hedgewars/uLandObjects.pas
author nemo
Sun, 10 Oct 2010 20:16:17 -0400
changeset 3951 c9a63db3e603
parent 3936 0b982d340633
child 3976 abaf741a4e21
permissions -rw-r--r--
Correct another bug in slot switching, adjust width of theme list, really truly fix reset of weps (I hope) should also fix infinite teleport bug in place hogs mode. Slow update of health to 5s for inf attack mode.
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2005-2010 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uLandObjects;
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interface
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uses SDLh;
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procedure AddObjects();
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procedure FreeLandObjects();
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procedure LoadThemeConfig;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface);
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procedure AddOnLandObjects(Surface: PSDL_Surface);
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implementation
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uses uLand, uStore, uConsts, uMisc, uConsole, uRandom, uVisualGears, uSound, GLunit;
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const MaxRects = 512;
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      MAXOBJECTRECTS = 16;
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      MAXTHEMEOBJECTS = 32;
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type PRectArray = ^TRectsArray;
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     TRectsArray = array[0..MaxRects] of TSDL_Rect;
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     TThemeObject = record
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                    Surf: PSDL_Surface;
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                    inland: TSDL_Rect;
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                    outland: array[0..Pred(MAXOBJECTRECTS)] of TSDL_Rect;
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                    rectcnt: Longword;
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                    Width, Height: Longword;
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                    Maxcnt: Longword;
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                    end;
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     TThemeObjects = record
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                     Count: LongInt;
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                     objs: array[0..Pred(MAXTHEMEOBJECTS)] of TThemeObject;
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                     end;
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     TSprayObject = record
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                    Surf: PSDL_Surface;
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                    Width, Height: Longword;
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                    Maxcnt: Longword;
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                    end;
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     TSprayObjects = record
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                     Count: LongInt;
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                     objs: array[0..Pred(MAXTHEMEOBJECTS)] of TSprayObject
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                     end;
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var Rects: PRectArray;
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    RectCount: Longword;
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    ThemeObjects: TThemeObjects;
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    SprayObjects: TSprayObjects;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface);
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var p: PLongwordArray;
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    x, y: Longword;
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    bpp: LongInt;
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begin
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WriteToConsole('Generating collision info... ');
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if SDL_MustLock(Image) then
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   SDLTry(SDL_LockSurface(Image) >= 0, true);
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bpp:= Image^.format^.BytesPerPixel;
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TryDo(bpp = 4, 'Land object should be 32bit', true);
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if Width = 0 then Width:= Image^.w;
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p:= Image^.pixels;
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for y:= 0 to Pred(Image^.h) do
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    begin
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    for x:= 0 to Pred(Width) do
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        begin
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            if (cReducedQuality and rqBlurryLand) = 0 then
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            begin
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                if LandPixels[cpY + y, cpX + x] = 0 then
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                    LandPixels[cpY + y, cpX + x]:= p^[x];
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            end
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            else
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                if LandPixels[(cpY + y) div 2, (cpX + x) div 2] = 0 then
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                    LandPixels[(cpY + y) div 2, (cpX + x) div 2]:= p^[x];
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        if ((Land[cpY + y, cpX + x] and $FF00) = 0) and ((p^[x] and AMask) <> 0) then
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            Land[cpY + y, cpX + x]:= lfObject
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        end;
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    p:= @(p^[Image^.pitch shr 2])
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    end;
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if SDL_MustLock(Image) then
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   SDL_UnlockSurface(Image);
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WriteLnToConsole(msgOK)
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end;
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procedure AddRect(x1, y1, w1, h1: LongInt);
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begin
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with Rects^[RectCount] do
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     begin
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     x:= x1;
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     y:= y1;
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     w:= w1;
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     h:= h1
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     end;
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inc(RectCount);
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TryDo(RectCount < MaxRects, 'AddRect: overflow', true)
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end;
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procedure InitRects;
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begin
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RectCount:= 0;
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New(Rects)
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end;
