author | koda |
Wed, 22 Dec 2010 04:09:56 +0100 | |
changeset 4609 | e78287f80074 |
parent 4274 | 8292066cb45c |
child 5053 | a767954cfa03 |
permissions | -rw-r--r-- |
273 | 1 |
To compile and install you need: |
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Allow build without net game server: introduce -DWITH_SERVER configuration parameter
unc0rr
parents:
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changeset
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- Qt >= 4.4 |
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- FreePascal >= 2.2.4 |
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- SDL >= 1.2.5 |
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- SDL_net >= 1.2.5 |
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- SDL_mixer >= 1.2 |
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- SDL_image >= 1.2 |
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- SDL_ttf >= 2.0 |
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- CMake >= 2.6.0 |
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- Lua >= 5.1.0 |
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For server: |
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- Glasgow Haskell Compiler 6.10 |
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- dataenc package |
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- hslogger package |
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- utf8-string package |
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1. Configure: |
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$ cmake . |
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or |
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$ cmake -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="install_prefix" -DDATA_INSTALL_DIR="data_dir" . |
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add -DWITH_SERVER=1 to compile net server; to create a relocatable bundle under Mac OS X you can do |
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$ cmake -DCMAKE_BUILD_TYPE="Release" -DBUNDLE=1 . |
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if you have Qt installed but it is not found you can set it up with -DQT_QMAKE_EXECUTABLE="path_to_qmake" |
1415
6fbfee0e113a
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
unc0rr
parents:
1006
diff
changeset
|
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2. Compile: |
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users should compile and configure package under user account :)
displacer
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$ make |
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3. Install: |
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# make install |
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That's all! Enjoy! |