project_files/HedgewarsMobile/Classes/VoicesViewController.m
author nemo
Sun, 10 Oct 2010 20:16:17 -0400
changeset 3951 c9a63db3e603
parent 3883 5934ddf9ed5d
child 3971 5c82ee165ed5
permissions -rw-r--r--
Correct another bug in slot switching, adjust width of theme list, really truly fix reset of weps (I hope) should also fix infinite teleport bug in place hogs mode. Slow update of health to 5s for inf attack mode.
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/*
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 * Hedgewars-iOS, a Hedgewars port for iOS devices
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 * Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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 *
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 * File created on 02/04/2010.
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 */
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#import "VoicesViewController.h"
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#import "CommodityFunctions.h"
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@implementation VoicesViewController
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@synthesize teamDictionary, voiceArray, lastIndexPath;
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
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    return rotationManager(interfaceOrientation);
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}
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#pragma mark -
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#pragma mark View lifecycle
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-(void) viewDidLoad {
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    [super viewDidLoad];
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    srandom(time(NULL));
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    voiceBeingPlayed = NULL;
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    // load all the voices names and store them into voiceArray
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    // it's here and not in viewWillAppear because user cannot add/remove them
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    NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:VOICES_DIRECTORY() error:NULL];
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    self.voiceArray = array;
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    self.title = NSLocalizedString(@"Set hedgehog voices",@"");
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}
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-(void) viewWillAppear:(BOOL)animated {
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    [super viewWillAppear:animated];
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    // this moves the tableview to the top
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    [self.tableView setContentOffset:CGPointMake(0,0) animated:NO];
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}
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-(void) viewDidAppear:(BOOL)animated {
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    [super viewDidAppear:animated];
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    Mix_OpenAudio(44100, 0x8010, 1, 1024);
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}
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-(void) viewDidDisappear:(BOOL)animated {
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    [super viewDidDisappear:animated];
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    if(voiceBeingPlayed != NULL) {
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        Mix_HaltChannel(lastChannel);
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        Mix_FreeChunk(voiceBeingPlayed);
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        voiceBeingPlayed = NULL;
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    }
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    Mix_CloseAudio();
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}
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#pragma mark -
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#pragma mark Table view data source
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-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
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    return 1;
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}
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-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
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    return [self.voiceArray count];
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}
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// Customize the appearance of table view cells.
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-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
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    static NSString *CellIdentifier = @"Cell";
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    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
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    if (cell == nil) {
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        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
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    }
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    NSString *voice = [[voiceArray objectAtIndex:[indexPath row]] stringByDeletingPathExtension];
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    cell.textLabel.text = voice;
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    if ([voice isEqualToString:[teamDictionary objectForKey:@"voicepack"]]) {
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        cell.accessoryType = UITableViewCellAccessoryCheckmark;
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        self.lastIndexPath = indexPath;
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    } else {
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        cell.accessoryType = UITableViewCellAccessoryNone;
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    }
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    return cell;
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}
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#pragma mark -
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#pragma mark Table view delegate
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-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
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    int newRow = [indexPath row];
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    int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
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    if (newRow != oldRow) {
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        [teamDictionary setObject:[voiceArray objectAtIndex:newRow] forKey:@"voicepack"];
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        // tell our boss to write this new stuff on disk
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        [[NSNotificationCenter defaultCenter] postNotificationName:@"setWriteNeedTeams" object:nil];
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        [self.tableView reloadData];
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        self.lastIndexPath = indexPath;
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        [self.tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
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    }
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    [self.tableView deselectRowAtIndexPath:indexPath animated:YES];
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    // stop any sound before playing another one
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    if (voiceBeingPlayed != NULL) {
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        Mix_HaltChannel(lastChannel);
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        Mix_FreeChunk(voiceBeingPlayed);
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        voiceBeingPlayed = NULL;
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    }
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    NSString *voiceDir = [[NSString alloc] initWithFormat:@"%@/%@/",VOICES_DIRECTORY(),[voiceArray objectAtIndex:newRow]];
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    NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:voiceDir error:NULL];
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    int index = random() % [array count];
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    voiceBeingPlayed = Mix_LoadWAV([[voiceDir stringByAppendingString:[array objectAtIndex:index]] UTF8String]);
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    [voiceDir release];
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    lastChannel = Mix_PlayChannel(-1, voiceBeingPlayed, 0);
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}
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#pragma mark -
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#pragma mark Memory management
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-(void) didReceiveMemoryWarning {
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    if (voiceBeingPlayed != NULL) {
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        Mix_HaltChannel(lastChannel);
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        Mix_FreeChunk(voiceBeingPlayed);
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        voiceBeingPlayed = NULL;
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    }
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    MSG_MEMCLEAN();
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    [super didReceiveMemoryWarning];
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}
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-(void) viewDidUnload {
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    voiceBeingPlayed = NULL;
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    self.lastIndexPath = nil;
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    self.teamDictionary = nil;
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    self.voiceArray = nil;
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    MSG_DIDUNLOAD();
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    [super viewDidUnload];
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}
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-(void) dealloc {
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    [voiceArray release];
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    [teamDictionary release];
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    [lastIndexPath release];
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    [super dealloc];
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}
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@end
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