author | Wuzzy <Wuzzy2@mail.ru> |
Tue, 09 Jun 2020 07:56:59 +0200 | |
changeset 15616 | e4abca26f215 |
parent 14943 | d01460ae866c |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com> |
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* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#ifndef _FRAME_TEAM_INCLUDED |
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#define _FRAME_TEAM_INCLUDED |
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#include <QFrame> |
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#include <QList> |
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#include <QColor> |
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#include "teamselect.h" |
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class FrameTeams : public QFrame |
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{ |
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Q_OBJECT |
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friend class CHedgehogerWidget; |
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friend class TeamShowWidget; |
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public: |
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FrameTeams(QWidget* parent=0); |
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QWidget* getTeamWidget(HWTeam team); |
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bool isFullTeams() const; |
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void resetColors(); |
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void resetTeams(); |
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void setHHNum(const HWTeam& team); |
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void setTeamColor(const HWTeam& team); |
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void setInteractivity(bool interactive); |
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int getNextColor(); |
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QSize sizeHint() const; |
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void setDecoFrameEnabled(bool enabled); |
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signals: |
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void teamColorChanged(const HWTeam&); |
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public slots: |
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void addTeam(HWTeam team, bool willPlay); |
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void removeTeam(HWTeam team); |
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protected: |
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virtual void resizeEvent(QResizeEvent * event); |
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private: |
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int currentColor; |
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void emitTeamColorChanged(const HWTeam& team); |
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QVBoxLayout mainLayout; |
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typedef QMap<HWTeam, QWidget*> tmapTeamToWidget; |
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tmapTeamToWidget teamToWidget; |
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bool nonInteractive; |
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bool hasDecoFrame; |
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void updateDecoFrame(); |
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}; |
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#endif // _FRAME_TAM_INCLUDED |