tools/hwmap2txt/hwmapconverter/hwmapconverter.pro
author Wuzzy <Wuzzy2@mail.ru>
Mon, 08 Jul 2019 21:44:26 +0200
changeset 15220 ceb289e8a582
parent 11015 7a905f0070ce
permissions -rw-r--r--
King Mode: Fix king placement phase not working correctly with multiple teams in a clan New king placement phase rules: * Before the game begins, each team can walk with their king and teleport for free, everything else is disabled * This special round does not count towards the round counter, like in gfPlaceHog * TotalRounds is set to -1 during this round, like in gfPlaceHog Under the old rules, this was much more hacky. The delay of all delay-less weapons was just set to 1 The problem with the old rules was that if any clan had more than 1 team, eventually the weapon delay will time out before all kings have been placed.
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#-------------------------------------------------
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#
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# Project created by QtCreator 2015-05-07T16:38:43
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#
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#-------------------------------------------------
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QT       += core gui
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greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
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TARGET = hwmapconverter
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TEMPLATE = app
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SOURCES += main.cpp\
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        mainwindow.cpp
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HEADERS  += mainwindow.h
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FORMS    += mainwindow.ui