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procedure FreeRects;
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begin
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    Dispose(rects)
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end;
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function CheckIntersect(x1, y1, w1, h1: LongInt): boolean;
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var i: Longword;
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    res: boolean = false;
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begin
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i:= 0;
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if RectCount > 0 then
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   repeat
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   with Rects^[i] do
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        res:= (x < x1 + w1) and (x1 < x + w) and
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                 (y < y1 + h1) and (y1 < y + h);
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   inc(i)
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   until (i = RectCount) or (res);
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CheckIntersect:= res;
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end;
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function AddGirder(gX: LongInt): boolean;
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var tmpsurf: PSDL_Surface;
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    x1, x2, y, k, i: LongInt;
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    rr: TSDL_Rect;
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    bRes: boolean;
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    function CountNonZeroz(x, y: LongInt): Longword;
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    var i: LongInt;
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        lRes: Longword;
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    begin
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    lRes:= 0;
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    for i:= y to y + 15 do
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        if Land[i, x] <> 0 then inc(lRes);
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    CountNonZeroz:= lRes;
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    end;
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begin
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y:= topY+150;
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repeat
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    inc(y, 24);
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    x1:= gX;
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    x2:= gX;
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    while (x1 > Longint(leftX)+150) and (CountNonZeroz(x1, y) = 0) do dec(x1, 2);
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    i:= x1 - 12;
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    repeat
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        dec(x1, 2);
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        k:= CountNonZeroz(x1, y)
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    until (x1 < Longint(leftX)+150) or (k = 0) or (k = 16) or (x1 < i);
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    inc(x1, 2);
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    if k = 16 then
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        begin
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        while (x2 < (rightX-150)) and (CountNonZeroz(x2, y) = 0) do inc(x2, 2);
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        i:= x2 + 12;
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        repeat
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        inc(x2, 2);
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        k:= CountNonZeroz(x2, y)
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        until (x2 >= (rightX-150)) or (k = 0) or (k = 16) or (x2 > i) or (x2 - x1 >= 768);
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        if (x2 < (rightX - 150)) and (k = 16) and (x2 - x1 > 250) and (x2 - x1 < 768)
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            and not CheckIntersect(x1 - 32, y - 64, x2 - x1 + 64, 144) then break;
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        end;
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x1:= 0;
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until y > (LAND_HEIGHT-125);
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if x1 > 0 then
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begin
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    bRes:= true;
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    tmpsurf:= LoadImage(Pathz[ptCurrTheme] + '/Girder', ifTransparent or ifIgnoreCaps);
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    if tmpsurf = nil then tmpsurf:= LoadImage(Pathz[ptGraphics] + '/Girder', ifCritical or ifTransparent or ifIgnoreCaps);
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    rr.x:= x1;
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    while rr.x < x2 do
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        begin
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        BlitImageAndGenerateCollisionInfo(rr.x, y, min(x2 - rr.x, tmpsurf^.w), tmpsurf);
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        inc(rr.x, tmpsurf^.w);
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        end;
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    SDL_FreeSurface(tmpsurf);
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    AddRect(x1 - 8, y - 32, x2 - x1 + 16, 80);
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end
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else bRes:= false;
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AddGirder:= bRes;
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end;
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function CheckLand(rect: TSDL_Rect; dX, dY, Color: Longword): boolean;
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var tmpx, tmpx2, tmpy, tmpy2, bx, by: LongInt;
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    bRes: boolean = true;
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begin
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inc(rect.x, dX);
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inc(rect.y, dY);
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bx:= rect.x + rect.w;
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by:= rect.y + rect.h;
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{$WARNINGS OFF}
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tmpx:= rect.x;
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tmpx2:= bx;
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while (tmpx <= bx - rect.w div 2 - 1) and bRes do
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      begin
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      bRes:= (Land[rect.y, tmpx] = Color) and (Land[by, tmpx] = Color) and
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             (Land[rect.y, tmpx2] = Color) and (Land[by, tmpx2] = Color);
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      inc(tmpx);
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      dec(tmpx2)
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      end;
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tmpy:= rect.y+1;
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tmpy2:= by-1;
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while (tmpy <= by - rect.h div 2 - 1) and bRes do
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      begin
