author | antonc27 <antonc27@mail.ru> |
Mon, 19 Oct 2015 03:39:47 +0200 | |
branch | ios-revival |
changeset 11217 | e68b3e392091 |
parent 10108 | c68cf030eded |
child 12872 | 00215a7ec5f5 |
permissions | -rw-r--r-- |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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/* |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
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* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com> |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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* |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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* This program is free software; you can redistribute it and/or modify |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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* it under the terms of the GNU General Public License as published by |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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parents:
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* the Free Software Foundation; version 2 of the License |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
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* |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
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* This program is distributed in the hope that it will be useful, |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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parents:
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
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* GNU General Public License for more details. |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
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* |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
diff
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* You should have received a copy of the GNU General Public License |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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parents:
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* along with this program; if not, write to the Free Software |
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update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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parents:
diff
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*/ |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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parents:
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|
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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|
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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#import <UIKit/UIKit.h> |
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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|
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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|
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when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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@interface RestoreViewController : UIViewController { |
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this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
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|
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this should fix the double free that happens when closing the sdl window on ios (untested)
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} |
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|
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-(IBAction) buttonReleased:(id) sender; |
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|
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@end |