733
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1 |
+ features
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2 |
* bugfixes
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3 |
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1603
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4 |
0.9.7 -> 0.9.8:
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5 |
- Many net server fixes
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6 |
- Lobby on net server
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7 |
- Napalm weapon
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8 |
- Drill rocket and Ballgun weapons
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9 |
- Show quit reason message
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10 |
- Solid Land option
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11 |
- New maps
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12 |
- Many new forts
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13 |
- Improve Hellish hand grenade
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14 |
- Spectating for those who joined after game start
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15 |
* Fix silent crash when cannot place all hedgehogs
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16 |
* Fix small damage tag issues
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17 |
* Fix a bug leading to engine silent crash when using whip, bat or firepunch (and probably flame)
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18 |
* Limit chat history to 250 entries to avoid DoS attack with its use
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19 |
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1486
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20 |
0.9.6 -> 0.9.7:
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21 |
+ Completely redesign the frontend, no longer looks like an ugly program launcher
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22 |
+ New art
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23 |
+ Add fullscreen mode to frontend
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24 |
+ New Castle map
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25 |
+ All map rendering now 32bit / theme objects have alpha channels
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26 |
+ Bath, Freeway, Hell, Sheep, Underwater themes
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27 |
+ PirateFlag, Sheep maps
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28 |
+ Seduction weapon
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29 |
+ Dedicated server
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30 |
+ Increase possible length of team and Hedgehog names
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31 |
+ New music
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32 |
+ Ability to customize your hedgehogs with a variety of hats
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33 |
+ Ability to customize water colour in themes
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34 |
+ Watermelon Bomb Weapon
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35 |
+ Hellish Hand Grenade Weapon
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36 |
+ /me now works in chat
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37 |
+ Ability to divide teams on any map
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38 |
* Fix rope getting stuck bug
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39 |
* Make soundtrack loop better
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40 |
* Fixed small glitch with placing girders
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41 |
* Fixed grenade sound
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42 |
* AI uses the mortar better
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43 |
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1114
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44 |
0.9.5 -> 0.9.6:
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45 |
+ New Cake weapon
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46 |
+ New maps: EarthRise, Bamboo, Bath, BambooPlinko
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1138
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47 |
+ New theme EarthRise
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1114
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48 |
+ Add soundtracks for each theme
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49 |
+ Show picked up ammo name when playing demo
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50 |
+ Make engine fonts bold
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51 |
+ Small sound improvements
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52 |
* Fix clouds shaking up
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53 |
* Repair screenshots capturing
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54 |
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1071
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55 |
0.9.4 -> 0.9.5:
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56 |
+ Taunts
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57 |
+ Exit confirmation dialog
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58 |
+ Sudden death
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59 |
+ Maps added: Hydrant, Lonely Island
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60 |
+ Updated mushroom map
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61 |
+ Translations added: German, Slovak, Bulgarian, French
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62 |
+ More impressive exposions
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63 |
* Fix bad sprite when you jump and get hit
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64 |
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1018
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65 |
0.9.3 -> 0.9.4:
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66 |
+ In game chat is now implemented, chat (and taunt!) your buddies during network play
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67 |
+ Mortar, whip and Kamikaze weapon additions
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68 |
+ Two new themes, desert island and city
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69 |
+ New maps
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70 |
+ New animations, including an idle animation!
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71 |
+ Rope reworked, much greater momentum, ability to aim the rope between swings
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72 |
+ AI updates
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73 |
+ Teams now work in fort mode, i.e. 2v2
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74 |
+ Ability to attack whilst jumping/rope swinging
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75 |
+ Some weapons can only be used after a certain number of turns
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76 |
+ Lots of new graphics
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77 |
* Many network/gameplay bug fixes
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78 |
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881
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79 |
0.9.2 -> 0.9.3:
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80 |
+ Switch to OpenGL rendering
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81 |
+ Massive graphics update
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82 |
+ New animations, weapon sprites
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83 |
+ New themes 'Snow' and 'Nature'
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84 |
+ Many new sounds
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85 |
+ Hedgehog somersaults like in worms
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86 |
+ Automated parachute
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87 |
+ Hedgehog can jump even when someone is on its head
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88 |
* Improve and bugfix statistics
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89 |
* Fix bug allowing to make stack of hedgehogs using teleport
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90 |
* Fix fall without damage trick, which could be performed with not attached rope
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91 |
* Don't show enemy's picked weapon name
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92 |
* Fix hedgehog moving direction after been shot by shotgun
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93 |
* Fix bug with handling keys while it is enemy's turn
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94 |
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734
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95 |
0.9 -> 0.9.2:
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733
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96 |
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97 |
+ Add registration of net game in web
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98 |
+ Introduce weapons sets support
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99 |
+ Add teleportation tool
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752
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100 |
+ Add hedgehogs switching tool
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733
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101 |
+ Add tags with current damage (alt damage option on options page)
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102 |
+ A couple of new land templates
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103 |
+ Decrease network bandwidth usage
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752
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104 |
+ Add clans support (teams with identical colors are allies)
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733
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105 |
+ 's' key speeds up demo playing
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106 |
+ Easter egg
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107 |
+ Full saves support, 'Saved games' page
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108 |
+ Add ability to choose which info is shown above hedgehogs
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109 |
+ AI can use Air Attack weapon
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110 |
+ Get possible screen resolutions from SDL library
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111 |
+ Add Desert Eagle and UFO sounds
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112 |
+ Add parachute sprite
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735
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113 |
+ Add training mode
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733
|
114 |
+ New theme and map 'Volcano'
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115 |
+ Moving hedgehog could make another hedgehog moving kicking him
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116 |
+ Save and restore window size on application restart
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117 |
* Fix using parachute while staying on the ground
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118 |
* Fix old rope regression (attaching didn't work properly, when hedgehog is jumping)
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119 |
* Fix AI jumping to wrong direction on the turn start
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736
|
120 |
* Fix rare conditions causing network game to randomly fail
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735
|
121 |
* Make missiles collide with attacking hedgehog
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