QTfrontend/res/btnInfAttack.png
author unc0rr
Tue, 08 Feb 2011 22:24:30 +0300
changeset 4936 d65d438acd23
parent 4120 0aba28eb8e34
child 6086 c612f24bf162
permissions -rw-r--r--
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
4120
0aba28eb8e34 more button updates, wait for hogs in infinite attack mode stop moving before clearing their damage (just used an arbitrary small interval)
nemo
parents: 3943
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