share/hedgewars/Data/Scripts/Locale.lua
author unC0Rr
Fri, 19 Apr 2024 17:45:05 +0200
changeset 16011 52b51d92e88d
parent 13726 247d1bcf3c5e
permissions -rw-r--r--
Fix build
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-- Library for localizing strings in lua scripts
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if LOCALE ~= "en" then
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    HedgewarsScriptLoad("Locale/" .. tostring(LOCALE) .. ".lua", false)
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end
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function loc(text)
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    if locale ~= nil and locale[text] ~= nil then return locale[text]
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    else return text
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    end
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end
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function loc_noop(text)
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    return text
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end