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      bRes:= (Land[tmpy, rect.x] = Color) and (Land[tmpy, bx] = Color) and
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             (Land[tmpy2, rect.x] = Color) and (Land[tmpy2, bx] = Color);
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      inc(tmpy);
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      dec(tmpy2)
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      end;
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{$WARNINGS ON}
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CheckLand:= bRes;
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end;
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function CheckCanPlace(x, y: Longword; var Obj: TThemeObject): boolean;
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var i: Longword;
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    bRes: boolean;
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begin
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with Obj do
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     if CheckLand(inland, x, y, lfBasic) then
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        begin
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        bRes:= true;
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        i:= 1;
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        while bRes and (i <= rectcnt) do
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              begin
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              bRes:= CheckLand(outland[i], x, y, 0);
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              inc(i)
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              end;
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        if bRes then
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           bRes:= not CheckIntersect(x, y, Width, Height)
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        end else
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        bRes:= false;
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CheckCanPlace:= bRes;
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end;
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function TryPut(var Obj: TThemeObject): boolean; overload;
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const MaxPointsIndex = 2047;
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var x, y: Longword;
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    ar: array[0..MaxPointsIndex] of TPoint;
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    cnt, i: Longword;
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    bRes: boolean;
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begin
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cnt:= 0;
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with Obj do
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     begin
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     if Maxcnt = 0 then
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        exit(false);
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     x:= 0;
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     repeat
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         y:= topY+32; // leave room for a hedgie to teleport in
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         repeat
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             if CheckCanPlace(x, y, Obj) then
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                begin
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                ar[cnt].x:= x;
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                ar[cnt].y:= y;
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                inc(cnt);
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                if cnt > MaxPointsIndex then // buffer is full, do not check the rest land
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                   begin
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                   y:= 5000;
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                   x:= 5000;
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                   end
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                end;
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             inc(y, 3);
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         until y > LAND_HEIGHT - 1 - Height;
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         inc(x, getrandom(6) + 3)
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     until x > LAND_WIDTH - 1 - Width;
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     bRes:= cnt <> 0;
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     if bRes then
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        begin
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        i:= getrandom(cnt);
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        BlitImageAndGenerateCollisionInfo(ar[i].x, ar[i].y, 0, Obj.Surf);
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        AddRect(ar[i].x, ar[i].y, Width, Height);
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        dec(Maxcnt)
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        end else Maxcnt:= 0
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     end;
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TryPut:= bRes;
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end;
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   309
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function TryPut(var Obj: TSprayObject; Surface: PSDL_Surface): boolean; overload;
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const MaxPointsIndex = 8095;
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var x, y: Longword;
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    ar: array[0..MaxPointsIndex] of TPoint;
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    cnt, i: Longword;
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    r: TSDL_Rect;
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    bRes: boolean;
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begin
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cnt:= 0;
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with Obj do
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    begin
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    if Maxcnt = 0 then
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        exit(false);
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    x:= 0;
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    r.x:= 0;
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    r.y:= 0;
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    r.w:= Width;
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    r.h:= Height + 16;
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    repeat
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        y:= 8;
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        repeat
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            if CheckLand(r, x, y - 8, lfBasic)
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            and not CheckIntersect(x, y, Width, Height) then
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            begin
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            ar[cnt].x:= x;
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            ar[cnt].y:= y;
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            inc(cnt);
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            if cnt > MaxPointsIndex then // buffer is full, do not check the rest land
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                begin
