author | unC0Rr |
Thu, 29 Aug 2024 17:09:39 +0200 | |
branch | transitional_engine |
changeset 16026 | ce4b50823a95 |
parent 15971 | cee831693af1 |
permissions | -rw-r--r-- |
583 | 1 |
/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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10108
c68cf030eded
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
sheepluva
parents:
9998
diff
changeset
|
16 |
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
18 |
||
13339
450e37b2b4d4
Fix incorrect check for iPhone macro in hwconsts.h
Wuzzy <Wuzzy2@mail.ru>
parents:
13304
diff
changeset
|
19 |
#if !(TARGET_OS_IPHONE) |
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#include <QString> |
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#include <QDir> |
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#include <QStringList> |
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1967 | 23 |
#include <QPair> |
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|
5289
9d18b61bd3eb
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
unc0rr
parents:
5201
diff
changeset
|
25 |
|
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extern QString * cProtoVer; |
907 | 27 |
extern QString * cVersionString; |
8613
82c649dfc7c3
split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
koda
parents:
8608
diff
changeset
|
28 |
extern QString * cRevisionString; |
82c649dfc7c3
split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
koda
parents:
8608
diff
changeset
|
29 |
extern QString * cHashString; |
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extern QString * cDataDir; |
14839
e239378a9400
Prevent entering “/”, “\” and “:” in team and scheme names.
Wuzzy <Wuzzy2@mail.ru>
parents:
14737
diff
changeset
|
31 |
extern QString * cSafeFileNameRegExp; |
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extern QDir * bindir; |
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extern QDir * cfgdir; |
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extern QDir * datadir; |
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||
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extern bool custom_config; |
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extern bool custom_data; |
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39 |
||
3865 | 40 |
extern int cMaxTeams; |
13486
4ef83bcb850b
Clean up cMaxHHs and cMaxTeams a bit, get rid of hardcoded numbers
Wuzzy <Wuzzy2@mail.ru>
parents:
13339
diff
changeset
|
41 |
extern int cMaxHHs; |
4973
53411a26df7e
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
unc0rr
parents:
4513
diff
changeset
|
42 |
extern int cMinServerVersion; |
14737
123aaa2bf4b5
Make dark clan colors visible in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents:
13582
diff
changeset
|
43 |
extern unsigned char cInvertTextColorAt; |
3865 | 44 |
|
7130 | 45 |
class QStandardItemModel; |
5289
9d18b61bd3eb
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
unc0rr
parents:
5201
diff
changeset
|
46 |
|
607 | 47 |
extern QString * cDefaultAmmoStore; |
11763
59e979b1408f
Add empty weapons scheme (instead of default) when using “New” button
Wuzzy <almikes@aol.com>
parents:
11046
diff
changeset
|
48 |
extern QString * cEmptyAmmoStore; |
2369
c3eb11f1ab3a
Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
parents:
1967
diff
changeset
|
49 |
extern int cAmmoNumber; |
1967 | 50 |
extern QList< QPair<QString, QString> > cDefaultAmmos; |
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extern QStringList cQuickGameMaps; |
616 | 52 |
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7258 | 53 |
extern unsigned int colors[]; |
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extern unsigned int ammoMenuAmmos[]; |
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extern int cAmmoMenuRows; |
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extern QString * netHost; |
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extern quint16 netPort; |
|
1415
6fbfee0e113a
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
unc0rr
parents:
1210
diff
changeset
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59 |
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6579 | 60 |
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//Current season, SEASON_NONE by default |
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extern int season; |
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//On the day of hedgewars birthday (Oct 31st) this variable is assigned |
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//with number of years past 2004 (foundation of hedgewars) |
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//Could be used to implement a text/graphic like "This is the xxth birthday of hedgewars" or similar |
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extern int years_since_foundation; |
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||
5200
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
4976
diff
changeset
|
68 |
#endif |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
4976
diff
changeset
|
69 |
|
6015
daffc14a518a
cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents:
5771
diff
changeset
|
70 |
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6579 | 71 |
//Different seasons; assigned to season (int) |
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#define SEASON_NONE 0 |
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#define SEASON_CHRISTMAS 2 |
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#define SEASON_HWBDAY 4 |
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#define SEASON_EASTER 8 |
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13304 | 76 |
#define SEASON_APRIL1 16 |
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8803 | 78 |
#define NETGAME_DEFAULT_SERVER "netserver.hedgewars.org" |
