + Translations added: German, Slovak, Bulgarian, French
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 + More impressive exposions
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 * Fix bad sprite when you jump and get hit
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0.9.3 -> 0.9.4:
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 + In game chat is now implemented, chat (and taunt!) your buddies during network play
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 + Mortar, whip and Kamikaze weapon additions
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 + Two new themes, desert island and city
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 + New maps
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 + New animations, including an idle animation!
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 + Rope reworked, much greater momentum, ability to aim the rope between swings
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 + AI updates
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 + Teams now work in fort mode, i.e. 2v2
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 + Ability to attack whilst jumping/rope swinging
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 + Some weapons can only be used after a certain number of turns 
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 + Lots of new graphics
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 * Many network/gameplay bug fixes
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0.9.2 -> 0.9.3:
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 + Switch to OpenGL rendering
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 + Massive graphics update
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 + New animations, weapon sprites
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 + New themes 'Snow' and 'Nature'
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 + Many new sounds
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 + Hedgehog somersaults like in worms
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 + Automated parachute
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 + Hedgehog can jump even when someone is on its head
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 * Improve and bugfix statistics
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 * Fix bug allowing to make stack of hedgehogs using teleport
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 * Fix fall without damage trick, which could be performed with not attached rope
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 * Don't show enemy's picked weapon name
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 * Fix hedgehog moving direction after been shot by shotgun
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 * Fix bug with handling keys while it is enemy's turn
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0.9 -> 0.9.2:
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 + Add registration of net game in web
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 + Introduce weapons sets support
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 + Add teleportation tool
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 + Add hedgehogs switching tool
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 + Add tags with current damage (alt damage option on options page)
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 + A couple of new land templates
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 + Decrease network bandwidth usage
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 + Add clans support (teams with identical colors are allies)
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 + 's' key speeds up demo playing
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 + Easter egg
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 + Full saves support, 'Saved games' page
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 + Add ability to choose which info is shown above hedgehogs
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 + AI can use Air Attack weapon
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 + Get possible screen resolutions from SDL library
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 + Add Desert Eagle and UFO sounds
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 + Add parachute sprite
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 + Add training mode
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 + New theme and map 'Volcano'
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 + Moving hedgehog could make another hedgehog moving kicking him
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 + Save and restore window size on application restart
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 * Fix using parachute while staying on the ground
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 * Fix old rope regression (attaching didn't work properly, when hedgehog is jumping)
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 * Fix AI jumping to wrong direction on the turn start
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 * Fix rare conditions causing network game to randomly fail
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 * Make missiles collide with attacking hedgehog