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                y:= 5000;
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                x:= 5000;
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                end
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            end;
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            inc(y, 12);
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        until y > LAND_HEIGHT - 1 - Height - 8;
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        inc(x, getrandom(12) + 12)
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    until x > LAND_WIDTH - 1 - Width;
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    bRes:= cnt <> 0;
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    if bRes then
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        begin
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        i:= getrandom(cnt);
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        r.x:= ar[i].X;
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        r.y:= ar[i].Y;
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        r.w:= Width;
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        r.h:= Height;
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        SDL_UpperBlit(Obj.Surf, nil, Surface, @r);
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        AddRect(ar[i].x - 32, ar[i].y - 32, Width + 64, Height + 64);
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        dec(Maxcnt)
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        end else Maxcnt:= 0
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    end;
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parents: 2671
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TryPut:= bRes;
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   361
end;
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   362
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   363
procedure ReadThemeInfo(var ThemeObjects: TThemeObjects; var SprayObjects: TSprayObjects);
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var s: shortstring;
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   365
    f: textfile;
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    i, ii: LongInt;
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    c1, c2: TSDL_Color;
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   368
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   369
    procedure CheckRect(Width, Height, x, y, w, h: LongWord);
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    begin
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    if (x + w > Width) then OutError('Object''s rectangle exceeds image: x + w (' + inttostr(x) + ' + ' + inttostr(w) + ') > Width (' + inttostr(Width) + ')', true);
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    if (y + h > Height) then OutError('Object''s rectangle exceeds image: y + h (' + inttostr(y) + ' + ' + inttostr(h) + ') > Height (' + inttostr(Height) + ')', true);
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    end;
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parents: 1276
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   374
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   375
begin
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koda
parents: 2647
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   376
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koda
parents: 2647
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   377
AddProgress;
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koda
parents: 2647
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   378
184
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   379
s:= Pathz[ptCurrTheme] + '/' + cThemeCFGFilename;
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parents: 183
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   380
WriteLnToConsole('Reading objects info...');
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parents: 279
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   381
Assign(f, s);
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parents: 183
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   382
{$I-}
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   383
filemode:= 0; // readonly
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parents: 183
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   384
Reset(f);
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0b82870073b5 Load flakes information from theme.cfg when playing painted map
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   385
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   386
// read sky and explosion border colors
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Readln(f, c1.r, c1.g, c1. b);
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   388
Readln(f, c2.r, c2.g, c2. b);
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2754a6a8c8f1 Allow theme to set custom water color
unc0rr
parents: 1190
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   389
// read water gradient colors
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parents: 2152
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   390
Readln(f, WaterColorArray[0].r, WaterColorArray[0].g, WaterColorArray[0].b);
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c59656d7b1de Add water opacity to theme - defaulting to 50% opaque on all themes but Eyes (80%) and Underwater (100%)
nemo
parents: 2171
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   391
Readln(f, WaterColorArray[2].r, WaterColorArray[2].g, WaterColorArray[2].b, cWaterOpacity);
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8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2152
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   392
WaterColorArray[0].a := 255;
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nemo
parents: 2152
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   393
WaterColorArray[2].a := 255;
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unc0rr
parents: 1906
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   394
WaterColorArray[1]:= WaterColorArray[0];
6283bd8a960b use glVertexPointer to render water
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   395
WaterColorArray[3]:= WaterColorArray[2];
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unc0rr
parents: 1066
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   396
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   397
glClearColor(c1.r / 255, c1.g / 255, c1.b / 255, 0.99); // sky color
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koda
parents: 2376
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   398
cExplosionBorderColor:= c2.value or AMask;
1085
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unc0rr
parents: 1066
diff changeset
   399
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unc0rr
parents: 1085
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   400
ReadLn(f, s);
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unc0rr
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   401
if MusicFN = '' then MusicFN:= s;
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unc0rr
parents: 1085
diff changeset
   402
1131
c5b8f2bfa487 - Add ability to choose clouds number in theme config file
unc0rr
parents: 1097
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   403
ReadLn(f, cCloudsNumber);
c5b8f2bfa487 - Add ability to choose clouds number in theme config file
unc0rr
parents: 1097
diff changeset
   404
1801
bc0c5c21376e Clouds fixes by nemo
unc0rr
parents: 1792
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   405
// TODO - adjust all the theme cloud numbers. This should not be a permanent fix
3764
eb91c02f2d84 Engine:
smaxx
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   406
