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/*
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* Hedgewars, a free turn based strategy game
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* Copyright (c) 2009 Andrey Korotaev <unC0Rr@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*/
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#include <QDebug>
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#include <QModelIndex>
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#include "ammoSchemeModel.h"
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AmmoSchemeModel::AmmoSchemeModel(QObject* parent) :
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QAbstractTableModel(parent)
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{
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defaultScheme
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<< QVariant(tr("Default")) // name 0
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<< QVariant(false) // fortsmode 1
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<< QVariant(false) // team divide 2
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<< QVariant(false) // solid land 3
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<< QVariant(false) // border 4
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<< QVariant(45) // turn time 5
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<< QVariant(100) // init health 6
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<< QVariant(15) // sudden death 7
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<< QVariant(5) // case prob 8
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;
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schemes.append(defaultScheme);
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}
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QVariant AmmoSchemeModel::headerData(int section, Qt::Orientation orientation, int role) const
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{
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return QVariant();
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}
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int AmmoSchemeModel::rowCount(const QModelIndex &parent) const
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{
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if (parent.isValid())
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return 0;
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else
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return schemes.size();
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}
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int AmmoSchemeModel::columnCount(const QModelIndex & parent) const
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{
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if (parent.isValid())
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return 0;
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else
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return defaultScheme.size();
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}
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Qt::ItemFlags AmmoSchemeModel::flags(const QModelIndex & index) const
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{
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return
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Qt::ItemIsEnabled
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| Qt::ItemIsSelectable
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| Qt::ItemIsEditable;
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}
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bool AmmoSchemeModel::setData(const QModelIndex & index, const QVariant & value, int role)
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{
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if (!index.isValid() || index.row() < 0
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|| index.row() >= schemes.size()
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|| index.column() >= defaultScheme.size()
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|| role != Qt::EditRole)
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return false;
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schemes[index.row()][index.column()] = value;
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emit dataChanged(index, index);
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return true;
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}
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bool AmmoSchemeModel::insertRows(int row, int count, const QModelIndex & parent)
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{
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beginInsertRows(parent, row, row);
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QList<QVariant> newScheme = defaultScheme;
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newScheme[0] = QVariant(tr("new"));
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schemes.insert(row, newScheme);
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endInsertRows();
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}
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bool AmmoSchemeModel::removeRows(int row, int count, const QModelIndex & parent)
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{
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beginRemoveRows(parent, row, row);
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schemes.removeAt(row);
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endRemoveRows();
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}
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QVariant AmmoSchemeModel::data(const QModelIndex &index, int role) const
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{
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if (!index.isValid() || index.row() < 0
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|| index.row() >= schemes.size()
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|| index.column() >= defaultScheme.size()
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|| (role != Qt::EditRole && role != Qt::DisplayRole)
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)
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return QVariant();
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return schemes[index.row()][index.column()];
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}
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