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#define NETGAME_DEFAULT_PORT 46631 |
8607
59a6df839710
add icegun everywhere (default, crazy, 1oe) with a qt prob delay crate of 2
koda
parents:
8605
diff
changeset
|
80 |
#define HEDGEHOGS_PER_TEAM 8 |
5201 | 81 |
|
13500
d9f9e66543d7
Fix frontend showing 2 errors on engine fatal error (exit code 52)
Wuzzy <Wuzzy2@mail.ru>
parents:
13486
diff
changeset
|
82 |
//Selected engine exit codes, see hedgewars/uConsts.pas |
d9f9e66543d7
Fix frontend showing 2 errors on engine fatal error (exit code 52)
Wuzzy <Wuzzy2@mail.ru>
parents:
13486
diff
changeset
|
83 |
#define HWENGINE_EXITCODE_OK 0 |
d9f9e66543d7
Fix frontend showing 2 errors on engine fatal error (exit code 52)
Wuzzy <Wuzzy2@mail.ru>
parents:
13486
diff
changeset
|
84 |
#define HWENGINE_EXITCODE_FATAL 52 |
5201 | 85 |
|
13582
517b26009073
Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru>
parents:
13578
diff
changeset
|
86 |
// Default clan colors |
517b26009073
Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru>
parents:
13578
diff
changeset
|
87 |
// NOTE: Always keep this in sync with hedgewars/uVariables.pas (ClanColorArray) |
517b26009073
Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru>
parents:
13578
diff
changeset
|
88 |
|
12268
2eedf9e0cd6d
Replace some HTTP links with HTTPS links
Wuzzy <almikes@aol.com>
parents:
11811
diff
changeset
|
89 |
// see https://en.wikipedia.org/wiki/List_of_colors |
5443
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
90 |
/*define HW_TEAMCOLOR_ARRAY {0xff007fff, /. azure ./ \ |
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
91 |
0xffdd0000, /. classic red ./ \ |
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
92 |
0xff3e9321, /. classic green ./ \ |
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
93 |
0xffa23dbb, /. classic purple ./ \ |
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
94 |
0xffffb347, /. pastel orange ./ \ |
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
95 |
0xffcfcfc4, /. pastel gray ./ \ |
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
96 |
0xffbff000, /. lime ./ \ |
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
97 |
0xffffef00, /. yellow ./ \ |
6616
f77bb02b669f
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents:
6579
diff
changeset
|
98 |
// add new colors here |
5443
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
99 |
0 }*/ |
6309
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
100 |
/* |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
101 |
#define HW_TEAMCOLOR_ARRAY { 0xffd12b42, /. red ./ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
102 |
0xff4980c1, /. blue ./ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
103 |
0xff6ab530, /. green ./ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
104 |
0xffbc64c4, /. purple ./ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
105 |
0xffe76d14, /. orange ./ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
106 |
0xff3fb6e6, /. cyan ./ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
107 |
0xffe3e90c, /. yellow ./ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
108 |
0xff61d4ac, /. mint ./ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
109 |
0xfff1c3e1, /. pink ./ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
110 |
// add new colors here |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
111 |
0 }*/ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
112 |
/* another set. this one is a merge of mikade/bugq colours w/ a bit of channel feedback */ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
113 |
#define HW_TEAMCOLOR_ARRAY { 0xffff0204, /* red */ \ |
5443
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
114 |
0xff4980c1, /* blue */ \ |
6309
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
115 |
0xff1de6ba, /* teal */ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
116 |
0xffb541ef, /* purple */ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
117 |
0xffe55bb0, /* pink */ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
118 |
0xff20bf00, /* green */ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
119 |
0xfffe8b0e, /* orange */ \ |
13578
145ee99575d4
Change default clan color for brown for improved contrast
Wuzzy <Wuzzy2@mail.ru>
parents:
13500
diff
changeset
|
120 |
0xff8f5902, /* brown */ \ |
6309
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
121 |
0xffffff01, /* yellow */ \ |
5201 | 122 |
/* add new colors here */ \ |
123 |
0 } |
|
15638 | 124 |
|
125 |
/* The ammo types, sorted in the same way as in the ammo menu */ |
|
126 |
#define HW_AMMOMENU_ARRAY {\ |
|
127 |
3, 4, 22, 29, 51, 55,\ |
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1, 2, 26, 27, 40, 44,\ |
|
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5, 10, 38, 45, 54, 59,\ |
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130 |
12, 13, 14, 23, 25, 48,\ |
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9, 11, 24, 30, 31, 47,\ |
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16, 17, 28, 43, 50, 57,\ |
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6, 18, 19, 46, 53, 56,\ |
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8, 15, 20, 39, 41, 42,\ |
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34, 36, 37, 49, 52, 58,\ |
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15649 | 136 |
7, 21, 32, 33, 35, 60\ |
15638 | 137 |
} |
138 |
||
15971
cee831693af1
Add ExtraDamage icon variant for locales with comma as decimal separator
Wuzzy <Wuzzy@disroot.org>
parents:
15649
diff
changeset
|
139 |
/* Ammo ID for extra damage */ |
cee831693af1
Add ExtraDamage icon variant for locales with comma as decimal separator
Wuzzy <Wuzzy@disroot.org>
parents:
15649
diff
changeset
|
140 |
#define HW_AMMOTYPE_EXTRADAMAGE 32 |