//cCloudsNumber:= cCloudsNumber * (LAND_WIDTH div 2048);
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smaxx
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   407
eb91c02f2d84 Engine:
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   408
// scale number of clouds depending on screen space (two times land width)
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   409
cCloudsNumber:= cCloudsNumber * cScreenSpace div LAND_WIDTH;
1801
bc0c5c21376e Clouds fixes by nemo
unc0rr
parents: 1792
diff changeset
   410
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parents: 183
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   411
Readln(f, ThemeObjects.Count);
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parents: 183
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   412
for i:= 0 to Pred(ThemeObjects.Count) do
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   413
    begin
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   414
    Readln(f, s); // filename
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unc0rr
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   415
    with ThemeObjects.objs[i] do
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unc0rr
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   416
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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   417
            Surf:= LoadImage(Pathz[ptCurrTheme] + '/' + s, ifCritical or ifTransparent or ifIgnoreCaps);
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   418
            Width:= Surf^.w;
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unc0rr
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   419
            Height:= Surf^.h;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
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   420
            Read(f, Maxcnt);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
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   421
            if (Maxcnt < 1) or (Maxcnt > MAXTHEMEOBJECTS) then OutError('Object''s max count should be between 1 and '+ inttostr(MAXTHEMEOBJECTS) +' (it was '+ inttostr(Maxcnt) +').', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   422
            with inland do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
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   423
                begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
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   424
                Read(f, x, y, w, h);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
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   425
                CheckRect(Width, Height, x, y, w, h)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   426
                end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   427
            Read(f, rectcnt);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   428
            for ii:= 1 to rectcnt do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   429
                with outland[ii] do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   430
                    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   431
                    Read(f, x, y, w, h);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   432
                    CheckRect(Width, Height, x, y, w, h)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   433
                    end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   434
            ReadLn(f)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
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   435
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   436
    end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   437
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents: 780
diff changeset
   438
// sprays
184
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unc0rr
parents: 183
diff changeset
   439
Readln(f, SprayObjects.Count);
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   440
for i:= 0 to Pred(SprayObjects.Count) do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   441
    begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   442
    Readln(f, s); // filename
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   443
    with SprayObjects.objs[i] do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   444
         begin
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2152
diff changeset
   445
         Surf:= LoadImage(Pathz[ptCurrTheme] + '/' + s, ifCritical or ifTransparent or ifIgnoreCaps);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 279
diff changeset
   446
         Width:= Surf^.w;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 279
diff changeset
   447
         Height:= Surf^.h;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   448
         ReadLn(f, Maxcnt)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   449
         end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   450
    end;
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents: 780
diff changeset
   451
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents: 780
diff changeset
   452
// snowflakes
805
4d75759b38bd Flakes concept, still need some development
unc0rr
parents: 802
diff changeset
   453
Readln(f, vobCount);
4d75759b38bd Flakes concept, still need some development
unc0rr
parents: 802
diff changeset
   454
if vobCount > 0 then
3641
98319a621dc8 save the gl client state to get a nice 80% fps boost
koda
parents: 3595
diff changeset
   455
    Readln(f, vobFramesCount, vobFrameTicks, vobVelocity, vobFallSpeed);
3764
eb91c02f2d84 Engine:
smaxx
parents: 3697
diff changeset
   456
eb91c02f2d84 Engine:
smaxx
parents: 3697
diff changeset
   457
// adjust amount of flakes scaled by screen space
eb91c02f2d84 Engine:
smaxx
parents: 3697
diff changeset
   458
vobCount:= vobCount * cScreenSpace div LAND_WIDTH;
eb91c02f2d84 Engine:
smaxx
parents: 3697
diff changeset
   459
3641
98319a621dc8 save the gl client state to get a nice 80% fps boost
koda
parents: 3595
diff changeset
   460
if (cReducedQuality and rqKillFlakes) <> 0 then
98319a621dc8 save the gl client state to get a nice 80% fps boost
koda
parents: 3595
diff changeset
   461
    vobCount:= 0;
98319a621dc8 save the gl client state to get a nice 80% fps boost
koda
parents: 3595
diff changeset
   462
805
4d75759b38bd Flakes concept, still need some development
unc0rr
parents: 802
diff changeset
   463
4d75759b38bd Flakes concept, still need some development
unc0rr
parents: 802
diff changeset
   464
for i:= 0 to Pred(vobCount) do
3764
eb91c02f2d84 Engine:
smaxx
parents: 3697
diff changeset
   465
    AddVisualGear(cLeftScreenBorder + random(cScreenSpace), random(1024+200) - 100 + LAND_HEIGHT, vgtFlake);
805
4d75759b38bd Flakes concept, still need some development
unc0rr
parents: 802
diff changeset
   466
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 279
diff changeset
   467
Close(f);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   468
{$I+}
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   469
TryDo(IOResult = 0, 'Bad data or cannot access file ' + cThemeCFGFilename, true);
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   470
AddProgress;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   471
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   472
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
   473
procedure AddThemeObjects(var ThemeObjects: TThemeObjects);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 351
diff changeset
   474
var i, ii, t: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   475
    b: boolean;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   476
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   477
    if ThemeObjects.Count = 0 then exit;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   478
    WriteLnToConsole('Adding theme objects...');
2783
1532fde15179 Palewolf's patch to allow controlling proportion of various objects in themes. Desert and Nature have non-default values
nemo
parents: 2747
diff changeset
   479
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
   480
    for i:=0 to ThemeObjects.Count do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   481
        ThemeObjects.objs[i].Maxcnt := max(1, (ThemeObjects.objs[i].Maxcnt * MaxHedgehogs) div 18); // Maxcnt is proportional to map size, but allow objects to span even if we're on a tiny map
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
   482
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   483
    repeat
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   484
        t := getrandom(ThemeObjects.Count);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   485
        b := false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   486
        for i:=0 to ThemeObjects.Count do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   487
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   488
            ii := (i+t) mod ThemeObjects.Count;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
   489
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   490
            if ThemeObjects.objs[ii].Maxcnt <> 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   491
                b := b or TryPut(ThemeObjects.objs[ii])
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   492
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   493
    until not b;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   494
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   495
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
   496
procedure AddSprayObjects(Surface: PSDL_Surface; var SprayObjects: TSprayObjects);
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
   497
var i, ii, t: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   498
    b: boolean;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   499
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   500
    if SprayObjects.Count = 0 then exit;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   501
    WriteLnToConsole('Adding spray objects...');
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
   502
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
   503
    for i:=0 to SprayObjects.Count do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   504
        SprayObjects.objs[i].Maxcnt := max(1, (SprayObjects.objs[i].Maxcnt * MaxHedgehogs) div 18); // Maxcnt is proportional to map size, but allow objects to span even if we're on a tiny map
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
   505
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   506
    repeat
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   507
        t := getrandom(SprayObjects.Count);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   508
        b := false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   509
        for i:=0 to SprayObjects.Count do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   510
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   511
            ii := (i+t) mod SprayObjects.Count;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
   512
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   513
            if SprayObjects.objs[ii].Maxcnt <> 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   514
                b := b or TryPut(SprayObjects.objs[ii], Surface)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   515
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   516
    until not b;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   517
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   518
1180
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1156
diff changeset
   519
procedure AddObjects();
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
   520
var i, int: Longword;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   521
begin
1183
540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents: 1182
diff changeset
   522
InitRects;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   523
if hasGirders then
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   524
    begin
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
   525
    int:= max(playWidth div 8, 256);
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
   526
    i:=leftX+int;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
   527
    repeat
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
   528
        AddGirder(i);
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
   529
        i:=i+int;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
   530
    until (i>rightX-int);
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   531
    end;
3936
0b982d340633 bug #83 - move test of disabled land objects into AddObjects
nemo
parents: 3764
diff changeset
   532
if (GameFlags and gfDisableLandObjects) = 0 then AddThemeObjects(ThemeObjects);
2705
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2699
diff changeset
   533
AddProgress();
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2699
diff changeset
   534
FreeRects();
1190
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
   535
end;
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
   536
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
   537
procedure AddOnLandObjects(Surface: PSDL_Surface);
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
   538
begin
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
   539
InitRects;
2275
3f56c99a70f8 Make all theme numbers proportional to map MaxHedgehogs. This should mean the numbers should be as in past for 18 hedgehog map
nemo
parents: 2272
diff changeset
   540
//AddSprayObjects(Surface, SprayObjects, 12);
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
   541
AddSprayObjects(Surface, SprayObjects);
1186
bf5af791d234 Step 5: Finally... we have theme objects with alpha-channel!
unc0rr
parents: 1185
diff changeset
   542
FreeRects
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   543
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   544
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   545
procedure LoadThemeConfig;
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   546
begin
3463
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   547
    ReadThemeInfo(ThemeObjects, SprayObjects)
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   548
end;
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   549
3053
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
   550
procedure FreeLandObjects();
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
   551
var i: Longword;
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
   552
begin
3463
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   553
    for i:= 0 to Pred(MAXTHEMEOBJECTS) do
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   554
    begin
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   555
        if ThemeObjects.objs[i].Surf <> nil then
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   556
            SDL_FreeSurface(ThemeObjects.objs[i].Surf);
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   557
        if SprayObjects.objs[i].Surf <> nil then
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   558
            SDL_FreeSurface(SprayObjects.objs[i].Surf);
3513
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
   559
        ThemeObjects.objs[i].Surf:= nil;
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
   560
        SprayObjects.objs[i].Surf:= nil;
3463
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   561
    end;
3053
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
   562
end;
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
   563
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   564
end.